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| Acmlm's Board - I3 Archive - - Posts by BMF54123 |
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days |
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| That's almost certainly a bad PSU. The capacitors are probably dying, and need to cool down for a while before they'll retain an adequate charge (turning a computer on requires a relatively large "kick" of electricity compared to normal operation, since it has to spin up the hard drives/fans/etc.). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days |
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STOP USING THIS PLACE TO SPAM/FLAME/SETTLE GRUDGES/ETC.!
Anyway, GreenLuigi, we don't expect perfect grammar, just good enough that we can understand what you're trying to say the first time through. The only thing I can suggest is that you use more commas.
Welcome aboard! |
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days |
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| No problems here. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days |
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Many arcade games use graphics hardware that is drastically different from home consoles. Oddities include 8 colors per tile, upside-down tiles, 16x16 tiles, separate odd and even bytes (i.e. odd bytes in one file, even bytes in another), and sometimes no set tilesizes at all. There's a good chance you'll have to write your own decoder, or possibly a separate editing tool, depending on how weird the hardware is. ![]() |
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BMF54123 Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days |
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| Just FYI, I had to select 8-bit signed in GoldWave. Unsigned gave barely recognizable garbage.
I can't believe some games devote nearly half of their ROM space to samples, considering the relatively lo-fi nature of GBA digital audio. Seems like overkill to me. ![]() |
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BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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Sounds good to me. |
BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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Denied and banned, not necessarily in that order! |
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BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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TOO...MANY...SMILIES... |
...oh, crap, I just used one!
AAAAAAAUGH I CAN'T STOP
(approved) (edited by BMF54123 on 09-12-06 06:45 AM)
BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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Your signature is much longer than that pathetic request.
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And morale? Originally posted by Graviteh, @ Sukasa ![]() (restricted) |
BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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Welcome. |
BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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AFAIK, the No Yoshi entrances ignore FuSoYa's special objects, which are responsible for loading ExGFX, palettes, and the like. Not much you can do about it at the moment. |
BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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Agreed. I'd like to keep SMW Hacking as positive and helpful as possible this time around. As past incarnations of the board have shown, flaming only leads to Bad ThingsTM. |
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BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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I think it's ridiculous that a series of animated vector images with a low-quality MP3 playing in the background should run so incredibly slow on a 412MHz K6-III. I can still run some older 3D games on this thing at a decent framerate.
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Don't even get me started on Flash video (i.e. YouTube)...absolutely unwatchable.
BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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Good grief, guys...have you all forgotten the rules of this forum?! |
Sypher: I'm sorry for the delay, but please understand that I am currently the only admin that approves people, and I can't be here every single day (nor would I WANT to--my remaining sanity is rather fragile). ![]()
BMF54123 |
Since: 11-18-05 From: MOOGLES Last post: 5908 days Last view: 5908 days
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I don't think I need to wait for someone else's input here. |
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| Acmlm's Board - I3 Archive - - Posts by BMF54123 |