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05-22-24 06:03 AM
Acmlm's Board - I3 Archive - - Posts by Dario
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Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-09-06 06:34 PM, in Looking for beta testers Link
I would gladly be your tester! Please! Check my profile for my email!

I know what you're all thinking... I'm a noob
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-09-06 06:44 PM, in Mario Adventure 2: Luigi vs Mario Link
I can't believe that someone has the knowledge to do all this ASM. This hack is looking SWEET. Anyways, on to the suggestions.

Maybe, since there is a fire flower and fire storm, you could make ice storm? Also you could make a bonus stage something where there is ice storm (if you could make it) and the ice is falling. There would be 3 rounds, the first one, there would be goombas, the second one there would be goombas and koopas, and the third there would be goombas, koopas, and buster beetles, which would make it hard because the buster beetles would throw the created ice blocks. Your objective would be to slide throwable ice blocks into tunnels, and there would be time limits for each round, and the more ice blocks that you slide, the better of a prize you get. Once the third round time limit expires, you collect your prize.
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-20-06 07:33 PM, in Mario Adventure 2: Luigi vs Mario Link
When you finally release your game, I am so gonna get an NES Reproduction!

http://nesreproductions.com/
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-21-06 12:20 PM, in Mario Adventure 2: Luigi vs Mario Link
Originally posted by KTurbo
Originally posted by Dario
I can't believe that someone has the knowledge to do all this ASM. This hack is looking SWEET. Anyways, on to the suggestions.

Maybe, since there is a fire flower and fire storm, you could make ice storm? Also you could make a bonus stage something where there is ice storm (if you could make it) and the ice is falling. There would be 3 rounds, the first one, there would be goombas, the second one there would be goombas and koopas, and the third there would be goombas, koopas, and buster beetles, which would make it hard because the buster beetles would throw the created ice blocks. Your objective would be to slide throwable ice blocks into tunnels, and there would be time limits for each round, and the more ice blocks that you slide, the better of a prize you get. Once the third round time limit expires, you collect your prize.



You might be on to something there... Ice storm... yeah... DD knows what I'm talking about.


And what exactly would i be on to...?
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-21-06 04:50 PM, in Level 1 of world 8 Link
Do you have the blocks that say "white block, extends to ground" or the ones that just say white block? If you have the ones that just say white block, you probably placed them too low.
P.S. I am talking about the SMB3 Level Discombobulator.
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-21-06 05:16 PM, in Luigi vs Mario Demo Release! Link
For some reason, whenever I try to download it, it says that the link is redirecting me in a way that will never complete. Although, that doesn't bother me much; I want to get the whole game at one time rather that a few levels at one time.




(edited by Dario on 06-21-06 04:16 PM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-21-06 05:30 PM, in Thunder Lakitu Link
Just asking, which levels are the lakitus in? Would there be one in the first level, or is the game just like normal only with different lakitus? (Reffering to Glyph Phoenix's patch)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 01:17 PM, in SMB3 Deserted Link
Well, I'm back! I'm currently working on a SMB3 hack called... well read the thread title. Anyways...

Storyline:
After having been defeated by Mario and luigi in SMB3, Bowser has had his army depleted. All he has left are munchers, lava, spikes, endless pits, Boom-booms, Koopa Kids, and of course himself. And guess what? Mario and Luigi are out to defeat him again!

Description:
If you ever thought that Super Mario Bros 3 was too hard for you, Try this! This is a really simple hack, all i do is take the enemies out of each level, so it should be done pretty soon! Once I'm done, I will post an IPS patch, but for now, just wait as I give updates.

Info:
June 21, 2006: Worlds 1-1 through 1-6 and 1-f are done.
June 22, 2006: World 1-s is done. 1 down, 7 to go!
June 23, 2006: Realized that 1-s is really glitchy (as in it doesnt work), guess im gonna have to work on that some more.

Requests:
1. Actually, you can read them all in the readme.
2. PLEASE READ THE README!
I take back #1.


(edited by Dario on 06-23-06 12:59 PM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 01:19 PM, in Mario Adventure 2: Luigi vs Mario Link
Awesome Dahrkdaiz! What about the minigame that I suggested?
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 01:43 PM, in SMB3 Deserted Link
here they are... by the way the airship is REALLY glitchy.
heres a link to some of the screens... its also in my sig.
SMB3 Deserted Screenshots


(edited by Dario on 06-23-06 01:39 PM)
(edited by Dario on 06-23-06 01:46 PM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 02:52 PM, in Luigi vs Mario Demo Release! Link
ive always wanted to know...

WHAT IS BUMPING?!
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 03:03 PM, in Screenshots and a 2-level demo of Yoshi's Island Remix Link
Nice job, i would say (on the screens). I have no idea how to open a .rar file. Can anyone help me with this problem e.g. maybe tell me which program to use?
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 03:10 PM, in Luigi vs Mario Demo Release! Link
Originally posted by S.N.N.
Bumping = Bring Up My Post...meaning posting in threads that are typically over a month old, and then add nothing.

So its basically making posts that won't add anything in threads that are over a month old?

AKA

useless posts in 1-month+ old threads?

Edit: OH! Its bringing up something from your old post?


(edited by Dario on 06-23-06 02:11 PM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 05:03 PM, in SMB3 Deserted Link
im just saying... some people (including me) suck at playing SMB3 on an emulator, so i created this hack for them, not you guys who are seeking out a challenge sort of like DahrkDaiz's MA2:LvM (Mario Adventure 2: Luigi vs Mario).

Edit: Plus i don't even know ASM, and I don't have a reliable hacking tool for SMB3 (e.g. I can only rearrange the levels but not add new things [i use SMB3 workshop])

Edit: PLUS its my first hack. Can anyone help me with SMB3WS? Ive looked all over the forum for help, but i just wanna know how to CHOOSE which 3- or 4-byte object or enemy you want to place. e.g. when i click on insert enemy, it automatically inserts a goomba.


(edited by Dario on 06-23-06 04:04 PM)
(edited by Dario on 06-23-06 04:07 PM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 05:44 PM, in SMB3 Deserted Link
the thing about filling in the gaps is that it jusst forces more gaps into the level because I can't add more objects to a level than already existing.
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-23-06 06:02 PM, in SMB1 hack opinion needed Link
GREAT GAME i must say. I especially like the part in 2-1 where you have to upward stomp the parakoopa. I also liked the part in 1-2 where you had to jump the flagpole to get to the warp zone. I never played through 1-3 or 1-4 though, but 1-1, 1-2, and 2-1 were pretty easy.
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-24-06 01:36 PM, in SMB3 Deserted Link
First of all, I am definetly NOT a begginner to the PC
Second... M3I doesnt run on WinXP, only on DOS.

EDIT: Maybe i should take the enemies out of the lost levels instead? Also I learned how to operate SMB3 discombobulator (overworld only) so you should be expecting good (or at least BETTER) hack sometime.

EDIT: Yes. That is what i'll do. take the enemies out of the lost levels instead... only problem is itll be hard to get the lost levels into a smb3 game... i'm suspecting that only world 1 (minus the airship) will be filled with lost levels. Yes of course I could change the rest of the levels by myself, but I'm just too lazy to do that, as I am making another hack of SMB3 right now (and this one DEFINETELY WON'T be easier!)


(edited by Dario on 06-24-06 12:42 PM)
(edited by Dario on 06-26-06 11:50 AM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-24-06 01:38 PM, in Luigi vs Mario Demo Release! Link
oh ok so if ur adding valuable info to the thread then its not bumping but if ur just talking then it is? k i get it now

EDIT: oops...


(edited by Dario on 06-24-06 12:39 PM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-26-06 12:45 PM, in My New Rom Hack: Super Penio Brothers! Link
Ok look, I completely agree with blackhole89, this hack is the worst hack ive ever seen. Us mature ones do NOT play these kinds of stupid (not to mention gay) ROM hacks. On a scale of 1 to 10, with 10 being the best an 1 being the worst, i give this a negative infinity.


(edited by Dario on 06-26-06 11:46 AM)
Dario

Red Paragoomba








Since: 06-08-06
From: USA Virginia

Last post: 6309 days
Last view: 6309 days
Posted on 06-26-06 01:06 PM, in SMB3 Lost Levels Deserted Link
Ok, SMB3DES was just plain stupid. Even I got bored of doing it, thats how boring it was. But now, it is the lost levels that i am hacking, same storyline, same everything, different levels (and possibly GFX).

Progress:

June 25: Lost 1-1 (underground) done.
June 26: Repeatedly trying to get lost 1-2 (Sky) done, but it keeps deleting the goal card with the enemies. Any help on how to re-insert the goal card (with SMB3 Workshop or SMB3 Discombobulator)? Maybe I'll work on the Level card GFX instead.


(edited by Dario on 06-26-06 12:08 PM)
Pages: 1 2 3
Acmlm's Board - I3 Archive - - Posts by Dario


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