(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-04-24 03:06 AM
Acmlm's Board - I3 Archive - - Posts by BMF54123
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
User Post
(restricted)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-18-05 05:34 AM, in Starting off the forum: Hard Drive Horror Link
PGTM: Try to stick to the topic.

Dei: I doubt it's a motherboard issue, as faulty motherboards generally don't cause the "CLICK OF DEATH."

MM88: It's probably as good as toast. Spinning platter + thrashing head + 3 minutes = massive swath of destruction. Besides, even if it was still salvageable, data recovery is an extremely expensive process, since it must be done in a clean room with specialized equipment. I'm pretty sure it's at least a few thousand dollars. Unless you're rich or run a business, you're probably out of luck.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-18-05 05:49 AM, in Knuckles' Chaotix music in Sonic 3 Link
Uh, I just tried this, and the music engine did indeed blow up. Started the first level, and BAM--no sound at all. The majority of the ported tunes did this, in fact. (using KEGA Fusion, if it helps)

You're also going to have to turn that into an IPS patch. We can't have ROM links here. Sorry...
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-18-05 06:03 AM, in Super Gunstar Heroes - Music(!) and Pallete hack Link
Oh, wow. That Gunstar-ified version of Panic Puppet (#85) is friggin' AWESOME. :o

It kinda messes up after the first loop, though...
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-18-05 06:54 AM, in Possibility of freeing Lunar Magic's source code [again]? Link
Originally posted by FreeDOS
Take my recent case... GoodSNES reported my dump as "perfect" (with the wonderful (!) thing), but Lunar Magic wouldn't open. For the hell of it, I re-dumped my catridge. Whoa, there's a few bytes difference. And GoodSNES still reports it as "perfect", and Lunar Magic now opens the re-dump. Looks like GoodSNES has a problem with CRC collisions, eh? This is a huge problem because if you *think* you have a "perfect" dump, you may actually not.

Okay, so let's say LM does open bad ROMs, and you base your hack on this particular one. What happens if you create an IPS, and because of the few bytes' difference, it doesn't work properly when applied to a good ROM? Are you going to force everyone to find this obscure bad dump, or just distribute the ROM yourself (which is obviously illegal)?
(restricted)
(restricted)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-18-05 09:07 AM, in How old are you? Link
One. Quarter. Century.

*BMF54123 sobs
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-19-05 05:41 AM, in Name Change Record? Link
BMF54123, with a couple of cute holiday/special event variants here and there (Neko54123, BMF3PO, BMF98567). I'd feel weird going by anything else.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-19-05 06:35 AM, in my ALL smw hacks... [SS] Link
I really think you need to work on just one hack at a time. All three of those look incredibly...generic, especially the last two. SMB3 graphics are about as overused as YI graphics now. Pacman Advanture (it's "Adventure," BTW) is easily the most interesting idea of the bunch, but as it stands right now, it's just another bland level hack with a yellow circle in place of Mario.

(uh, why is Mario transparent in "Dangerous Missio?")
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-20-05 03:23 AM, in Christmas List Link
Originally posted by elixirnova
Yep its christmas time again.

NO

NO IT'S NOT

...ugh. Sorry. I get a little irritated when Christmas decorations go up THE DAY AFTER HALLOWEEN.

But, anyway, just to stay on-topic:

1. World peace.
2. Some totally awesome DS games.

That's about it, really.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-20-05 05:49 AM, in Is there any way to change what Map Page a sprite uses? Link
Change $3F648 to 3A and $9E70 to whatever tile you want to use. Keep in mind, though, that the "unused" kicking sprites ARE used--a green/red/yellow Koopa will kick an upside-down shell to flip it over.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-21-05 04:19 AM, in Super Gunstar Heroes - Music(!) and Pallete hack Link
Actually, I tried the BIN patch on a BIN ROM and got the same results. SMD worked fine, though. The BIN was directly converted from the SMD before patching.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-21-05 07:27 AM, in New Memory Map Link
Originally posted by spel werdz rite
HELP: The level friction (7E0086) isn't working when I want to increase it.

Actually, there's only two settings: not slippery (00) or slippery (anything else). I verified it in the code myself. That "higher values = more slippery" BS has been circulating since before the original board exploded almost TWO YEARS ago.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-21-05 07:35 AM, in Bowser HP with PalASM Link
Actually, I'd recommend against using PalASM. It's old and crusty and limited and generally a pain to work with. Try LevelASM instead, it uses an indexed ROM table and actual JSLs, so you can place your code anywhere in the ROM (PalASM limits you to one 32K bank).
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-22-05 05:13 AM, in Super Maria Sisters Link
CUUUUUUUUUUTE!!@#$%

That's some serious talent right there. I can't wait to play this...
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-22-05 05:25 AM, in Super Demo World The Legend Continues Link
Wow, congrats. You've made the patching process even MORE confusing for n00bs by adding a pointless "3 floppy" requirement!

(this thread = NO)
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-22-05 05:40 AM, in Sprite Transparency? Link
Uh, no...not the answer we're looking for.

Changing the Boos' palette can only be done via a hex editor (you need to change which palette NUMBER they use, not the colors themselves). I suppose I could try to find the data...
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-23-05 05:21 AM, in Clock Skips Ahead Link
Does it happen while Windows is running, or when you shut down?

Most of the time, if your clock is acting screwy, it means you need to change the battery on your motherboard (especially if you get any CMOS errors). However, some motherboards are really bad at keeping track of time, no matter how fresh the battery is. Before I replaced my main computer's battery, it would fall behind a couple of minutes each day, but only after I ran certain programs a few times (Lunar Magic did it on a consistent basis). With the new battery, it tends to jump AHEAD a few minutes, but not quite as often as before. So confusing.
BMF54123
WARNING: MOOD LEVEL CRITICAL








Since: 11-18-05
From: MOOGLES

Last post: 6284 days
Last view: 6284 days
Posted on 11-23-05 05:36 AM, in YI Font Link
Originally posted by creaothceann
And you could edit it if you find an editor that allows changing the width of the visible window to 8 pixels.

You could also switch YY-CHR to "Vertical" mode:

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
Acmlm's Board - I3 Archive - - Posts by BMF54123


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.018 seconds; used 419.35 kB (max 544.27 kB)