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| Acmlm's Board - I3 Archive - - Posts by Vangar |
| Pages: 1 2 |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| Hey there,
I'm Vangar, an Ex member of SWS2B (I left because i simply got bored). I'm not new to hacking and looking foward to designing an original hack for Super Mario World. I've noticed that Tweaker is a member here, co-incidence as he was a friend on SWS2B. Anyway i hope that i'll fit in and i can't wait to check out the site! |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by DagshaOriginally posted by Vangar*Dagsha is somehow looking forward to ABC2B, or something "ABC2B" ? Are you reffering to SWCTB? Wow, its more popular then i thought... For those of you who don't understand, SWCTB (Simon Wai's Comic to Beta) is a comic that i used to do for the site. It ended with 20 episodes. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| Heya,
I did a quick seach on the forum and returned nothing, basicly i was just wondering if anyone could upload a finished game of SMW. That way i can test my levels a lot faster. Or am i missing something, is there an easier way to play certain edited levels? Either way, thanks in advance, Vangar (edited by Vangar on 06-07-06 12:44 AM) |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by Bio Ah right, i didn't notice it as it was so far down, sorry about that. Thanks for the information! |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by richyawyingtmvOriginally posted by BMF54123 X Don't mean to sound like a newb, but how do i enter these codes? |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| Hmm, nice work Heran. Did you do anything other then add those '?' Blocks in there?
Maybe make a patch with different textures to resemble an older Super Mario, or use some Sonic tiles in there, that would be cool. Either way, this is pretty cool. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by The Kins Tilesets? This game is 3D, so it uses textures and models. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by setz Well she wanted your attention, so she might like you. You should tell her that her future artworks are good, then get her number ![]() |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| So the game runs fine on the Surreal64 for Xbox, but it seems that the trigger cannot be pulled down enough for Juno to fire, and the anologe stick can't be pushed far enough for him to run. This is not a controller problem, and i have played with the seetings. The sensitivity and key mapping is correct. All the other N64 games run perfectly, it's just Jet Force.
What's going on? |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| I have 940 tracks. I don't know how you can fill a 40Gig MP3... thats crazy.
I fill my 1Gb though. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| Here is a quick layout on what to do:
- Connect your Xbox to the PC using an ethernet cable - Use an FTP Program to rip the game from the Xbox - Download the Halo 2 map tools (Not sure exactly, i've forgotten the name but it was very easy to find) - Delete most of the campaign maps (Free space for Multiplayer modded and new maps) - Use the halo 2 map tools program to add the downloaded maps to the maplist - Burn the files onto a DVD-R using Nero's UDF + Force Video Compatability (For XboxTM) Then you have a working Multiplayer Halo 2 DVD. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by Fluffy Colin Cuddlekins If you nuke the board, the idiots are getting what they want. Other then that i don't really have an opinion on the matter, because i haven't been here for all that long. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by DJ Bouche I'm not quite sure if he meant that or if he was asking about the Ethernet cables working with Halo 1. If this is the case, yes, Crossover or Patch Ethernet cables work fine for System link in Halo 1. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| Is this the part where i act like an asshole, point my finger and laugh? | |||
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by Crayola God damnit man, i may be new here but it doesn't take a scientist to know when to shut the hell up. You labelled yourself as a cracker when you wanted to bypass a ban. Thats CRACKING. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by creaothceann You would have to have detecting codes all over the place. Wouldn't that make the game's functions process a lot slower? |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by emcee They must have some pretty strong evidence to decide to go and dig there. I mean if they weren't sure, surely they wouldn't be stupid enough to go and dig randomly. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| I could lob old computers at em, that would hurt a fair bit. | |||
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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| Steve Irwin’s Death Disgraced
I hate MSN idiots. |
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Vangar Goomba Since: 06-06-06 Last post: 6052 days Last view: 6052 days |
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Originally posted by Arwon He was and still is an Australian icon. I'm the one that should know, i live in Australia. |
| Pages: 1 2 |
| Acmlm's Board - I3 Archive - - Posts by Vangar |