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| Acmlm's Board - I3 Archive - - Posts by Shadic |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| The dark green grass (Mainly the dots of dark green on the brownish dirt part) look ugly.
Some of the palettes don't look bad at all, though. Mainly the green castle. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Try making the metal bars a bit more grainy, and if you are going to use a default wood texture, darken it a bit or something..
And yeah, windows would be good. You are much better at 2D stuff than I am, though.. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| I would believe that it is just blood rushing to your ears.
Happens to me, too. Ears get red, and if I'm angry, throat goes dry. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| *Shadic sets fire to a tent.*
The party is just getting started! *Shadic runs around like an idiot.* (edited by Shadic on 01-16-07 02:36 AM) |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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Originally posted by Kasumi-Astra Oh my god I've had that song stuck in my head since last night. And I have a copy of the sheet music for the Trombone. Easily the worst thing about this is the IE4 thing. I can't watch that for very long. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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Originally posted by Racer XeoOriginally posted by ztiksOriginally posted by Racer XeoOriginally posted by Hiryuu And that's what makes a game. Sure, pretty art is nice, but if all you want is art, go watch a movie or look at a picture. Graphics help convey things, and nobody can say that games on modern systems aren't affected by the graphics. The thing is, the graphic style of the game means much more than the graphic specs. Games are all about design, and while art helps portray that, what truly matters is how you are interacting with the game itself. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Friday as part of a Senior Prank (I think) somebody put on a porn video (I think it was gay porn, I can't be sure though) on the TVs in the commons during a lunch break..
It wasn't the lunch that I had though, so I only heard about it. My English teacher (my next class after the prank) talked about how hilarious it was, though. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| In order to really inhabit the Moon, the colony that we would build would need to be self-dependent. We would otherwise waste far too much money (fuel) going back and forth to give our Moon-People food and water otherwise. | |||
Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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Originally posted by Spit That's from A comic called Sinfest, which I find to be totally awesome. Updated every day or two, and pretty consistent humor. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| I bet you this will be the best Castlevania hack that we'll ever see. And if not that, then the best in a very long awhile.
You two seem to work great together, and I can't wait to try and beat this (And fail.) All the graphics that you're doing are awesome, and all the code changes that have been done by Optomon so far sound great. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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Originally posted by Rom Manic She cheated on you? No offense, but she doesn't sound like the best person to run back to.. You have to keep looking, somebody that you want to spend your life with shouldn't be somebody that you had to "Settle down and give up looking," to get, it should be one that appears in your life and that you truly want. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| However, it happened more than once.
I mean, if it happened once when she was drunk, that's something. But she chose to get drunk with him again, even after knowing that her last encounter of the sort led to her cheating on you. Regardless of your feelings for her, I believe that you are better than her, and the fact that you can try and keep a relationship going after that happens twice proves it. Maybe I ask, what DID lead to the two of you breaking up? |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Rawr, Six years.
I've actually been registered for a decent amount of that time. . |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| The Zelda 2 footage is what makes this awesome. | |||
Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| An important aspect in game isn't just how the levels play out, but the environment as well. Rocky areas should contain more vertical aspects than a grasslands, and imagining something THEN designing it helps greatly. What do you want the player to feel when they're playing? Are they areas wide and open, with a bright sky? Or perhaps a dark, cramped cave with creepy music. (played in minor!)
Besides those things, I admit to making levels on sort of a "Do it as I go" basis. Imagine playing through the game, know the character's abilities, and how easily things will be to reach. Don't make a level with the intention of giving the player a difficult time of getting from point A to B, make an actual landscape that just so happens to be able to be traveled by the protagonist. I sound strangely deep when saying that, but it is just something I've come across when thinking about how the bigger games are designed. It seems to be what separates the expert designers from the commonplace ones. Also, it is a pain trying to make such things when stuck in the limitations of someone else's game engine. That would be why I'm doing my own tile based game right now, heh. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Does anybody else fail to see the uselessness of this?
I hate to me a pessimistic person, but in war, you win by whittling down your opponent's forces. This gun does not do that, only disables them. What are we going to do when they drop their guns, capture them? We would have to stun EVERY single person with a firearm before being able to capture them, and that is assuming that people don't recover at some point in time and start shooting as us again. In 90% of combat situations, I can't see this having any purpose. MAYBE to subdue civilians that are attempting to harm troops but not dangerous enough to need to actually kill, but still needing to be taken out of the picture for a moment. I think that this actually does have more purpose in Police Scenarios, but I would hate to see them just firing this willy-nilly, because unlike their other weapons, this will leave no proof. (At least, I think so.) Also, I'm sure that this is ungodly expensive. And what about charges? Giant battery pack, or does it die after a couple shots?.. ......Wait, it comes from a TRUCK!? All they need to do is shoot the disk on top, and I'm sure they've just caused thousands of dollars worth of damage. Can we paint it like a target? |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Eventually, I'll have been here for half of the board's lifespan.
Edit: LIEK OMG MILLY IS ON. (edited by Shadic on 01-29-07 07:12 PM) |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Any chance you can change MetaKnight to being dark blue or something instead of black? Pain to see him in the darker levels.. | |||
Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Disneyland for Spring Break '07.
That's where I'll be at. Come join the magic. |
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Shadic![]() The Adventure of Link Perfect Member Since: 11-18-05 From: Olympia, Washington Last post: 5914 days Last view: 5910 days |
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| Eyes of Evilness.
I wish I had a picture of my Desktop because I had to re-format... But that's my PC after 2 or three months. I love Windows Classic. |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 |
| Acmlm's Board - I3 Archive - - Posts by Shadic |