(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
04-23-23 09:55 PM
Acmlm's Board - I3 Archive - - Posts by Nezard
User Post
Nezard









Since: 07-17-06
From: Far out in the universe

Last post: 5934 days
Last view: 5928 days
Posted on 07-17-06 04:05 PM, in Introduce yourself here! Link
Uhh... Hi all, I am new to here. --I found the so-called 'sappy' on the internet (which is a great program, I say) and decided to do some music hackings. This place sure helps a lot. Think I'll go through the giant stack of old posts before posting anything serious here. (It is a good practice to do that, right?)
Nezard









Since: 07-17-06
From: Far out in the universe

Last post: 5934 days
Last view: 5928 days
Posted on 09-21-06 11:38 AM, in Chi learn! Link
......
That game was only released in Japanese, I have a Chinese translation but never seen one in English so far. Keep up the good work and I'm here to, eh, cheer for you~

PS However I'm not sure many people here would be interested in this game anyway...
Nezard









Since: 07-17-06
From: Far out in the universe

Last post: 5934 days
Last view: 5928 days
Posted on 09-21-06 02:23 PM, in I thought palettes were easy... Link
A while ago I tried to change the palette to make the tiles/maps look different (actually I was trying to create a night effect), I used UltraEdit to search and change the palette data in the ROM. But after I replaced everything I could find, the map still looked the same. Is the palette somehow compressed (or, otherwise,) and is there an easier way to do this?

PS If because of any of my stupidity the answer lies somewhere in Google then please point out, because I can't find it~
Nezard









Since: 07-17-06
From: Far out in the universe

Last post: 5934 days
Last view: 5928 days
Posted on 09-22-06 09:48 AM, in I thought palettes were easy... Link
The game was Pokemon Ruby for GBA.

I used the memory viewer at 0x05000000-0x05000008 and then did a search in the ROM. I'm positive that I should have got palette data.

Can anyone help?
Nezard









Since: 07-17-06
From: Far out in the universe

Last post: 5934 days
Last view: 5928 days
Posted on 01-23-07 01:03 PM, in Sappy 2006 Link
Sorry but yet another question, did you change the relative volumes for the different instruments? Some songs don't sound quite like those in GBA, in some sense Sappy 2004's effects are better. I'm just curious if I would get a similar problem if I'm assembling my own song into the ROM.
Acmlm's Board - I3 Archive - - Posts by Nezard


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.012 seconds; used 352.71 kB (max 423.52 kB)