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Acmlm's Board - I3 Archive - - Posts by beneficii |
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beneficii Broom Hatter Since: 11-18-05 Last post: 6315 days Last view: 6311 days |
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Perhaps God thought it was time for them to be summoned up. We don't know all the details surrounding the event. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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beneficii |
Broom Hatter Since: 11-18-05 Last post: 6315 days Last view: 6311 days
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OK, y'all, this horse has been beaten to a pulp. Closing.... |
beneficii |
Broom Hatter Since: 11-18-05 Last post: 6315 days Last view: 6311 days
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geeogree,
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I agree with Ziff on this. We're trying to make this forum more open-minded and open in the discussion and dealing less with bashing whole groups of people. We want people to be able to share their own views without being attacked like that. We also want them to substantiate those views. We want this to be a legitimate search for truth, rather than whining from people who don't want to abandon their comfortable political positions. (edited by beneficii on 05-02-06 03:29 PM) (restricted) | (restricted) |
beneficii |
Broom Hatter Since: 11-18-05 Last post: 6315 days Last view: 6311 days
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geeogree has been unbanned in this forum. |
(edited by beneficii on 05-18-06 02:49 AM) (edited by beneficii on 06-02-06 12:46 PM) (restricted) | (restricted) | (restricted) | (restricted) | (restricted) |
beneficii |
Broom Hatter Since: 11-18-05 Last post: 6315 days Last view: 6311 days
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Hmm, I've been reading what people have said about my editor and I get the sense that many do not understand fully its capabilities. I put out a readme with it, but it seems that some didn't even bother to read it. I also consider the possibility that the readme may have been difficult to understand. Therefore, I am starting this thread, so that any may post what they know about the editor, what they are confused about, and what they think of it in general.
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The floor is open.... (restricted) | (restricted) | (restricted) | (restricted) |
beneficii |
Broom Hatter Since: 11-18-05 Last post: 6315 days Last view: 6311 days
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JaSp,
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OK, as written in the program, the address for the map tile graphics is 0x45010 and the address for the sprite tile graphics is 0x48010. Just so you know, both addresses will appear at several points in the program as you search through it. In fact, just so you know, the uncommented C++ source code (compiled using GNU's C+ compiler) to the ALPHA release can be found here: http://www.geocities.com/beneficii Put it all together yourself and set up a recompile I suppose. Go to smb3.h (stored as smb3h.txt) and change the value of MAP_TILEPAGE to what you need and also the value of SPRITE_TILEPAGE, and then recompile. Googie, insetduel, et al., Yeah but can you do the more advanced editing, such as creating something like the sky tower (without using a hex editor)? I hope that you can see there's quite a bit that can be done and that more people will realize that. (restricted) | (restricted) | |
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Acmlm's Board - I3 Archive - - Posts by beneficii |