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04-24-23 01:37 AM
Acmlm's Board - I3 Archive - - Posts by Boom.dk
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User Post
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-10-05 01:32 PM, in New avatar. Woo. Link
Yay!
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-10-05 05:27 PM, in New avatar. Woo. Link
Omg double post ftw.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-11-05 07:04 AM, in Star randomly appearing? Link
! Second time! And in this thread even!

Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-11-05 05:55 PM, in Star randomly appearing? Link
You fail! The twinkle star in the corner is not the real one! The real one replaces the banner.

omg i ate the stars



(edited by Boom.dk on 12-14-05 11:15 AM)
(edited by Boom.dk on 12-14-05 11:18 AM)
(edited by Boom.dk on 02-07-06 11:56 AM)
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-14-05 12:18 PM, in Star randomly appearing? Link
Ahh, you can view page 4 again.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-14-05 01:45 PM, in All colors ever... I think. Link



(edited by Boom.dk on 12-14-05 12:48 PM)
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-15-05 07:52 AM, in So like the name says. Link
Messiah


lol.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-20-05 02:42 PM, in I want to wad you up into my OS... (wallpaper) Link
I think I actually heard about that game. Isn't it like you are a disaster that needs to grow big or something? Is it fun? </off-topic>

That's quite nicely done. Seriously. It looks great.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-20-05 02:58 PM, in Transparent table background? Link
Semi-transparent:
style="filter:alpha(opacity=70); -moz-opacity:0.70; opacity:0.7;"
That should work both in the Mozilla browsers, IE and maybe Opera too.

Fully transparent:
style="background:transparent;"


(edited by Boom.dk on 12-20-05 02:00 PM)
(edited by Boom.dk on 12-20-05 02:02 PM)
(edited by Boom.dk on 12-20-05 02:02 PM)
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 11:33 AM, in Nintendo WFC with Mario Kart DS Link
Ok. First it couldn't get an IP address automatically. Then, when searching for people to play with, I got disconnected. And now, somewhere in 3rd lap, it crashes. Every time. Any help?
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 12:08 PM, in Merry Christmas (Eve), guys. Link
Super Mario World
Controller ASM Override V. 1.1
By Sukasa



Hi! If you're reading this, then that means you downloaded my Controller Override Patch, Version 1.0.

Let me go over the table of contents.

**************TOC**************
1. Preface
    -Introduction
2. Usage
    -Standard override activation
    -Which buttons are what?
    -Where to put the values
3. The Effects
    -Descriptions
    -How to use
4. Advanced
    -How this Patch works
5. The .IPS itself
    -Note about patching
6. Contact Me
    -My Email
    -PM me!
7. Versions
*******************************



1) Preface

This patch Contains two (2) ASM hacks. The first is the controller Override, and the second is a small addition to the Overworld code that makes sure you don't lose control of yourself on the OW!

The Controller ASM override came about because I was working on Chronicles Of The Mushroom Kingdom 1, and had rpoblems with some cinematic sequences where custom blocks wouldn't work because input from Y, X, B, and A was being processed before custom block code, therefore I needed to find a way to fix that. Boom, here comes this patch.

Right now, this is only a small patch, but as your suggestions come in, I can make it much better! (contact me!)



2) Usage

To use the patch, you have several options. The first option is the override, which I will describe here. The second option is to add an effect, but I will discuss those in section 3.

First off, you need to know which buttons you want pushed down. Those buttons are mapped as follows:

For $7E1602:
SL - $20
B - $80
Y - $40
ST - $10
DN - $04
UP - $08
LF - $02
RT - $01

For $7E1603:
A - $80
X - $40
L - $20
R - $10
C1 - $08
C2 - $04
C3 - $02
C4 - $01

Now, buttons C1 through C4 need some explaining. These are custom buttons- they can be used for any special hacks that you make elsewhere, and can ONLY be controlled through the override, and ONLY when it is ON. To get the values for the two RAM addresses, add up all of the values for the buttons you want pressed, and feed those values to $7E1602 and $7E1603, repectively.

Now that that's explained, I'll tell you how to activate the override! To do so, simply write a non-zero value to $7E1600, write the button states to $7E1602/3, and sit back as Mario jumps and runs around!

NOTE: This code also takes care of calculating out which buttons have just been pressed and which ones have been pressed for 2 or more frames. Therefore, Mario will jump if you write no B or A button pressed one frame, and write it pressed that next. If you want a control to stay the way it is, do not write anything to the RAM inputs, and they will not change.



3) The Effects

Now for the fun part. Right now, there is only one effect, but I will add more as I come out with newer versions of this patch. The only effect right now is the "Filter" effect. This effect simply filters out all of the inputs you will not allow to be pressed, while allowing all other inputs to act normally.

NOTE: This effect does not take effect when using the override, NOR will it affect the C1 through C4 buttons!

To use this, write a value with bit 7 set (#%00000001) to $7E1602 enable the filter. The filter uses the same inputs as the override, and the settings use the same button codes, i.e. to allow the B, Y and START buttons only, you'd write #$D0 to $7E1602, and #$00 to $7E1603. (check that against the bitflags for the override input! They should match!)



4) Advanced

For those of you who are interested in finding out how this patch works, you can download a copy of the source code from

http://www.freewebs.com/darkflight_devil/contASM1.asm

Also, if you wish to add your own effects to the override, you can do so by replacing 4 or the 12 NOP's at the end of the code with JSL statements. This makes room for up to 3 JSL's (or did I make room for 4...?)

You can find the start of the code at PC $7F198. The NOP's are at the end.



5) The .IPS itself

Just so you know, I don't feel you need to be careful with this patch, as I placed it in what was originally the unexpanded area of the ROM, at the very end. Therefore, it shouldn't mess up any special LM hacks or your levels or anything. Just be careful with Bio's Mario/Luigi jump patch- he placed it in the same general area. If it messes up because the two overlap, please tell me right away.



6) Contact Me

If you'd like to contact me, you can either E-mail me at darkflight_devil@hotmail.com, or you can PM me at acmlm's board. (Just go to http://board.acmlm.org/profile.php?id=113, scroll down to the bottom, and click "send this user a private message".)



7) Versions

Version 1.1
*Fixed bug in original code, I had to change a JMP to a BRA.

Version 1.0
*First version- created override, original code, filter effect, and added space for 4 JSL's to your own custom code.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 12:51 PM, in Panic in the MKČ - Demo + Screenshots Link
Awesome demo. I discovered something REALLY weird though.

Download state.

Screenshot included. You will probably be able to see where you are. If you load the state and don't touch any buttons or move at all, you end up at the place in the screenshot. However, if you move before falling into the hole, you end up at the boss as supposed.




(edited by Boom.dk on 12-26-05 11:52 AM)
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 01:13 PM, in Panic in the MKČ - Demo + Screenshots Link
Yeah, I know. I just wonder what made it happen. And why is it undone if you move before falling into the hole?
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 05:24 PM, in Merry Christmas (Eve), guys. Link
In WordPad, I get the same error as HH. You should just save them as .rtf. WordPad should be able to read those.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 05:54 PM, in Nintendo WFC with Mario Kart DS Link
The game just freezes and I have to turn the DS off.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 07:14 PM, in Nintendo WFC with Mario Kart DS Link
I don't have a wireless router. I use an access point (this one) but it's never failed on me before. I use it to get on the Internet with my Pocket PC and I can use MSN Messenger without any interruptions.

Edit: Also to note: The connection quality thing is always green and has all 3 bars filled.

Edit 4: Now I actually got an error code! 94030 it is.

"What to do:

   * Please try again.
   * Something may have interrupted the connection. Check for:
      o Low battery power on the Nintendo DS (the light changes from green to red when battery power is low).
      o Signal strength from the access point is low. Move closer and try again.
      o Check for wireless interference. Devices such as cordless phones and microwave ovens should not be in use." -- from nintendowifi.com

The problem is... None of this shit is true. Battery is ok, I'm sitting right next to the access point, and no other wireless devices are in use.


(edited by Boom.dk on 12-26-05 06:29 PM)
(edited by Boom.dk on 12-26-05 07:12 PM)
(edited by Boom.dk on 12-26-05 07:19 PM)
(edited by Boom.dk on 12-26-05 07:22 PM)
(edited by Boom.dk on 12-26-05 07:23 PM)
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-26-05 09:25 PM, in Nintendo WFC with Mario Kart DS Link
I just don't see how it can be not-well-supported if it works some of the time. Oh well. Could it be the router too? I mean, I have a router it's just not wireless.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-27-05 05:45 AM, in Nintendo WFC with Mario Kart DS Link
Yeah, but shouldn't I be kicked from Messenger if I lose the connection?
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-27-05 05:56 AM, in If you were a game character... Link
I would be in some kind of adventure game or RPG.

The character would probably be the ghost of one of the main character's best friends that had fallen in battle. And when he died, he went insane, killed lots of people in his ghost form, etc. The main character would still miss that friend a lot...

Oh well, you would battle him sometime and it would be extremely hard, you know, like a boss or something. And when you win, he'll regain control, and realize what he had done and be extremely sorry, and then join your party.

Something like that.
Boom.dk









Since: 11-18-05
From: Denmark

Last post: 5926 days
Last view: 5908 days
Skype
Posted on 12-27-05 06:13 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Wtf, you guys?

Push him off a cliff and see if he flies away on his broom. Oh wait... Have guns ready then.
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Acmlm's Board - I3 Archive - - Posts by Boom.dk


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