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Acmlm's Board - I3 Archive - - Posts by Koolboyman |
Pages: 1 2 3 |
User | Post | ||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Hey, first of all, Im 100% aware of Nephi that prograam that edits the Dungeons. Anyways, I've been highly interested in hacking this game, and I was wondering if anyone had any documents or anything, especially for the Overworld, I know how to edit the warps in the overworld, and other things, but I just dont know how to edit the actual maps with hex, it's been driving me crazy. Dont think of this as a newb request, I just want to know how to edit those damn maps. Thanks. If anyone else has any other info, I'd love to hear it
- Koolboyman |
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Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Originally posted by Blazichu omfg you added trees to the map, your a freaking genius, thats gonna be the greatest hack in history, by adding TREES! |
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Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Because people keep asking me, here it is...
-Bank 0- 0-3F Blank Data C0-FF Blank Data 134-144 The Name of the ROM 144-145 New licensee (Always Nintendo) 146- says it has SGB Features 147- indicates Mapper MBC3+RAM+BATTERY 148- indicates 8MBit ROM Cart. 149- indicates 32k Save RAM size 14A- indicates Non-Japan ROM 14B- indicates The Licensee. 14C- Header Check 14D-14E indicates The Global Checksum 14Dh change the byte and the 2 after it to 200EE9 1AE-390 Map Header Pointers 280 = Slowpoke Well 154F-1550 Kabutops skeleton Pic Pointers 1578-1579 Pokemon stats pointers 1593-1594 Mew's Status Pointer 1A55-1A77 Text 1E6E - Pointer to Pic pointer table? 2443-24CD Mart Items 2FAE-2FAF Pokemon Name Pointers 303C-3040 "TMHM" -Bank 1- 4080-4098 Tile Arrange on Sprites 4112-425B Mew's Pic 425B-4277 Mew's Stats 4399- Pic of Pokemon on Intro Screen 4554-4587 Copywright tile arranger 4588-4897 Which pokemon are display during intro screen? 4606-472B Item Prices 472B-4A91 Item Names 4C28-4C33 "Waiting...!" 550F-551B "Please Wait!" 571F-572D "Stats Trade" 57C0-57C7 "Cancel" 5A29-5A5A Trading Text 5D7E-5DB3 Various Options Text 5E6A-5E89 Status's Text 5FC0-601E Option's Text 616D- What pokemon is shown during introduction (Default Nidorin0) 62BD- Positon of Oak during intro 6448-647B Flying Warp-To-Data Pointers and Maps they are on 647C-64C9 Flying/Dying Warp-To Data 679E-680D Entering a Name Text 693F-695C Your and Rival's Name 6AA3-6B1F Available Default Names 7150-718E Options Pointers And other Junk 718F-71BA Start Options (In Trade) 7413-742A "Buy Sell Quit" 743D-7442 "Money" 7455-749B Battle Text Options 7699-76E0 Various Small Text 778D-77D5 HM Names 7AF5-7B21 Computer Options 7C4A-8000 Blank Data -Bank 2- 8000-BFFF Music Data ---Pointers--- 822E-8236 Pallet Town 8237-823F Pokecenter 8240-8248 Gym 8249-8254 Viridian / Pewter / Saffron 8255-825D Cerulean / Fuchsia 825E-8266 Celedon 8267-826F Cinnibar 8270-827B Vermilion 827C-8287 Lavender 8288-8290 S.S. Anne 8291-8299 Meet Prof. Oak 829A-82A2 Meet Rival 82A3-82AE Guy Walks you to Museum 82AF-82B7 Safari Zone 82B8-82C0 Pokemon get healed 82C1-82CC Routes 1 / 2 82CD-82D8 Routes 24 / 25 82D9-82E4 Routes 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 16 / 17 / 18 / 19 / 20 / 21 / 22 82E5-82F0 Routes 11 / 12 / 13 / 14 / 15 82F1-82FD Route 23 / Indigo Plateau 00 = Nothing 12 = 13 = Bass 14 = Low Horn --Healage-- 9BA3- 9BC4- 9BD2- --Route 1-- 9BDE- Channel 1 9CD8- Channel 3 9CF1- Channel 2 9D24- Channel 4 --Route 25-- 9DB9- 9E4F- 9E9B- 9F08- --Routes-- 9FAD- A009- A07F- A131- --Route 12-- A26A- A304- A3C4- A49D- --Indigo Plateau-- A5F0- A664- A6BA- A70F- --Pallet Town-- A7c5- A85F- A8DE- --Viridian-- AA76- AB92- AC03- AC80- --Guy Walks you-- ADAE- ADF1- AE6E- AED1- --Prof Oak (Meet)-- AF59- AFA9- B03D- --Rival (Meet)-- B120- B1BB- B233- --S.S. Anne-- B3A7- B419- B4CB- --Cerulean-- B504-B568 Channel 1 B569-B63F Channel 2 B640- --Celadon-- B6C7- B73A- B7B5- --Cinnibar-- B86D- B8D4- B93D- --Vermilion-- B9EB- BA61- BAA6- BB0D- --Lavender-- BB58- BB9E- BBAE- BC21- --Safari Zone-- BC2E- BC6A- BC94- --GYM's-- BCBB- BD6B- BDFA- --Pokecenter-- BE56- BEF9- BF70- 9BDE-9BDF Speed of Song (All Channels) -Bank 3- C23D-C334 Indicates which banks maps are in Size = D C7BE C7CB CEB9-CEBA Wild Pokemon Pointer to Data Pointers CEEB-D0DF Wild Pokemon Data Pointers D0DF-D5C1 Wild Pokemon Data D5DD-D5DE Pointer for surf? DCD8 DCDB- How much HP Hyper Potion Gives DCDF- How much HP Super Potion Gives DCE3- How much HP Potion Gives! DF23-DF51 Pokemon Status's Text EA9E-EE9E Badge's Graphics FC4A-10000 Blank Data -Bank 4- 10000-11A80 Sprites/Pokemon Logo 11A80-128D6 Various Graphics 12AA5-12AC5 Pokemon Status's 12B3A-12B56 Types of Status's 12CAF-12CC2 Exp Points, to 12DA3-12DAF Able/Notable 12E06-12E14 (Jable/Not Able)? 13584-1359E Trainer's Status's Text 13773-137A9 TM/HM's Teach 13853-1386A Win/Lose/Draw 13AA0-14000 Blank Data -Bank 5- 14000-17820 Sprites 17CBD-17D6D Emotions 17F5F-18000 Blank Data -Bank 6- 18000-180DF Celedon City Header 180DF-182A2 Celedon City 182A2-182FD Pallet Town Header 182FD-18358 Pallet Town 18358-183EC Viridian City Header 183EC-18555 Viridian City 18555-185E6 Pewter City Header 185E6-1874F Pewter City 1874F-18830 Celulean City HEader 18830-18999 Celulean City 18999-18A3F Vermilion City HEader 18A3F-18BA8 Vermilion City 18BA8-18C86 Fuchia City Header 18C86-18DED Fuchia City 19B30-19BF6 Gary's House Header 19BF6-19C07 Gary's House 19C07-19C3F House 1 General/Warp Header 19C3F-19C50 House 1 19C50-19CCF Indigo Plateau Lobby Header 19CCF-19CFF Indigo Plateau Lobby 19CFF-19EA4 Silph Co (4) Header 19EA4-19F2A Silph Co (4) 19F2A-1A116 Siplh Co (5) Header 1A116-1A19D Siplh Co (5) 1A19D-1A36B Silph Co (6) Header 1A36B-1A3E0 Silph Co (6) 1A718-1C000 Blank Data -Bank 7- 1C000-1C069 Cinnibar Island Header 1C069-1C0C3 Cinnibar Island 1C0C3-1C0FC Route 1 Header 1C0FC-1C155 Route 1 1C1B0-1C1C0 Undergorund Path Gate (Map Only) 1C1C0-1C1DE Oak's Lab (Map Only) 1C1DE-1C1EE House 2 (Map Only) 1C1EE-1C1FD School House/Celedon Mansion (5) (Map Only) 1C20E-1C21E Diggletts Cave Entrances (Map Only) 1C21E-1C98A Pokemon Names 1CB02- Oak's Lab Header 1D463-1D530 Marts 1 (General Header/Warps) 1D530-1D540 Marts 1 1D730- Bike Shop Header 1D7F8-1D80F Bycicle/Cancel/1000000 1D88C-1D89C Bike Shop (Map Only) 1DCDA-1DD2F Vermilion Port (Map Only?) 1DD2F-1DD48 Celedon Mansion (5) Events/etc? 1DB46- Vermilion Port Header 1DDC1-1DDD1 Marts 2 (Map Only?) 1E025-1E031 Route5/6/Safari Gates (Map Only?) 1E032- ? 1E08D-1E1AF Route7/8 Gates (Header/Warps) 1E1AF-1E20F Route7/8 Gates 1E27D- Underground Path Gate Header 1E358-1E446 Power Plant (Header) 1E446-1E5AF Power Plant 1E5B0- 1E678-1E74A Indigo Plateau Gate Header 1E74A-1E75F Indigo Plateau Gate 1EC84-1ECA9 Bill's Comp Menu 1ECC2-20000 Blank Data -Bank 8- 20000-2148B Music Data ---Pointers--- 202BE-202C6 Gym Leader Battle 202C7-202CF Battle 202D0-202D8 Wild Pokemon 202D9-202E1 Final Battle 202E2-202EA Defeated Trainer 202EB-202F3 Defeated Wild Pokemon 202F4-202FC Defeated GYM Leader 202B9 2148B-214C0 PC Menu 216E1-2171A PC Options (Pokemon) 21745-2174A What HM's Teach 217CB-217E8- PC Options (Items) 217E8-23F52 Music Data 23F52-24000 Blank Data -Bank 9- 24000-27DAF Pokemon Picture Data (Set 1) 27DAF-27DE4 Type Names Pointers 27DE4-27E64 Type Names 27E64-27F84 Trainer's Names -Bank A- 28000-2BEFC Pokemon Picture Data (Set 2) 2BEFC-2C000 Blank Data -Bank B- 2C000-2FA53 Pokemon Picture Data (Set 3) 2FB98-2FE18 Trainer Bio Graphics 2FCA0-30000 Blank Data -Bank C- 30000-33F8F Pokemon Picture Data (Set 4) 33F8F-34000 Blank Data -Bank D- 34000-37B97 Pokemon Picture Data (Set 5) 37679-3768F Varous Slot Pointers 37690-3769C Ammounts text 376E2-376E3 Cherry Payout 376F0-376F1 Pokemon Payout 376FF-37700 Bar Payout 907E 3771F-37720 7's Payout 378F5-37944 Slot Tile Arranger 37A51-37CA1 Slot Graphics 37B97-37E18 Trainer Bio Graphics 37E88-38000 Blank Data -Bank E- 39FC2 = MissingNo's Data (MissingNo's Pointer points to this, but the data is actually something else) 38000-383DE Moves Data 383DE-39445 General Pokemon Data 39915-399FF Trainer's Pics Pointers 399FF- 39B86 Trainer's Names 39D3C-39DCE Trainer's Pokemon Pointers 39DCE-3A1E3 Trainer Pokemon 3A1E3-3A1EB Starting Pokemon Data 3A97E-3AD0E Trading Graphics 3B05C-3B1D8 Evolution/Attacks Learned Pointers 3B1D8-3B9EB Pokemon Learned Moves/Evolutions 3BBE6-3C000 Blank Data -Bank F- 3CF12-3CF19 "Old Man" 3D3B8-3D3C9 "Which Technique?" 3D555-3D55D "Disabled!" 3EF54- How many Pokemon (When it ends it switches to trainers) 3F69F-3F6CA "Attack, etc" 3FBC8-40000 Blank Data -Bank 10- 40448-4045B Wt/Ht Text 4047E-Pokedex Pointers 405FA-40FDA Kinds of pokemon Text (WT/HT values/pointers squeezed in). 41024-410E1 Pokedex Order 4195A-427F3 Starting Game graphics 427F3-43E85 Blank Data -Bank 11- 44000-40085 Lavender Town Header 44085-440DE Lavender Town Map 440DF-440FA Pokecenters 5 Map 440FB-4410A Rest Houses Map 442A3-443FD Mansion (1) Header 443FE-444CF Mansion (1) Map 444D0-44674 Rock Tunnel (1) Header 44675-447DC Rock Tunnel (1) Map 447DD-4489E Seafoam Islands (5) Header 4489F-44925 Seafoam Islands (5) Map 44974-44B36 Victory Road (3) Header 44B37-44BBD Victory Road (3) Map 44BBE-44D48 Rocket Hideout (1) Header 44D49-44E1A Rocket Hideout (1) Map 44E1B-45146 Rocket Hideout (2) Header 45147-45218 Rocket Hideout (2) Map 45219-4537E Rocket Hideout (3) Header 4537F-45450 Rocket Hideout (3) Map 45451-4564F Rocket Hideout (4) Header 45650-45703 Rocket Hideout (4) Map 45704-457A7 Rocket Hideout (Elevator) Header 457A8-457B4 Rocket Hideout (Elevator) Map 4585F-458DB Safari Zone Map (2) Header 458DC-4599E Safari Zone Map (2) Map 4599F-45A3D Safari Zone Map (3) Header 45A1E-45BA5 Safari Zone Map (3) Map 45BA6-45C1D Safari Zone Map (1) Header 45C1E-45CE0 Safari Zone Map (1) Map 45CE1- Safari Zone House (1) Header 45F58-45FDE Unknown Dungeon (3) Map 45DFF-45E5C Unknown Dungeon (2) Header 45E5D-45EE3 Unknown Dungeon (2) Map 45EE4-45FDE Unknown Dungeon (3) Header 45FDF-461A0 Rock Tunnel (2) Header 461A1-46308 Rock Tunnel (2) Map 46309-46444 Seafoam Islands (3) Header 46445-46580 Seafoam ISlands (4) Header 46581-46705 Seafoam Islands (1) Header 46706-4678C Seafoam Islands (1) Map 4678D-468F9 Seafoam Islands (2) Header 468FA-46980 Seafoam Islands (2) Map 463BE-46444 Seafoam Islands (3) Map 46445-464F9 Seafoam ISlands (4) Header 464FA-46580 Seafoam Islands (4) Map 470AB-47185 Blank Data 47257-48000 Blank Data -Bank 12- 48000-48050 Route 7 Header 48051-480AA Route 7 Map 480AB-480C6 Pokecenter 2 Maps 480C7-480DA Route 12 Gate Map 480DB-480EA Gate Lobbys Maps 481C5-48208 Ash's House Map (F1) Header 48209-48218 Ash's House Map (F1) Map 48219-48322 Celedon Mart (3) Header 48322-48349 Celedon Mart (3) Map 4834A-483A0 Celedon Mart (4) Header 483A1-483C9 Celedon Mart (4) Map 483CA-485CB Celedon Mart (6) Header 485CC-485F3 Celedon Mart (6) Map 485F4-48683 Celedon Mart (Elevator) Header 48684-48687 Celedon Mart (Elevator) Map 48688-48715 Celedon Mansion (1) Header 48716-4872D Celedon Mansion (1) Map 4872E-4876B Celedon Mansion (2) Header 4876C-48783 Celedon Mansion (2) Map 48784-48847 Celedon Mansion (3) Header 48847-4885E Celedon Mansion (3) Map 4885F-48893 Celedon Mansion (4) Header 48894-488A8 Celedon Mansion (4) Map 49B84-48BB0 Erika's Gym (Map) 49017-4905C Celedon Game Corner Map 4905D-490BB Celedon Mart (2?/5?) Header 490BC-490E3 Celedon Mart (2/5) Map 49131-49144 Celedon Prizes Map 491EE-49201 Celedon Diner Map 492A7-492C2 Celedon Hotel Map 497E3-497FE Route 16 Gate Map 49B97-49CFE Mt. Moon (1) Map 4A041-4A1A8 Mt. Moon (3) Map 4A37F-4A38E Safari Zone Secret House Map -Bank 13- 4C000-4FBA2 Trainer's pics 4FD5D-4FD70 Battle Center Map 4FD91-4FDA4 Trade Center Map 4FFA2-50000 Blank Data -Bank 14- 50000-5003C Route 22 Header 5003D-500F0 Route 22 Map 500F1-5017C Route 20 Header 5017D-5033E Route 20 Map 5033F-503B1 Route 23 Header 503B2-50681 Route 23 Map 50682-506E6 Route 24 Header 506E7-5079A Route 24 Map 5079B-5080F Route 25 Header 50810-5091D Route 25 Map 5091E-5094A Indigo Plateau Header 5094A-509A3 Indigo Plateau 509A4-50A97 Saffron City Header 50A98-50BFF Saffron City 51284-512D6 Badge's Text 51791-519AE Victory Road (2) Header 519AF-51A35 Victory Road (2) Map 51A36-51A90 Mt. Moon (2) Header 51A91-51B54 Mt. Moon (2) Map 51B55-51F56 Silph Co (7) Header 51F57-51FCB Silph Co (7) Map 51FCC-52110 Mansion (2) Header 52110-521E1 Mansion (2) 521E2-52325 Mansion (3) Header 52326-523AC Mansion (3) 523AD-524DC Mansion (4) Header 524DD-525AE Mansion (4) 52859-52879 Casino Corner's Prizes Properties & Ammount 528A5-528A9 "Coin" 52A42-54000 Blank Data -Bank 15- 54000-5407D Route 2 Header 5407E-541E5 Route 2 Map 541E6-54254 Route 3 Header 54255-5438F Route 3 Map 54390-543EB Route 4 Header 543EC-54580 Route 4 Map 54581-545D1 Route 5 Header 545D2-54685 Route 5 Map 54686-546FD Route 9 Header 546FE-5480B Route 9 Map 5480C-5488A Route 13 Header 5488B-54998 Route 13 Map 54999-54A11 Route 14 Header 54A12-54B1F Route 14 Map 54B20-54BA7 Route 17 Header 54BA8-54E77 Route 17 Map 54E78-54EF0 Route 19 Header 54EF1-54FFE Route 19 Map 54FFF-5506C Route 21 Header 5506D-5522E Route 21 Map 5522F-5523E Houses 3 Map 564FB-5666C Silph Co (8) Header 5666D-566E1 Silph Co (8) Map 56799-567F8 Diploma Text 56A4B-58000 Blank Data -Bank 16- 58000-58078 Route 6 Header 58079-5812C Route 6 Map 5812D-581C5 Route 8 Header 581C6-582D3 Route 8 Map 582D4-58355 Route 10 Header 58356-584BD Route 10 Map 584BE-5855E Route 11 Header 5855F-5866C Route 11 Map 5866D-5870F Route 12 Header 58710-5892B Route 12 Map 5892C-589CB Route 15 Header 589CC-58AD9 Route 15 Map 58ADA-58B83 Route 16 Header 58B84-58C37 Route 16 Map 58C38-58C9B Route 18 Header 58C9C-58D7C Route 18 Map 58D7D-58D98 Pokecenters 3 59CE8-59EC7 Silph Co (2) Header 59EC8-59F4E Silph Co (2) Map 59F4F-5A0A5 Silph Co (3) Header 5A0A6-5A12C Silph Co (3) Map 5A12D-5A259 Silph Co (10) Header 5A25A-5A2A1 Silph Co (10) Map 5A2A2-5A3E8 Lance Header 5A3E9-5A491 Lance Map 5A492-5A58A Hall of Fame Room Header 5A58B-5A59E Hall of Fame Room Map 5A5BA-5BFFF Blank Data -Bank 17- 5C000-5C00F Marts 3 Map 5C010-5C01F Ash's House F2 Map 5C020-5C047 Museum F1 Map 5C048-5C063 Museum F2 Map 5C064-5C07F Pokecenters 4 Map 5C090-5C0A3 Route 2 Gate Map 5C0A4-5C0EB Ash's House F2 Header 5C0EB- Museum F1 Header 5C30B- Museum F2 Header 5C3AD-5C3BE Brock's Gym Text 5C558-5C57A Brock's Gym Map 5C6D9-5C6EC Misty's Gym Text 5C866-5C888 Misty's Gym Map 5CA55-5CA6C Lt.Surge's Gym Text 5CC38-5CC64 Lt.Surge's Gym Map 5CFE3-5D000 Fighting Dojo 5D033-5D047 Sabrina's Gym Text 5D4A2-5D528 Silph Co (1) Map 5D7AF-5D988 Silph Co (9) Header 5D989-5D9FD Silph Co (9) Map 5DB04-5DB5D Victory Road (1) 5DBAE- Aerodactol in Museum 5DBC4- Kabutops Fossil In Museum 5DCA8-5DCD7 Linking Help Text 5DDAC-5DDCA Conditions Text 5DF15-60000 Blank Data -Bank 18- 60000-60197 Viridian Forest Map 60198-601EF Underground Path (North/South) 601F4-60257 Underground Path (Left/Right) 603C0-6041F S.S. Anne (5) Map 60420-604BB Pokemon Tower (1) Header 6048C-604E5 Pokemon Tower (1) Map 604E6-60666 Pokemon Tower (2) Header 60666-606BF Pokemon Tower (2) Map 606C0-6078F Pokemon Tower (3) Header 60790-607E9 Pokemon Tower (3) Map 607EA-608CB Pokemon Tower (4) Header 608CC-60925 Pokemon Tower (4) Map 60926-60A88 Pokemon Tower (5) Header 60A89-60AE2 Pokemon Tower (5) Map 60AE3-60C95 Pokemon Tower (6) Header 60C95-60CEE Pokemon Tower (6) Map 60CEF-60F20 Pokemon Tower (7) Header 60F20-60F79 Pokemon Tower (7) Map 60F80-60FDD Celadon Mart (1) Headear 60FDE-61005 Celedon Mart (1) Map 61101-61258 Viridian Forest Header 61259-612DE S.S. Anne (1) Header 612DF-61392 S.S. Anne (1) Map 61393-61581 S.S. Anne (2) Header 61582-61621 S.S. Anne (2) Map 61622-61674 S.S. Anne (3) Header 61675-616A1 S.S. Anne (3) Map 616A2-61715 S.S. Anne (6) Header 61716-617A6 S.S. Anne (6) Map 617A6-61850 S.S. Anne (4) Header 61851-61888 S.S. Anne (4) Map 61889-61ADE S.S. Anne (8) Header 61ADF-61B3E S.S. Anne (8) Map 61B3F- S.S. Anne (5) Header 61F1A-61F3D Underground Path (North/South) Header 61F3E-61F62 Underground Path (Left/Right) Header 61F63-61F86 Diglett's Cave Header 61F86-620ED Diglett's CavE Map 620EE-623C7 Silph Co (11) Header 623C8-62418 Silph Co (11) Map 6252A-64000 Blank Data -Bank 19- 64000-68000 Tilesets -Bank 1A- 68000-6AFF8 Tilesets 6AFF8-6B5E8 Border 6B5E8-6C000 Tilesets -Bank 1B- 6C000-6EB0B Tilesets 6EB0B-70000 Blank data -Bank 1C- 7026B-70277 "Hall of Fame" 70329-7033C "Level/Types" 703EA-703F9 "Play Time/Money" 71100-711AA Town Map 7124A-71257 "Area Unknown" 71473-716BD Map Area Text 71959-71AD9 Sprites 71B7E-71C07 Traded Pokemon Names (In Game) 72660-72667 Route Palette 72668-7266F Pallet Palette 72670-72677 Viridian Palette 72678-7267F Petwer Palette 72680-72687 Cerulean Palette 72688-7268F Lavender Palette 72690-72697 Vermilion Palette 72698-7269F Celadon Palette 726A0-726A7 Fuchsia Palette 726A8-726AF Cinnibar Palette 726B0-726B7 Indigo Palette 726B8-726BF Saffron Palette 726C0-726C7 726C8-726CF Pokemon Logo Palette 2 726D0-726D7 Pokemon Logo Palette 726E0-726E7 Pokemon Palette (Human/Mews/Chapel) 726E8-726EF Pokemon Palette (Blue) 726F0-726F7 Pokemon Palette (Red) 726F8-726FF Pokemon Palette (Cyan) 72700-72707 Pokemon Palette (Purple) 72708-7270F Pokemon Palette (Brown) 72710-72717 Pokemon Palette (Green) 72718-7271F Pokemon Palette (Pink) 72720-72727 Pokemon Palette (Yellow) 72728-7272F Pokemon Palette (Grey) 72730-72737 Palette Slot Machine 1 72738-7273F Palette Slot Machine 2 72740-72747 Palette Slot Machine 3 72748-7274F Palette Slot Machine 4 72750-72757 Black 72258-7275F Damage Bar Palette (Green) 72760-72767 Damage Bar Palette (Yellow) 72768-7276F Damage Bar Palette (Red) 72770-72777 Badge Color (2) 72778-7277F Cave Palette 72788- Border Palette 72FE8-735E8 Border Graphics 739D9-73A28 Boxes Text 73B9D-73FFF Blank Data -Bank 1D- 74010-7401F Marts 4 Maps 74020-7402F Houses 4 74030-74048 pokecenters 6 74343-7473D Credits Text 7473E-747DE The End Sign 74897-74C46 Giovanni's GYM Header 74C47-74CA0 Giovanni's GYM Map 74D00-74D75 Unknown Dungeon (1) Header 74D76-74DFC Unknown Dungeon (2) Map 74F9E-74FD1 Vending Machine Text 75431-7567C Koga's Gym Header 7567D-756AA Warden's Home Header 756AA-756D6 Koga's Gym Map 75722-7573D Warden's Home Map 7573E-75B25 Blaine's Gym Header 75B26-75B7F Blaine's Gym Map 75B80-75BF9 Lab (1) Header 75BFA-75C14 Lab (1) 75C15-71CCA Lab (2) Header 75CCB-75C7A Lab (2) 75C7B-75D14 Lab (3) Header 75D15-74D24 Lab (3) 74D25-75E0F Lab (4) Header 75E10-75E1F Lab (4) 75C20- Pokecenter Header (?) 76421-7651E Gary Header 7651F-7616E Gary 7616F-762AC Loreli Header 762AC-762C9 Loreli 762CA-76402 Bruno Header 76403-76420 Bruno 76421-7655F Agatha Header 76560-7657D Agatha Map 76670-76681 "Hall of Fame No." 7687C-76976 Blank Data 76B0B-78000 Blank Data -Bank 1E- 781FE-78D5E Batle Images 79B24-79B55 Pokemon Pic Tile Arranger 79FED-7A07D Sprites 7BFC0-7C000 Blank Data -Bank 1F- 7C000-80000 Music Data --Pointers-- 7C249-7C254 Title Screen 7C255-7C25D Credits 7C25E-7C266 Hall of FAme Registration 7C267-7C26F PRof Oak's LAb 7C270-7C275 Jigglypuff's Song 7C276-7C281 Bike Riding 7C282-7C28A Surfing 7C28B-7C293 Casino 7C294-7C29F Introduction Battle 7C2A0-7C2AB Power Plant / Unknown Dungeon 7C2AC-7C2B7 Viridian Forest / Seafoam Islands 7C2B8-7C2C3 Mt. Moon / Rock Tunnel / Victory Road 7C2C4-7C2CF Cinnibar Mansion 7C2D0-7C2D8 Pokemon Tower 7C2D9-7C2E1 Silph Co 7C2E2-7C2EA Meet Bad Trainer 7C2EB-7C2F3 Meet Girl Trainer 7C2F4-7C2FC Meet Angry Trainer --Pointers Yellow-- 7C294-7C29D Intro 7C29E-7C2A8 Power Plant / Unknown Dungeon / Rocket Hideout 7C2A9-7C2B4 Viridian Forest / Seafoam Islands 7C2B5-7C2C0 Mt. Moon / Rock Tunnel / Victory Road 7C2C1-7C2CC Cinnibar Mansion 7C2CD-7C2D5 Pokemon Tower 7C2D6-7C2DE Silph Co. 7C2DF-7C2E7 Meet Trainer 7C2E8-7C2F0 Meet Girl Trainer 7C2F1-7C2F9 Meet Angry Trainer -Bank 20- 80000-82AB0 Text (Bank 1) 82AB0-84000 Blank Data -Bank 21- 84000-86CA1 Text (Bank 2) 86CA1-88000 Blank Data -Bank 22- 88000-8ACF9 Text (Bank 3) 8ACF9-8C000 Blank Data -Bank 23- 8C000-8EC09 Text (Bank 4) 8EC09-90000 Blank Data -Bank 24- 90000-92903 Text (Bank 5) 92903-94000 Blank Data -Bank 25- 94000-96A38 Text (Bank 6) 96A38-98000 Blank Data -Bank 26- 98000-9AB7B Text (Bank 7) 9AB7B-9C000 Blank Data -Bank 27- 9C000-9EAA4 Text (Bank 8) 9EAA4-A0000 Blank Data -Bank 28- A0000-A2A37 Text (Bank 9) A2A37-A4000 Blank Data -Bank 29- A4000-A6B94 Text (Bank 10) A6B94-A8000 Blank Data -Bank 2A- A8000-A8330 Text (Bank 11) A8330-AC000 Blank Data -Bank 2B- AC000-AF838 Pokedex Entries (Bank 12) AF838-B0000 Blank Data -Bank 2C- B0000-B060F Move Names B060F-B4000 Blank Data -Bank 2D to 3F- B4000-FFFFF Blank Data |
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Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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uh-huh | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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I hate you. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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I find it hilarious that 5 people have said theyve played it and said its a great hack, while the page says its only been downloaded 2 times. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Silver X, I love you Glad to see your not afraid to admit that a hack sucks.
Anyways, this hack (Penio) HAS to go into: http://www.i-mockery.com/romhacks |
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Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Whoops, sorry about that, didnt see that post. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Yeah, thats really confusing. Thanks for your help Jigglysaint, but Im really trying to figure out where the actual objects are. (And you said theyre just like a dungeon). I know how to add invisible walls and crap like that, just dont know how to edit what objects actually are shown on the screen. If you knew where these were located, that would be a great help, I got alot of ideas for this hack, and would be nice to have a Zelda 4 hack actually completed. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Gah, sorry about that. Had to be said anyways, but yeah, I'll watch what im doing next time. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Heres a suggestion when making new levels:
Clear out the ENTIRE area and start from scratch, or else your "new" area will look very similar to the original one. |
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Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Great, this seems like another bad hack, sorry. Removing Enemies a good hack does not make. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Originally posted by HHH3 They look more like the top of penises, but why should I care. |
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Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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The map looks alright, but put the "level numbers" in the order of Mario's path. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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I'd love to see at least a FOURTH pokemon hack that isnt total shit, and is 100% completed, but it isnt going to happen. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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This hack looks great man, FINISH IT please, dont get bored off of it, make sure it gets done, and It'll be right up there with the other great COMPLETED Pokemon Hacks! | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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no, they just consider 95% of the pokemon hacks complete crap, and I agree with them.
Too bad the other 5% GOOD hacks might be overlooked as crap by sone. |
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Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Yeah, thats what I was refering. Plus I have 2 other hacks still in production that are going to get finished whether I like it or not. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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search for "00000000000000000000000000000000000000000" or "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF" or somethi ng like that. | |||
Koolboyman Blue Octorok Since: 06-24-06 Last post: 6379 days Last view: 6328 days |
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Hey, I need people to reserve their spot for the sequal to Pokemon Brown: Pokemon Bronze, do some searches for bugs. If your interested, just reply to this topic. Of course I wont just let ANYBODY get their hands on the beta versions. Post your resume with hacking or whatever, and I'll see if I can get you in. I'm only going to have about 5-10 spots open, so reserve quickly
For the most part, Pokemon Bronze is about 70% done. I need to edit the text, put in the storyline, and do some HUGE polishing, and a few more dozen more areas. World number 2 is 94% done, World 1 (Naljo) is about 68% done. And most of the MINOR ASM alterings are done, but theres still a few a tad buggy. I'm really expecting a release for this in January 2007, but we'll see. So apply, and I'll get you a polish version of part of the game. It wont have the whole game, just probably 1/10th. Im doing this so you can mostly focus on that area to find mistakes and bugs. I dont know when you'll get it, but reserve now and you'll get it sooner or later. Keep in mind, this is a GOOD Pokemon hack, it isnt 1 of the million of shitty ones, its good. Been working on it since 2004 too. ( Who moved this from Pokemon hacking to ROM hacking? ) (edited by Koolboyman on 06-29-06 07:12 PM) (edited by Koolboyman on 06-29-06 07:29 PM) |
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Acmlm's Board - I3 Archive - - Posts by Koolboyman |