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05-15-24 08:27 AM
Acmlm's Board - I3 Archive - - Posts by HHH3
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User Post
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 12-19-05 04:41 PM, in Going from room to room Link
I want to make doors to go into places and then out again
like the house in zelda 2 for nes. But for some reason i always
die. I don't know why.


(edited by HHH3 on 05-16-06 11:41 PM)
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 12-21-05 01:38 AM, in Help please Link
Why can't i move from room to room?

www.geocities.com/sliverjazz/doors.zip


(edited by HHH3 on 05-16-06 11:40 PM)
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 12-21-05 05:26 PM, in New zelda type hack SS Link
Grafx from NES game Magician.

www.geocities.com/sliverjazz/1.PNG


(edited by HHH3 on 05-16-06 11:33 PM)
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 12-26-05 12:33 AM, in SMW VS. SMB3 Hacking Link
Which do you find easier or more enjoyable to hack?


(edited by HHH3 on 12-25-05 11:34 PM)
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 01-11-06 11:17 PM, in Hello Dudes Link
Hello hows it going?


(edited by HHH3 on 05-16-06 11:41 PM)
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 03-30-06 07:16 PM, in My hack so far... bubble bobble themed(SS) Link
invalidlink.com
invalidlink.com


(edited by HHH3 on 06-30-06 03:01 PM)
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 04-09-06 01:14 PM, in What is the size of a 16by16 block in real life? Link
If i made my own graphics on paper and scanned them how big of a "box" should they fit in?
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 05-01-06 05:33 PM, in Is there a need for assembled TLP graphics? Link
I was wondering if it would be beneficial if the scrambled graphics were sorted out to make graphics changing easier? Any games in mind if so..?
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 06-02-06 04:26 PM, in Help-Special moves in air for Super Street Fighter codes Link
How were the codes for air special moves in street fighter found? I would like to find them for the super version. I tried using zsnes and did the variable change for when i had the character in the air, and on the ground. I though it would be controlled with a 1 or 0. any ideas?
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 06-25-06 09:02 PM, in Changes Mario into a Black Person Link
This hack changes mario into a black person. It's a small difference but i get sick of the same mario all the time.


"SMWBlack.zip





(edited by HHH3 on 06-25-06 08:05 PM)
(edited by HHH3 on 06-25-06 09:31 PM)
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 06-25-06 10:24 PM, in Changes Mario into a Black Person Link
Originally posted by Kario
Um. Can he run faster?



Thats a good idea. And i could make a level into a football field.
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 06-25-06 10:25 PM, in Changes Mario into a Black Person Link
Originally posted by peter_ac
... And rap? And play basketball?


I could make tvs be powerups....
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 06-28-06 12:39 PM, in Super Penio Brothers 2! Link
The shyguys kind of look like tampons?
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 06-29-06 04:01 PM, in Secret at yoshi's house?? Link
It wont be a secret now that you told everyone about it....
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 07-12-06 03:28 PM, in Why is Mario and Luigi more diferent in SMB3 than SMW? Link
Is smb3 easier to hack? I was just wondering because smb3 hacks seem much more intersting because of this than smw hacks.
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 07-12-06 03:34 PM, in Some ideas for gimmicky graphic themes Link
Make all the insides of everything tranparent and just have the outline of everything..

Try and make things look 3d,,,

Have the land be inverted with the sky so you walking upside down and the sky is the floor ...
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 07-12-06 03:38 PM, in Some ideas for gimmicky graphic themes Link
All it said was a statement.
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 08-07-06 03:25 PM, in Ice Mario power up Link
Talking about the pine cone gave me an idea. How about a power up that turns an enemy into a growing vine when they are hit.
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 01-04-07 06:35 AM, in approve me Link
Hello. I first found this place in 2002. My first ever attempt at hacking was the title screen of friday the 13th using nesticle back in 97 or 98. I messed around with lunar magic back then in 02 and made a few levels but didnt post here until about a year ago. I started up a zelda, bubble bobble, blaster master, and castlevania grafx hack for SMW. None ever got off the ground. No one liked the bubble bobble grafx, the zelda one had to be cancelled for personal reseans, blaster master and castlevania were also cancelled since the scope was so big i canned them. I spammed a little in frusteration.
Right now I just browse the forums alot. Im into midis so if more is found on music hacking I would definetly be into that. I guess i dont have patience and end up starting something and stopping. I would just make some posts and probably never release anything. I just like knowing that i can post in any forum if i ever do want too so that is the reason im asking to be approved.

-hex editing with fceultra debug
-game maker
-cheat searching
-lunar magic
-yychar
-nesticle
HHH3

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Since: 11-18-05

Last post: 6326 days
Last view: 6323 days
Posted on 01-15-07 08:08 PM, in Changing the speed of the clock in a sports game Link
For instance, in NBA LIve for SNES, I would like to play my games
with 12 minute quarters so if i sim a whole season the games i play
will be played 48 minutes like alll the rest of the league. The problem is
it is very easy to score 200 hundred points. I want to make this game as
realilistic so instead of playing 8 minute quarters or lower is it worth looking for a value
that tells the clock how fast to count?
Pages: 1 2
Acmlm's Board - I3 Archive - - Posts by HHH3


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