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04-23-23 05:40 PM
Acmlm's Board - I3 Archive - - Posts by Cartmic
Pages: 1 2
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Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 11-19-05 08:13 AM, in Pokemon Delta Link
I made this beta a while a go. Its a red hack, the main change its outside tileset.

http://cartmic.8bit.co.uk/pd1.zip
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 11-19-05 08:17 AM, in How old are you? Link
im 18 and will turn 19 on the 31st of August.
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 11-19-05 08:21 AM, in FIRST THREAD Link
yo
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 03-22-06 10:43 AM, in Edit pokemon Red and blue sprites Link
I cracked it in July 2005. Did it for my PKMN Mist hack that im releasing soon. Heres a couple of clues, there not compressed, 2 parts, RAM. See if ya can figure dat out

[edit]another clue, bit stream[/edit]


(edited by Cartmic on 03-22-06 09:51 AM)
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 03-26-06 01:08 PM, in POKéMON QUARTZ - FULL RELEASE (means 100% foo') Link
[a rare n00bish comment from Cartmic] Wow this hack is great!!!
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 03-27-06 09:36 AM, in Pokemon Red Tile Mappings Offset (NOT the tiles themselves) Link
Ah its around here: 4399h

Oh and if you ever want to edit the town map its here: 71100h.
It uses RLE compression.


(edited by Cartmic on 03-27-06 07:38 AM)
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 03-27-06 09:52 AM, in UK Labor, whats your opinion Link
While Labor have been in govenment they have screwed up the UK.

I hope the Conservatives get in in the next election.
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-03-06 10:07 AM, in Pokemon Red Tile Mappings Offset (NOT the tiles themselves) Link
Originally posted by Hapi-San
Actually, the offset I was looking for was 0x45A1, which is where the actual tiles MAPPINGS, ie. what tiles are placed where, are stored. 0x4599 is the cell offset on the screen to map it to.

Rest of this stuff removed by Kawa.


Well I knew It was around there, I was almost there


(edited by Kyoufu Kawa on 04-03-06 12:26 PM)
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-03-06 10:12 AM, in ROM Locations in Red (original GB version) Link
This document was created by Coolboyman, but I added in some of my own stuff to. I have a lot more to add as soon as I blow the dust of my rom editing folders and delve in deep(its been that long since I been in them:

-Bank 0-
C0-FF Blank Data
134-144 The Name of the ROM
144-145 New licensee (Always Nintendo)
146- says it has SGB Features
147- indicates Mapper MBC3+RAM+BATTERY
148- indicates 8MBit ROM Cart.
149- indicates 32k Save RAM size
14A- indicates Non-Japan ROM
14B- indicates The Licensee.
14C- Header Check
14D-14E indicates The Global Checksum
14Dh change the byte and the 2 after it to 200EE9
1AE-390 Map Header Pointers
154F-1550 Kabutops skeleton Pic Pointers
1578-1579 Pokemon stats pointers
1593-1594 Mew's Status Pointer
1A55-1A77 Text
2443-24CD Mart Items
2FAE-2FAF Pokemon Name Pointers
303C-3040 "TMHM"

-Bank 1-
4080-4098 Tile Arrange on Sprites
4112-425B Mew's Pic
425B-4277 Mew's Stats
4399- Pic of Pokemon on Intro Screen
4554-4587 Copywright tile arranger
45A1-45A8 Version tile arranger
4606-472B Item Prices
472B-4A91 Item Names
4C28-4C33 "Waiting...!"
550F-551B "Please Wait!"
571F-572D "Stats Trade"
57C0-57C7 "Cancel"
5A29-5A5A Trading Text
5D7E-5DB3 Various Options Text
5E6A-5E89 Status's Text
5FC0-601E Option's Text
6448-647B Flying Warp-To-Data Pointers and Maps they are on
647C-64C9 Flying/Dying Warp-To Data
679E-680D Entering a Name Text
693F-695C Your and Rival's Name
6AA3-6B1F Available Default Names
7150-718E Options Pointers And other Junk
718F-71BA Start Options (In Trade)
7413-742A "Buy Sell Quit"
743D-7442 "Money"
7455-749B Battle Text Options
7699-76E0 Various Small Text
778D-77D5 HM Names
7AF5-7B21 Computer Options
7C4A-8000 Blank Data

-Bank 2-
8000-BFFF Music Data

-Bank 3-
C23D-C334 Indicates which banks maps are in
CEB9-CEBA Wild Pokemon Pointers to Data Pointers
CEEB-D0DF Wild Pokemon Data Pointers
D0DF-D5C1 Wild Pokemon Data
D5DD-D5DE Pointer for surf?
DF23-DF51 Pokemon Status's Text
EA9E-EE9E Badge's Graphics
FC4A-10000 Blank Data

523AC-524DD

-Bank 4-
10000-11A80 Sprites/Pokemon Logo
11A80-128D6 Various Graphics
12AA5-12AC5 Pokemon Status's
12B3A-12B56 Types of Status's
12CAF-12CC2 Exp Points, to
12DA3-12DAF Able/Notable
12E06-12E14 (Jable/Not Able)?
13584-1359E Trainer's Status's Text
13773-137A9 TM/HM's Teach
13853-1386A Win/Lose/Draw
13AA0-14000 Blank Data

-Bank 5-
14000-17820 Sprites
17CBD-17D6D Emotions
17F5F-18000 Blank Data

-Bank 6-
18000-180DF Celedon City Header
180DF-182A2 Celedon City
182A2-182FD Pallet Town Header
182FD-18358 Pallet Town
18358-183EC Viridian City Header
183EC-18555 Viridian City
18555-185E6 Pewter City Header
185E6-1874F Pewter City
1874F-18830 Celulean City HEader
18830-18999 Celulean City
18999-18A3F Vermilion City HEader
18A3F-18BA8 Vermilion City
18BA8-18C86 Fuchia City Header
18C86-18DED Fuchia City
19B30-19BF6 Gary's House Header
19BF6-19C07 Gary's House
19C07-19C3F House 1 General/Warp Header
19C3F-19C50 House 1
19C50-19CCF Indigo Plateau Lobby Header
19CCF-19CFF Indigo Plateau Lobby
19CFF-19EA4 Silph Co (4) Header
19EA4-19F2A Silph Co (4)
19F2A-1A116 Siplh Co (5) Header
1A116-1A19D Siplh Co (5)
1A19D-1A36B Silph Co (6) Header
1A36B-1A3E0 Silph Co (6)
1A718-1C000 Blank Data

-Bank 7-
1C000-1C069 Cinnibar Island Header
1C069-1C0C3 Cinnibar Island
1C0C3-1C0FC Route 1 Header
1C0FC-1C155 Route 1
1C1B0-1C1C0 Undergorund Path Gate (Map Only)
1C1C0-1C1DE Oak's Lab (Map Only)
1C1DE-1C1EE House 2 (Map Only)
1C1EE-1C1FD School House (Map Only)
1C20E-1C21E Diggletts Cave Entrances (Map Only)
1C21E-1C98A Pokemon Names
1D463-1D530 Marts 1 (General Header/Warps)
1D530-1D540 Marts 1
1D7F8-1D80F Bycicle/Cancel/1000000
1D88C-1D89C Bike Shop (Map Only)
1DCDA-1DD2F Vermilion Port (Map Only?)
1DD2F-1DD48 Celedon Mansion (5) Events/etc?
1DD48-1DD49 Eevee in Celedon
1DDC1-1DDD1 Marts 2 (Map Only?)
1E025-1E031 Route5/6/Safari Gates (Map Only?)
1E032- ?
1E08D-1E1AF Route7/8 Gates (Header/Warps)
1E1AF-1E20F Route7/8 Gates
1E358-1E446 Power Plant (Header)
1E446-1E5AF Power Plant
1E5B0-
1E678-1E74A Indigo Plateau Gate Header
1E74A-1E75F Indigo Plateau Gate
1EC84-1ECA9 Bill's Comp Menu
1ECC2-20000 Blank Data

-Bank 8-
20000-2148B0 Music Data
2148B-214C0 PC Menu
216E1-2171A PC Options (Pokemon)
21745-2174A What HM's Teach
217CB-217E8- PC Options (Items)
217E8-23F52 Music Data
23F52-24000 Blank Data

-Bank 9-
24000-27DAF Pokemon Picture Data (Set 1)
27DAF-27DE4 Type Names Pointers
27DE4-27E64 Type Names
27E64-27F84 Trainer's Names

-Bank A-
28000-2BEFC Pokemon Picture Data (Set 2)
2BEFC-2C000 Blank Data

-Bank B-
2C000-2FA53 Pokemon Picture Data (Set 3)
2FB98-2FE18 Trainer Bio Graphics
2FCA0-30000 Blank Data

-Bank C-
30000-33F8F Pokemon Picture Data (Set 4)
33F8F-34000 Blank Data

-Bank D-
34000-37B97 Pokemon Picture Data (Set 5)
37679-3768F Varous Slot Pointers
37690-3769C Ammounts text
376E2-376E3 Cherry Payout
376F0-376F1 Pokemon Payout
376FF-37700 Bar Payout 907E
3771F-37720 7's Payout
378F5-37944 Slot Tile Arranger
37A51-37CA1 Slot Graphics
37B97-37E18 Trainer Bio Graphics
37E88-38000 Blank Data

-Bank E-
38000-383DE Moves Data
383DE-39445 General Pokemon Data
39915-399FF Trainer's Pics Pointers
399FF- 39B86 Trainer's Names
39D3C-39DCE Trainer's Pokemon Pointers
39DCE-3A1E3 Trainer Pokemon
3A1E3-3A1EB Starting Pokemon Data
3A97E-3AD0E Trading Graphics
3B05C-3B1D8 Evolution/Attacks Learned Pointers
3B1D8-3B9EB Pokemon Learned Moves/Evolutions
3BBE6-3C000 Blank Data

-Bank F-
3CF12-3CF19 "Old Man"
3D3B8-3D3C9 "Which Technique?"
3D555-3D55D "Disabled!"
3F69F-3F6CA "Attack, etc"
3FBC8-40000 Blank Data

-Bank 10-
40448-4045B Wt/Ht Text
4047E-Pokedex Pointers
405FA-40FDA Kinds of pokemon Text (WT/HT values/pointers squeezed in).
41024-410E1 Pokedex Order
4195A-427F3 Starting Game graphics
427F3-43E85 Blank Data

-Bank 11-
44000-40085 Lavender Town Header
44085-440DE Lavender Town
442A3-445C0 Maps
444D0-45CE0 Maps
45DFF-468FA Maps
470AB-47185 Blank Data
47257-48000 Blank Data

-Bank 12-
48000-480EA Map Data
4815C-48332 Map data
4834A-483C9 Map Data
485CC-488AC Map Data
48B84-48C00 Map Data
49400-49427 Map Header( Gate)
495F6-
4A38F-4C000 Blank Data

-Bank 13-
4C000-4FBA2 Trainer's pics
4FFA2-50000 Blank Data

-Bank 14-
50000-50C00 Map Data
5091E-5094A Indigo Plateau Header
5094A-509A3 Indigo Plateau
509A4-50A98 Saffron City Header
50A98-50BFF Saffron City
51284-512D6 Badge's Text
51790-525AE Map Data
52859-52879 Casino Corner's Prizes Properties & Ammount
528A5-528A9 "Coin"
52A42-54000 Blank Data

-Bank 15-
54000-5523E Map Data
5407E-541E5 Route 2
564F8-566E2 Map Data
56799-567F8 Diploma Text
56A4B-58000 Blank Data

-Bank 16-
58000-58D98 Map Data
5A5BA-5C000 Blank Data

-Bank 17-
5C3AD-5C3BE Brock's Gym Text
5C6D9-5C6EC Misty's Gym Text
5CA55-5CA6C Lt.Surge's Gym Text
5D033-5D047 Sabrina's Gym Text
5D578-5D5AA Map Header (Viridian Forest End)
5D650-5D67F Map Header (Viridian Forest Start)
5DCA8-5DCD7 Linking Help Text
5DDAC-5DDCA Conditions Text
5DF15-60000 Blank Data

-Bank 18-
61259-61B3E Maps Data
6252A-64000 Blank Data

-Bank 19-
64000-68000 Tilesets

-Bank 1A-
68000-6AFF8 Tilesets
6AFF8-6B5E8 Border
6B5E8-6C000 Tilesets

-Bank 1B-
6C000-6EB0B Tilesets
6EB0B-70000 Blank data

-Bank 1C-
7026B-70277 "Hall of Fame"
70329-7033C "Level/Types"
703EA-703F9 "Play Time/Money"
7124A-71257 "Area Unknown"
71313- Town Map Text Pointer Towns
71337- Town Map Text Pointer Routes
71473-716BD Map Area Text
71959-71AD9 Sprites
71B7E-71C07 Traded Pokemon Names (In Game)
72660-72728 Palette's
72788- Border Palette
72FE8-735E8 Border Graphics
739D9-73A28 Boxes Text
73B9D-73FFF Blank Data

-Bank 1D-
74000-74030
74131-7413E Pokemon seen in Credits
74343-7473D Credits Text
7473E-747DE The End Sign
74897-
748BF-748D5 Giovanni's Gym Text
74C20-74CA1 Maps Data
74d00-
74F9E-74FD1 Vending Machine Text
75431-
75465-75476 Koga's Gym Text
756D6 Map Data
7573D Map Data
7577B-75790 Blaine's Gym Text
76670-76681 "Hall of Fame No."
7687C-76976 Blank Data
76B0B-78000 Blank Data

-Bank 1E-
781FE-78D5E Batle Images
79B24-79B55 Pokemon Pic Tile Arranger
79FED-7A07D Sprites
7BFC0-7C000 Blank Data

-Bank 1F-
7C000-80000 Music Data

-Bank 20-
80000-82AB0 Text (Bank 1)
82AB0-84000 Blank Data

-Bank 21-
84000-86CA1 Text (Bank 2)
86CA1-88000 Blank Data

-Bank 22-
88000-8ACF9 Text (Bank 3)
8ACF9-8C000 Blank Data

-Bank 23-
8C000-8EC09 Text (Bank 4)
8EC09-90000 Blank Data

-Bank 24-
90000-92903 Text (Bank 5)
92903-94000 Blank Data

-Bank 25-
94000-96A38 Text (Bank 6)
96A38-98000 Blank Data

-Bank 26-
98000-9AB7B Text (Bank 7)
9AB7B-9C000 Blank Data

-Bank 27-
9C000-9EAA4 Text (Bank 8)
9EAA4-A0000 Blank Data

-Bank 28-
A0000-A2A37 Text (Bank 9)
A2A37-A4000 Blank Data

-Bank 29-
A4000-A6B94 Text (Bank 10)
A6B94-A8000 Blank Data

-Bank 2A-
A8000-A8330 Text (Bank 11)
A8330-AC000 Blank Data

-Bank 2B-
AC000-AF838 Pokedex Entries (Bank 12)
AF838-B0000 Blank Data

-Bank 2C-
B0000-B060F Move Names
B060F-B4000 Blank Data

-Bank 2D to 3F-
B4000-FFFFF Blank Data


(edited by Cartmic on 04-03-06 09:12 AM)
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-04-06 06:20 AM, in ROM Locations in Red (original GB version) Link
Woha Xeon its not a competition

"%£$%&*"
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-05-06 09:25 AM, in I'm posting this from IE7 Link
Originally posted by Randy53215
Ill stick with lololol, for now at least.

Although Microsoft is starting to learn..... Gotta give em' props.


lololol for ever
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-06-06 02:12 PM, in n00bs Link
Ahh I’m flipping fed up with n00bs, "What’s this" "What’s that" "How do I do Hexing"

Hexing what???

They don’t bother finding out things for them selves and can even be bothered to use the right terminology.

Yeah you will say I was once an n00b my self but I didn’t go around asking stupid questions, when I started ROM hacking I had to find it all out for my self.

Ahhhhhhh!!!!!!!


[edit]Thats better, iv been holding that in for over a year[/edit]


(edited by Cartmic on 04-06-06 01:13 PM)
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-06-06 02:28 PM, in Ladytron Link
Any one here like them?
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-06-06 02:31 PM, in Beverages (Alcoholic) Link
Malibu and Coke my favorite alcoholic drink of all

Carling extra cold

The Apple Wine I made recently
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-10-06 07:51 AM, in Anyone know any good Pokemon Red/Blue/Yellow hacks? Link
Pokemon Violet
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-14-06 08:01 AM, in ROM Locations in Red (original GB version) Link
Originally posted by Keitaro
it isn't so much a compression as it is...well, pretty fucking random. As I understand it, there seems to be some form of commands thgat tell the game to draw certain parts of the picture to RAM whenever it needs to. The back images also have this funky magnification system going on. I don't know how these commands work, what they do, or if the images are in some way in an editable form in a tile editor....but, I suppose its a start.



Hey I found that out over a year ago
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-19-06 06:48 AM, in Pokemon Violet Link
I released this beta a while ago but as there hasnt been a post on it on Acmlm board yet I thought I should post here.

Storyline:
Johnathan Zilon decided that there had to be more than
Johto, Kanto, Rijon and Naljo so he went west leaving
Naljo. After 3 days sailing he discovered an island
named Crion. After about 5 months he found out that there
were more islands. But due to no govenment the islands
didn't talk to each other as they were scared of war.

About 2 years after travelling he registered the islands
with the pokemon leauge and put all the island under a
new government. And so with the new government in place
the colection of islands were name after him.

And so 'The Zilon Territory' was born.


Screenshots:













Beta Download

http://cartmic.mihopa.net/pkmnmods/violet/violet.zip


(edited by Cartmic on 04-19-06 05:49 AM)
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-19-06 11:43 AM, in Pokemon Violet Link
Originally posted by partyghoul2000
i love the idea and i love the screenshots, but how did you extensively hack red/blue with the crappy red & blue tools out there? i've tried to do a red/blue hack myself, but it always seemed to glitch up

anyways, it looks great so far. can't wait to see the finished product


I used the wonderful tool Hex Workshop
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-20-06 08:37 AM, in Can anyone figure out the compression on Turok Dinosaur Hunter? Link
Originally posted by HyperMackerel
Originally posted by spoondiddly
(Just try to keep it small - stupid floppies are so annoyingly tiny)

Dude, buy a USB flash drive or something. Hell, there's flash card readers you can buy for ~$25 that can be removed from your computer and plugged into a USB port, and a 16-32MB CF or SD card is dirt cheap.


Id recommend getting a 256mb memory stick, I got mine for about £14.
Cartmic

Bronto Burt


 





Since: 11-18-05

Last post: 6104 days
Last view: 5930 days
Posted on 04-21-06 08:42 AM, in Im new. Does anybody know where i can get .gba roms? Link
didnt you read the rules?
Pages: 1 2
Acmlm's Board - I3 Archive - - Posts by Cartmic


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