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Acmlm's Board - I3 Archive - - Posts by BMF54123
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BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-16-06 07:28 AM, in RELEASE: Slope Edge Fix v1.0 Link
Okay, I've combined spvertical.ips and reserved.ips into one patch. Hopefully this will fix the problem.

reserved_all.zip

Why didn't FuSoYa just enable these in the first place?
(restricted)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-18-06 05:17 AM, in AIYA BIRTHDAY HAPPY! Link
er...BIRTHDAY AIYA HAPPY!

gah...HAPPY AIYA BIRTHDAY!

Close enough.

Welcome to the big 2-0. COMMENCE FEELING OLD!
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-18-06 06:03 AM, in The Desert Link
this should totally be the board's logo
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-19-06 04:56 AM, in YY-CHR problem? Link
For some reason, LM can't convert certain graphics to 4bpp, and I'm pretty sure that includes all the Mode 7 tiles. It just remaps them to the first 7 colors of the palette.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-20-06 05:15 AM, in Which is fastest? WiFi, USB 2.0 or Ethernet? Link
It'd be nice if there were more products that supported Gigabit...there's really no point in having it when the majority of (affordable) routers only support 10/100.
(restricted)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-21-06 05:26 AM, in Approval Request Link
Just to clarify: reregistering to get around a ban will get you nowhere.

Yes, legoman, that means YOU.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-21-06 09:00 AM, in Gravity Block problems Link
Wow, I nearly forgot I made those. It's been almost 4 years!

They probably don't work because they're so old and crappy. I'll probably re-examine the gravity code and figure out a better method of changing it. I suggest you wait until then.

[edit]
It's no wonder the patch doesn't work--I forgot to insert a JSR to the new code! It's been broken ever since I released it!

So, yeah, wait for a new patch.


(edited by BMF54123 on 12-21-06 08:18 AM)
(restricted)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-22-06 04:36 AM, in Approval Request Link
Works for me.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-22-06 08:02 PM, in Laser Suit -Custom Powerup Link
Hey, um. Bumping older topics is bad, especially when you have nothing of substance to contribute. And your text is almost unreadable.

[edit]
Reopened at KPhoenix's request.


(edited by BMF the Snowman on 12-31-06 07:33 AM)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-23-06 06:10 AM, in Luigi vs Mario: Dead but RELEASED! Link
*SIGH*

"Dead" means just that. DEAD. Not finished, never will be finished, just dead. Enjoy the corpse.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-23-06 06:18 AM, in Asking for an approval Link
Okay, smart guy. If you read the stickies, why didn't you FOLLOW them?




(edited by BMF54123 on 12-23-06 05:19 AM)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-23-06 06:41 AM, in Luigi vs Mario: Dead but RELEASED! Link
Well, no, because it's DahrkDaiz's project, and he probably doesn't WANT anyone to "finish" it...
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-24-06 03:13 PM, in Merry Christmas! Link
We get to do two parties every Christmas: one on Christmas Eve, for my mom's side of the family, and one on Christmas Day, for my dad's. Twice the fun, twice the food!

(I probably shouldn't have stayed up so late making this layout... )
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-24-06 03:31 PM, in Approval request Link
[edit]

Never mind what I said. It was hardly in the Christmas spirit.

Just don't do it again, K?


(edited by BMF the Snowman on 12-24-06 06:10 PM)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-24-06 03:32 PM, in Approval (Sexy.) Link
STOP POSTING IN HERE
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-25-06 12:03 AM, in Merry Christmas! Link
Originally posted by Emperor Dalek
BMF that layout is awful. Yellow is a bad color for this sort of thing
It's supposed to be gold, not yellow.

Originally posted by Emperor Dalek
And then there's the animation...
I tried to make it as non-distracting and non-CPU-hogging as possible. My crusty K6-III hardly even notices it's there, so I'd like to think I succeeded.

Merry Christmas to you, too, Mr. Dalek Head.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 5908 days
Last view: 5908 days
Posted on 12-27-06 02:37 PM, in RELEASE: Block Tool Slowdown Fix (take 2) Link
Some of you might remember my attempt at fixing the Block Tool slowdown problem a few years ago. It required a customized build of the program (which ended up having a fatal glitch), couldn't really be modified, and was generally a mess.

Now that jonwil's gone and updates to Block Tool have ceased, it's time for a more permanent solution to the problem (at least until Sukasa decides to finish Block Tool Omega ).

slowdown_fix.zip
(thanks to FPI for "forcing" me to make this )

Unfortunately, this patch still requires that your custom blocks be inserted within a specific range (it's set to 0xF00-0xFFF by default), although the range can be expanded or shrunk at will. The patch can be applied to a hack at any stage of completion, as it doesn't interfere with any existing code, so those of you with hacks already in progress can still use it, provided you don't mind moving your custom blocks.

Enjoy!


(edited by BMF the Snowman on 12-27-06 08:38 AM)
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Acmlm's Board - I3 Archive - - Posts by BMF54123


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