![]() |
| Register | Login | |||||
|
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
|
| | |||
| Acmlm's Board - I3 Archive - - Posts by BakaMochi |
| User | Post | ||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
Hello, a couple people I know are trying to hack Fire Emblem Blazing Sword, and there are a few problems that they've run into. I'm new at hacking in general, but I wanted to help. So, if anybody could help, it would be greatly appreciated
First off, I do believe the text in the FE ROM is compressed, along with some graphics (I'd need to make sure), and we're in need of a graphics decompressor. I've found some for specific games, but not a general one. And for text editing, I keep hearing that they need phasers/parsers, but I can't find it anywhere. Is it just to make the editing easier, or is it absolutely needed? And secondly, is it possible to make 'new' conversations instead of replacing the old one? Like... if the original was 'Hello I'm Bob', could it be changed to, 'I want to take over the world'? Thirdly, if you've played FE, then you'd know there was an arena. One of the hackers was wondering if it was possible to edit the enemies that appear or remove it from the game. He also needs the location of a few codings, and doesn't know where it is. He also needs to know how, if possible, to do the following: -Changing the requirements for joining characters, like changing the time, and location, along with who recruits said character -Adding/changing requirements for extra bonus chapters -Changing a shop/armory's inventory -And changing the attack bonus of classes. I realize that's a lot of questions, and that it's asking a lot, but any help at all, I'll be really grateful for. Even just one answer would be great. Thank you! |
|||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| Compression - THANK YOU
FESS: OK... I'll ask there as well. Thank you also Parser: You're right, I can't be 100% sure that I won't ask you, because I will not be the one who will use it. But if I get their agreement not to pester others, could you go through the trouble of providing the link? Thank you. YOu've been a tremendou help!!! ![]() |
|||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| Thank you SO MUCH!!!! | |||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| Ah... thank you all for your help. So searching for shop items would have to be done manually, right??? And for decompressing graphics, that'd be done using unlz-GBA... OK! Thank you! | |||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| Ah... a new question came up regarding supports... Is it possible to make custom ones??? So that a characters replacing say... Lyn, wouldn't be restricted to supporting with characters that replace Florina/Hector/Eliwood/Rath/Wil, etc.??? | |||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| Oh OK... it's just that one of thr hackers already asked but, there was nothing really definitive... | |||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| Err... it's me... again...
This time, I was wondering if there's a GBA ROM Expander. Supposedly it's the easiest to expand, yet I couldn't fine one for it. I tried google, but it spat out SNES editors, which I'm safely assuming ISN'T for GBA... ;;
So help would be appreciated once more. Thank you very, very much!!! |
|||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| I'll hijack the thread back XD. Err... I was wondering, the problem with supports have been solved. Now just some minor thing still stands between us and the paired endings. One of the heackers noted that there were 32-or-something-like-that 'paired endings'. Can that number be expanded? Or would the hackers have to overwrite something important in order to do so? I've loosely heard somewhere that support text is stored in a different bank (I'm probably wrong, so please, do correct me on this)... | |||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
Originally posted by Gideon Zhi Oh! I'm sorry - I completely forgot... ;;
Well, we were working on a big Fire Emblem Hack (I made a thread about this a month or sometim ago. I wasn't sure the rules for necroposting, and decided not to risk it). The custom supports issue has been solved. However, there is only 32 paired endings that exist in the ROM. So err, the question would be if more could be added without erasing important data. http://board.acmlm.org/thread.php?pid=150244&r=1#150244 There's the link to my original thread. Thank you in advance!!! |
|||
|
BakaMochi Micro-Goomba Since: 08-17-06 Last post: 6057 days Last view: 6057 days |
| ||
| Er... anybody...??? |
| Acmlm's Board - I3 Archive - - Posts by BakaMochi |