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05-22-24 01:34 AM
Acmlm's Board - I3 Archive - - Posts by Tweaker
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Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 11-17-06 10:18 PM, in DK in YI....! Link
I don't think it's definitively Donkey Kong, but rather just a monkey with DK behavior... More than like a tribute to the original game. Bit of a shame it was never used.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 11-23-06 06:40 AM, in Super mario world FX 0.b + Vanish mario code Link
Ooh, now THIS is interesting! I've seen HDMA give some pretty results, and I'm sure this will do the same... I just hope the lot of you can make good use of this, rather than just everybody using the vanish cap. =P

Slope-based sprite rotation, anyone? It'd be interesting to see how that would look in a Mario game.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 11-26-06 05:44 AM, in Super mario world FX 0.b + Vanish mario code Link
Originally posted by C:/xkas bio.asm

Originally posted by Tweaker
Slope-based sprite rotation, anyone? It'd be interesting to see how that would look in a Mario game.

you forgot those shyguy in YI that do flip jump

...indeed I did! And thinking back, that didn't look too pretty... is there any way to add some sort of anti-aliasing to the sprites after rotating them? That'd certainly make the whole concept look cleaner in action.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 11-26-06 05:51 AM, in My SmW hack demo... Link
Wow, I love the new approach you took on the original art style! Nice and clean, and looks a lot more detailed. A few of your slopes look a bit jagged, though... I'd suggest trying to smooth those over, so everything flows together more nicely.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 11-26-06 09:22 PM, in My SmW hack demo... Link
Originally posted by Joshua368
The graphics are from a patch by IceGoom. IceGoom's hack (and graphics) can be found here.

...annnnnnnnnd that's where I lose hope. Jesus christ, people, can the lot of you try making ORIGINAL material for once?

I do like the graphics, though, so props to IceGoom.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 12-03-06 09:32 PM, in Sonic 1 Megamix Link
So, StephenUK decided to do some more work, and this is the result.



Pretty, isn't it?
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 12-09-06 11:30 PM, in Sonic 1: NEW STUFZ Link
No ROMs, yo. Make an IPS. :E
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 12-22-06 05:41 PM, in Sonic 1 Megamix Link
A bit of a teaser video for you all. :o
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 12-24-06 03:25 AM, in Sonic 1 Megamix Link
A preview of Original mode.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 12-29-06 07:24 AM, in Sappy 2006 Link
Excellent! Glad to see you added MIDI support back.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 12-29-06 07:46 AM, in Sonic 1 Megamix Link
Some of Mighty's gameplay.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
Skype
Posted on 12-30-06 03:24 AM, in Sonic 1 Megamix Link
Originally posted by Imajin
Originally posted by Tweaker
Some of Mighty's gameplay.

Very nice. Would I be right in guessing that only Mighty can use the special abilities of the shields?

And the Chaotix end-of-level theme!

Yeah, that his "thang," so to speak. =P
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 12-31-06 12:11 AM, in Sonic 1 Megamix Link


Now you know why I call him the original badass. =P
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 01-11-07 10:03 PM, in Sonic 1 Megamix Link
A new look for an old favorite.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
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Posted on 01-25-07 01:57 AM, in Sonic 1 Megamix Link
Footage of completed art for Misty Maze.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 01-25-07 05:31 PM, in Sonic 1 Megamix Link
Originally posted by Zepper
Sega Genesis. This is a Sonic 3 hack.

Nope, it's a Sonic 1 hack.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 01-25-07 08:19 PM, in Extremely unimportant bug in LM Link
I think if he's refusing to work on it anymore, it'd only be fair to release the source -- if not to the whole community -- then at least someone he trusts to continue his legacy.

Then again, if it's not all too important... There might not be as much drive to do so. Any major, life threatening bugs you guys found? =P
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
Skype
Posted on 01-26-07 09:41 PM, in Sonic 1 Megamix Link
Some footage of Shadow in Dark Fortress, Act 1.
Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
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Posted on 01-27-07 06:17 AM, in General Project Screenshot Thread Link
Videos count as screenshots too, right? =P

Tweaker

Red Koopa








Since: 11-18-05
From: Rochester, NY

Last post: 6302 days
Last view: 6302 days
Skype
Posted on 01-27-07 05:46 PM, in General Project Screenshot Thread Link
Originally posted by Koitenshin +∞
Just wow....
Have you and Hapi-San ever thought about working on a Sonic project together?

The irony of this post is bloody AMAZING.

Hapi-San works on Megamix too. XD


(edited by Tweaker on 01-27-07 11:46 AM)
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Acmlm's Board - I3 Archive - - Posts by Tweaker


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