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05-16-24 01:11 AM
Acmlm's Board - I3 Archive - - Posts by MathOnNapkins
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MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
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Posted on 05-21-06 04:43 AM, in WTF is going on with Alastor's user name? Link
He also never said it would be the same, but it would be close. This is evidenced by the fact that no rearranging of letters in the set b,i,o would be required. I can't believe I care enough about this to post about it.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 08:25 PM, in Interested in .SPC altering within a ROM Link
The problem I have with command line apps is that working with files that are in distant folders from the application, typing the full address is painful. And what if you have multiple files in different folders you need to address? When I use Xkas, I put all my files in the same folder and shorten their names to 3 letters + 3 letter extension. No wonder I want to write a front end for it.

And I had someone show me how to write batch files a while ago, but I forgot most of it. I did not grow up on DOS b/c I had a Mac when I was younger. And yeah you can still look it up on the web, but it's more of a pain than just having a simple gui handle it all.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 09:13 PM, in Interested in .SPC altering within a ROM Link
If it's Nintendo it's likely N-SPC, and therefore likely that $3D00 is your instrument table. The sample table is usually at $3C00. But without knowing your methods, I can't say for sure what you found.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
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Posted on 05-21-06 09:20 PM, in Forum Renovaton over Link
Maybe by their titles they have little in common, but Story Forum is just an alias for Role Playing Forum. And given that Sim Battle (at least to me) seems like a type of Role Playing, although more limited in scope, it is still Role Playing. And hence they are very similar. edit: if not the same.


(edited by MathOnNapkins on 05-21-06 08:20 PM)
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 09:26 PM, in Caption contest. (New picture!!11) Link
"Don't let suicide be the answer. Talk to your troubled video game character."
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 09:33 PM, in Interested in .SPC altering within a ROM Link
Um... I'm not sure if you know what you're editing exactly. I'd at least read up a bit on the SPC's and the DSP's registers, and how they work. I'll have to dig through my own notes to see how the instrument table is formatted.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 09:50 PM, in Interested in .SPC altering within a ROM Link
Well what I have in the NSPC for Zelda 3 is the following code:


0CA4: F7 14 MOV A,($14)+Y

0CA6: C9 F2 00 MOV $00F2,X ; Take the first four bytes of the instrument block and write them to
0CA9: C5 F3 00 MOV $00F3,A ; Dsp registers $00v4 through $00v7. See SPC docs for more info.
0CAC: 3D INC X ; The loop writes to the SRCN, ADSR1 and ADSR2, and Gain.
0CAD: FC INC Y
0CAE: AD 04 CMP Y,#$04

0CB0: D0 F2 BNE $0CA4

0CB2: CE POP X
0CB3: F7 14 MOV A,($14)+Y
0CB5: D5 21 02 MOV $0221+X,A ; This is a big endian encoding. The last 2 bytes of the six byte instrument block
0CB8: FC INC Y ; Are stored to [$0220-1]+X
0CB9: F7 14 MOV A,($14)+Y
0CBB: D5 20 02 MOV $0220+X,A
0CBE: 6F RET


SRCN = source number or the index into the sample table. This denotes what sample to use.

ADSR1 and ADSR2, and GAIN are a little more complicated and you should find some documentation. The last two bytes of the block are... some kind of multipliers for the instrument that I haven't totally figured out yet. It's a lot of code to look through and a lot of guesswork at first.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 10:08 PM, in Forum Renovaton over Link
Yes but Yu-Gi-Oh and MTG are of the same category, but different subtypes. The way I see it, Role Playing is the category, and Sim-Battle is the subtype. Therefore it would make sense that, unless there was lots of activity, that Sim-Battle should be grouped in with Role Playing. Unless you can show that Sim-Battle is fundentally different from role playing then I don't see you gaining much ground with Xk. You just keep repeating yourself that they are different but I see no attempt to explain why.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 10:55 PM, in New feature -- Collapsable Categories Link
It does seem to save as long as I keep my browser open... but it reverts when I close it and reopen the application completely. For reference, I'm using Seamonkey, which is basically the new Mozilla browser. (not lololol)

edit: same in IE too


(edited by MathOnNapkins on 05-21-06 10:03 PM)
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-21-06 11:05 PM, in New feature -- Collapsable Categories Link
Yep, it works now. Thx.


(edited by MathOnNapkins on 05-21-06 10:06 PM)
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-22-06 06:37 AM, in Interested in .SPC altering within a ROM Link
There is a difference between something being unknown/difficult to you and something being annoying to you. Command line is annoying, and batch files are annoying. You can copy+paste in a batch file though, whereas you cannot in a DOS environment.

So basically to make command line convenient you need to learn to use batch files, which grow more archaic every day.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-22-06 07:03 AM, in Editor Database Thread (like the hack db one) Link
Yes, however, it doesn't really contain any useful information on existing editors (links and such). A thread of this sort is a bit more useful than that sticky, I think.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
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Posted on 05-22-06 07:13 AM, in EmuNET ~ Acmlm's Board official IRC network Link
Must staff postcount++ for every silly detail? (closing threads, unstickying, warning) Whatever happened to just doing something or PMing someone? In fact, why isn't this thread closed? I thought emunet was dead.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
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Posted on 05-22-06 07:19 AM, in Caption contest. (New picture!!11) Link
*Just assumes Ailure forgot about this thread*

I tried so hard ...
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-22-06 09:21 AM, in May 2006 ACS Rankings Link
I had 19 posts in a 24 hour period O_o? I can't remember the last time I had 5 in that time.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
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Posted on 05-22-06 09:23 AM, in Wii, 360 or PS3? Link
I'm probably going to get a new SNES when they can actually start making third party ones.

I've heard of the Gamepark32 handhelds, do they actually have an open source console out there?
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
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Posted on 05-22-06 10:35 AM, in Apologise... Link
I apoligize for the fact that I apologize for nothing.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
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Posted on 05-22-06 10:37 AM, in ATS ate: Tourney on I guess? Link
Onewordpostssuckguys
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-22-06 11:00 AM, in Genesis - Data Finding Process Link
I don't really know jackshit about Genesis... but is it possible you are using windows XP and the file that is being dumped is using Notepad? That might explain your garbage symbols problem. I had to remap all my text like files to Wordpad to view them correctly.

Also, this is a primarily Nintendo oriented community, as you can probably tell from the header image... either way, Sega knowledge is scarce here. Though, I know someone who is hacking Genesis code, I can ask if he can help you or not.
MathOnNapkins

1100

In SPC700 HELL


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 05-22-06 02:16 PM, in I claim this forum... Link
*squats on this forum since no one seems to be using it*
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Acmlm's Board - I3 Archive - - Posts by MathOnNapkins


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