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| Acmlm's Board - I3 Archive - - Posts by Madman200 |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| I'm going to say this...
DO NOT DIE!!! Do not die! As many a brave Acmlm'er would be proud to have you on their posts! Jeez, over 60 days of no posts to the next greath thing in the universe! |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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Originally posted by StifuOriginally posted by Madman200 *ahem* Sorry about that. It's from past reference. And I was pressured on the post since I was about to get kicked off the comp. So I didn't have much time to make a proper post. But the punchline is "Fort good, tutorial bad". Apologies if I caused you to break something. |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| First Off, there's me...
Name: Madman200 Secondary Name: The Mad(!) Crusader Gender: Male...duh Age: 15 Height: 6'2 Weight: 200 lb Appearence; A varied assortment of wear Head: Only a targetting visor. It tracks ally-to-enemy stats with vital displays and has a built-in radar for sensing units from all directions. Upper: Standard red T-shirt with a flak jacket on top. Gloves: A shield generator glove in the left hand. It creates an energy shield in front of the user's palm when used. It disentegrates bullets that make contact, and absorbs energy-type projectiles to add battery life. Magic is sensed and reduced, but takes much power to do. Lower: Regular jeans. Not much here... Foot: Mag-Shoes. Walk on metal. Not much here. History: Would rather not talk about most of his past. Abilities; 2 of each Melee, Ranged, and Magic Sword Shocker: A sword with electricity running through it. In most combat cases, it's a sure win. Blocker Blade: A blade with an unusually wide surface that makes it harder to wield. It does do slightly more damage, and can block attacks if used well. Crossbow & Clips: Modified crossbow that delivers grade S accuracy and automatically reloads with a clip of up to 30 arrows. Reload time is a mere 5 seconds, so vulnerablity isn't too big. Distance Gun: More like Sniper Rifle. But it's just a 9mm pistol...with a scope and grade S accuracy. FireStorm: Hail comes in the form of volcanic rocks at a rapid pace. 65 points to use out of 100 with 20 point recovery per post. Magic Missile: Seeing this out of a game, this particular Magic Missile comes right out of DarkStone, and is meely a blue light with a trail doing a wide range of damage. 40 points to use from 80 with 30 point recovery per post. Desperation Attack: If there was a time to do a suicide, this would be it. By grabbing the opponent, a severe reaction takes place, forcing a FireStorm to attack the victim with all its force, then unloading the remainder of a Crossbow clip into their body, and finishing it off by stabbing the back with the Sword Shocker for 3 seconds. If a survivor came from this, then it's a miracle. ..and all units of my military will be in here. Madman200's Military units: File #1 Name: Mad(!) FlameTrooper Gender: Usually male Age: Usually 22 - 37 Height: Usually 5'2" to 6'5" Weight: Usually 148lb to 206lb Appearence; Flame-proof outfit Head: Weldng mask, covers on all sides Upper: Flame-proof body armor with long-sleeve non-flammable shirt, dark red Gloves: Non-flammable black Lower: Non-flammable black miliary wear Foot: Charcoal flame-proof shoes History: Part of Madman200's military Abilities; Weaponry, in this case Flamethrower: What you'd expect. Shoots fire at a moderate range and high pace. Molotov Cocktail: Fire-based gernade. Has a moderate explosion and lights opposition on fire. 9mm Pistol: Standard issue required for all units. Has long range and a laser sight, but capacity is only 7. Desperation Attack: Limited supply of dynamite with a massive explosion, could take you out as well. Madman200's Military units: File #2 Name: Mad(!) RifleMan Gender: Usually Male Age: Usually 18-42 Height: Usually 4'9" to 6' Weight: Always less than 200lb Appearence; Standard-edition outfit Head: Round helmet protecting from bullets, sometimes Upper: Bulletproof vest with jungle-type clothing Gloves: Burn-proof to resist overheating Lower: Dark pants that blend into jungles at a rate. Foot: Boots, dark green History: Part of Madman200's military Abilities; Weaponry 9mm Pistol: Standard issue required for all units. Has long range and a laser sight, but capacity is only 7. Sniper Rifle: Used from a distance. Mere clip of 5 and requires accuracy, but long range and scope, plus a torso shot or better kills standard personell instantly. Plasma Rifle: One of Madman200's personal weapons, only given to experts. All the ammo is in the gun, and fires 20 bullets per second. Firing for 4 seconds heats it up to 2 bullets per second, and two more seconds disables the gun until back to normal. Desperation Attack: MINIGUN. An oh-so-fast firing rate of 50 bullets a second with a "single clip" of 500 ammo. Overheats at 5 seconds of firing, and requires a spinning start to fire. A setting sets it to spin full-time but heats it up a little more than the other setting. Overheating it still allows it to fire, but only 2 bullets per second. (edited by Madman200 on 10-01-06 02:21 PM) (edited by Madman200 on 10-17-06 07:34 PM) (edited by Madman200 on 11-30-06 03:26 AM) |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| May I play? This will be my first one if so...
------------------------------------------------------------------------------------------------------------------------------- -Custom Training Match, 40 enemies -Mad(!) FlameTrooper (see Profiles 3.0, notify if inapplicable) -For training, start off with increasing numbers of SMB enemies Goomba and Koopa, finishing off with a Mega-Goomba -Standard Plains (obstacle-less field) -A: # of enemies starts at 2, and for every 5 kills, the number goes up by 1. -B: As a training match, health increases by 5 for every 3 posts. -C: All enemies must be eliminated before the Mega-Goomba can come -D: Koopas have more Defense and HP, while Goombas get more Offense and Speed. ------------------------------------------------------------------------------------------------------------------------------- ...or is this game gone? |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Doubted. But the special moves are likely to kick in now.
Wait...the wood vibration... Termites? |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| A user has a layout that messes up the position when posted.
I wanted to know how to report it, since Ice Cirvante makes it all go horizontal. It just...messes it up BIG. |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| and watch some "Worms" | |||
Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Oh just so gay. | |||
Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| So black. And gayer | |||
Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Pixel 12.
DID YOU KNOW There is a count of over 6,000 pixels in the image? |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Looks like you're gonna have to say "Whoops!" a few times!
The Dark Visor of the Ing is missing from the battle! aka, not been used yet. |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| the glasses. He could | |||
Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Nine hundered seveyenty eight-ish
It's right. Say it like it is. |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Apparantly you can get cursed from anything nowadays.
Do a countdown from 777 by The Slots. 777...666...555...444...333...222...111......... How do you say zero hundred zeroty zero? |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Read the article. It works on MicroWave Light. We can still see it because we see other kinds of light besides MicroWave. That simple. | |||
Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Ferret
Furret! |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| Horse
10-53 HIT |
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Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| CMLXXVII + CMLXXVIII - CMLXXIX | |||
Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| 666 + 300 | |||
Madman200![]() Scarfy Since: 07-21-06 From: Swifton Last post: 5907 days Last view: 5907 days |
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| stunk up the place |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 |
| Acmlm's Board - I3 Archive - - Posts by Madman200 |