![]() |
| Register | Login | |||||
|
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
|
| | |||
| Acmlm's Board - I3 Archive - - Posts by Ice Man |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 |
| User | Post | ||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| @Sukasa: The font isn't from MegaMan. I wrote it with a special program and inserted it on my hack. It wasn't easy though.
@all: Thanks for the nice comments so far. I'm posting more screens soon. ![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| W00t, I finished two other levels of the Green Fields.
NOTE: I didn't change the level names at the top yet.
Night effect.
Morning effect. Like them? Edit: That's the title screen and welcome level before I merged them together.
Just wanted to point that out. ![]() (edited by Ice Man on 01-02-06 02:53 PM) |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
Yea, I could do that. Anyway, I resized the fishes.
What do you think? |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| I would've made them smaller but that will look crappy, really. It's the best size they can have. And remember, it doesn't have to look real or else I'd have to resize most of the sprites, lol. | |||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
They're in the BG, since it would be pointless to add them as sprites and only have them moving like 2 seconds. ![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
Does someone else needs invitation? I can send up to 18 invitation. ![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
Here's an update on the Underground Ruin level.
![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| Okay, I removed the fished and updated the FG on the Green Field levels.
Here ya go:
What do you think of the new ground? |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| It'll be out when I'm finished, lol. Seriously, I hope I can release it this year sometime, maybe in summer or fall, not sure though. | |||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
Thanks for the nice comments guys.
@Metal Knuckles: Buy me a beer, I can legelly drink here in Germany. ![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| Yea, if working on my hack would make any sense, it's screwed up because of a damn bug in LM that screws up something in the Map16 and causes the level not to load or screw up in ZSNES.
Fu, please look at that bug, it's important and could screw up many hacks, if M16-7k is used too much. Edit: I could save the hack because peter sent me his one, so I didn't have to do Mario, etc again. Smallhacker also said, that it could something be wrong with the level saving routine in LM. =/ (edited by Ice Man on 01-06-06 10:42 AM) |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
If you'd have read my first post, you'd know that I didn't change the level names at the top. I changed it to Green Fields now, since I had to reinsert all that stuff. It was a pain in the ass to get it fixed.
Edit: New FG for the desert levels and a question. Do you like this FG?
Or this FG?
Here's also an updated FG for the Green Fields.
Does it fit better now? (edited by Ice Man on 01-06-06 02:45 PM) (edited by Ice Man on 01-06-06 02:50 PM) |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| I go for visually, since I have to see things to remember them better. | |||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
Originally posted by HyperHackerI never heard about that patch. What's it for? Edit: New GFX for Wendy's Castle. ![]() (edited by Ice Man on 01-07-06 03:38 PM) |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| You just need to remove the event, which will be activated after passing the levels. Go to Overworld Editor -> Editors -> Layer 2 Event Tile Selector...
Press Page up or Page down and you will see the events. Mark them and press delete to remove them. PS: I could write it in german too, if you understand it better then. ![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| I will post in german....
Du musst aufn Layer 2 Event Tile Selector gehen, dann kannst du mit Bild Auf/Ab die Events ändern z.B. du willst das Event haben, was von Level 105 erstellt wird. Drücke solange Bild Auf, bis das Event erscheint, sprich der Pfad wird hell, wie in deinem screenie. Jetzt kannst du die Grafiken vom Pfad markieren und löschen. Ich hoffe das hilft. |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| Those entrances can't be edited with Lunar Magic. Smallhacker made a tool for it called SMW Castle Entrance Repointer or something like that. Look at the Useful Links sticky. | |||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
Sorry, mein Fehler. Du musst auf Edit -> Layer 2 Event Editor Mode gehen, und dann kannst du das machen, was ich vorher gesagt habe. ![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
It's because I'm german, lol. Anyway, nice that this is fixed now. ![]() |
|||
|
Ice Man Panser Since: 11-18-05 From: Germany Last post: 6007 days Last view: 5943 days |
| ||
| I like crispy stuff. Nuff said. |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 |
| Acmlm's Board - I3 Archive - - Posts by Ice Man |