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| Acmlm's Board - I3 Archive - - Posts by Sparx |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| 1. Anywhere?
-or- 2. A specific spot? -or- 3. Overwrite the whole ROM? |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| Actually, that looks quite nice. The Peach graphics could use a little editing, but hey. It's pretty good. And don't make threads like this. They're pointless and have nothing to do with hacking. | |||
Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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Originally posted by eladriano Really? I keep getting a 403. And this is just great, I really need that site everyday ![]() |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| I don't think that's what he means entirely. Or maybe it is. Why don't you just use the ones from the game? And what do you mean "SoMe AlTeReD gFx"? Why do we need to copy our files, if they might be the same as yours? You don't know that they're different. And go here! It wouldn't take long for you to "CoPy ThEm" either. (edited by Sparx on 08-08-06 05:55 PM) |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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Been done. "The Castle". And don't post ideas here, it wastes threads. Wow, I think I'm addicted to replying to n00bs now. Someone please give me therapy
Anyways, why would you need an overworld if you only have one level? With the exception of The Castle. (edited by Sparx on 08-08-06 06:03 PM) |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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Yeah, we'll visit the doctor. It's going to be an epidemic with all of them
Well, if that's what he means, then... Multiple exits in a level? (To another level) Besides, this still isn't the place for idea posting. If you want to, go post in the Pit Of Dispair. Spoiler: 10 invisible points says he tries. |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| Not to sound n00bish or anything, but I'm trying to put some Kirby's Dreamland 3 enemy graphics in my hack, but don't know exactly how. I have KD3 graphics in it already, but I can't seem to get the enemy graphics right. A little help? | |||
Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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I know how to put in the the GFX, it's I'm having trouble finding them. I can't any uncompressed graphics in the ROM, and I need to know how to get them off of other things... or how I get them off of a .gif file. I realize my post is worded wrong ... |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| 1. I need a block that will break, like the smashable brick, but even if Mario is small.
2. A block that acts like a changing block (When hit, goes to next in Map16), but also uses the broken block GFX (Like a smashable brick. |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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That's the problem I had with mine, and you got the other graphics form somewhere? I spent forever trying to rip them... Same question goes for me then too.
And BTW... was this inspired by my other thread or something ![]() |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| You know how the head for Rex is a bit to the left? It puts it back in center. | |||
Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| If you get enemy graphics done, would you be willing to let me use them? And also, I could give you my tileset for Grassland 1 or 2... The one with the flowers. It's not as good as the original, but it's OK. | |||
Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| Yeah, but I completely suck at ripping, andI can't get bgmapper to do anything. Or load up either. | |||
Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| Yeah, but it still just closes as soon as I open it. | |||
Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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Originally posted by smwedit Every time I try to download something from your site, it either saves as a .htm document or the .zip file says invalid or corrupted. And, I got BgMapper to open, but not to work right. |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| smwedit: Okay, everything works now. It hasn't been working for a while =/
Raccoon Sam: I'm going to use those if someone, like, say, *cough* peter_ac*cough* would remeber the patch I asked for ![]() (edited by Sparx on 08-12-06 08:43 PM) |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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For the HUD, use Smallhacker's status bar editor, font... Erm... I just had it. Oh well, someone else can answer if I don't get it
Found it. It's 2A. (edited by Sparx on 08-12-06 11:25 PM) |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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Oh, I guess I only looked for one. Guess I could edit some more text then ![]() |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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Are you changing the first byte the offset takes you to? (I used to do that ) You need to actually change the right byte with that offset. |
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Sparx![]() Waddle Doo Since: 11-18-05 From: San Diego Last post: 5920 days Last view: 5908 days |
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| Of course your making a hack with Lunar Magic. No, wait. Your making a hack with a bottle of soda. What else? No, you can't edit backgrounds. They just magically and randomly appear in random hacks in the world. Maybe you'll be lucky.
And palette changing is one of the most basic things to change in LM ![]() |
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| Acmlm's Board - I3 Archive - - Posts by Sparx |