(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
04-23-23 07:19 PM
Acmlm's Board - I3 Archive - - Posts by grudge1981
User Post
grudge1981
Newcomer


 





Since: 07-11-06

Last post: 6073 days
Last view: 6073 days
Posted on 07-11-06 06:46 PM, in zelda 3 music editing question Link
is there a midi editor out there that will display the notes for a file in a similar way to that of hyrule magic, for easier changing of music
grudge1981
Newcomer


 





Since: 07-11-06

Last post: 6073 days
Last view: 6073 days
Posted on 07-11-06 07:07 PM, in zelda 3 music editing question Link
thanx
grudge1981
Newcomer


 





Since: 07-11-06

Last post: 6073 days
Last view: 6073 days
Posted on 07-14-06 03:44 PM, in Hack Ideas (Got an Idea? Post it here!) Link
i was thinking about a zelda 3 hack, converting the world and story to zelda 2 just a constant overhead view

of course id have to remove a few skills like jumping

but when examining the world map im not sure zelda 3 is big enough to hold 8 towns and dungeons

i could do east and west hyrule instead of light and dark world

plus trying to make a way to move from east and west without a warp tile.... i think im gonna be workin on this for quite some time
grudge1981
Newcomer


 





Since: 07-11-06

Last post: 6073 days
Last view: 6073 days
Posted on 07-31-06 03:25 PM, in another stupid zelda 3 question Link
has anyone successfully changed the bosses and enemies in zelda 3?
more like have the stats like what they are weak against or what animations they use.
yes i know its gonna need hex editing which i understand, but lets say i want to use the stalfos (which will work for a few enemies and a boss i have in mind). i dont want to replace the stalfos as i want it in there too i just want other enemies to act like him
grudge1981
Newcomer


 





Since: 07-11-06

Last post: 6073 days
Last view: 6073 days
Posted on 08-28-06 03:53 AM, in Zelda3 - Time + Day/Night system (IPS included) Link
this would come in really handy if you could have the game convert from day to night, with light and dark world,
so you could use light world as daytime and have items events possible until morning then at night it switches to darkworld where everyone is in thier homes and more dangerous monsters roam the land

of course have this hack so there is a night time feel to the darkworld
grudge1981
Newcomer


 





Since: 07-11-06

Last post: 6073 days
Last view: 6073 days
Posted on 08-30-06 01:33 AM, in Zelda3 - Time + Day/Night system (IPS included) Link
wow i cant wait to see how this will look with mathonnapkins way of implementation, should look awesome and add a whole new way of making alttp hacks, well if you try what i wanted with the nightime switching you to darkworld for a similar world but nighttime, maybe a tide or something to allow entrance to some dungeons only at certain times.......


SOOO many ideas im gonna have to change my hack entirely.......

not to go off topic but can i make the transition from light to darkword use the entrance exzit from dungeon sreen change (you know the loony tunes style circle closing in on link
grudge1981
Newcomer


 





Since: 07-11-06

Last post: 6073 days
Last view: 6073 days
Posted on 09-06-06 02:34 AM, in Zelda3 - Time + Day/Night system (IPS included) Link
looking good man.... wishing you luck on the weather system....
Acmlm's Board - I3 Archive - - Posts by grudge1981


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.013 seconds; used 360.73 kB (max 435.68 kB)