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04-27-24 07:19 PM
Acmlm's Board - I3 Archive - - Posts by R0xm2n
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R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-04-06 09:36 AM, in Messed up level graphics Link
Those screenshots are mad! GJ!

That's a GFX problem, which I know nothing about...
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-04-06 09:43 AM, in "Mario's Return" progress thread - NEW 5 World Demo Link
Overall, I liked the hack. Level design at times was pretty creative, and I liked how you used layer 2 scrolling in the castles. The castles had good ExGFX in them, but a different (subtle) custom palette for each would look even better.

Good work thus far.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-04-06 10:10 PM, in ExAnimated Overworld! Link
That looks very nice .... then again, all of your work is of a high standard.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-04-06 10:22 PM, in Introduce yourself here! Link
R0xm2n here, getting into SMW hacking.

I also used to play Unreal Tournament 2004 (till the servers got empty and laggy).

R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-07-06 09:27 PM, in new sprite - venus fire trap Link
One of the most annoying enemies from SMB3 is back, n1
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-10-06 10:35 PM, in Just wondering what you are strong in. Link
Havn't made a hack yet, and the only thing I've dabbled in is level design.

I think my level design would be halfway decent, I've just got to get the creative juices going.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-20-06 11:39 PM, in So... exactly what's the problem here? Link
The level design in SMW seems a little rushed imho. SMB3 had way better level design.

For cool levels, I recommend playing hacks like SDW:TLC, Return to Dinosaur Land and Ghettoyouth's PItMK2 demo.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-24-06 01:24 AM, in Hack-related gameplay questions ("stuck in hack x"). Link
This should do...

http://web.njit.edu/~am62/blah/lunar/DemoWorldFAQ.txt
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-26-06 05:33 AM, in Stranded [SS] Link
Wow, wish I could do ExGFX like that, but I don't have an ounce of creativity in me, lol.

I'm a big fan of your hacks Ghettoyouth, and this looks like an interesting hack as well.

Good job.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-26-06 05:37 AM, in I can't think of anything so here's eye candy [SS} Link
Nice to see people still making levels for SMW. Those screens look pretty solid.

Good luck with it.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-27-06 02:22 AM, in Pipe maze..... Link
Nothing terribly wrong with a pipe theme (but for only a few levels), mazes generally aren't fun, unless it's a linear maze.

And Tubular was a b1tch the first time I played it .... I can beat it easily now, but still...
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-28-06 09:52 AM, in XKEEPER IS A FAGGOT!!!!!!!!!! Link
Why is this thread still open?

I've seen far more useful threads get closed in a heartbeat...
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 06-28-06 09:55 AM, in I can't think of anything so here's eye candy [SS} Link
If you need a beta tester, I'll be more than happy to give constructive criticism...
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 07-02-06 02:38 AM, in KT's new hack - SMW returns EX Link
D/loading.... will post comments later...
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 07-02-06 04:42 AM, in Sprite Tool teaser screens Link
Mikey, you are a g0d among men.

R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 07-02-06 11:11 PM, in KT's new hack - SMW returns EX Link
Overall, I liked it very much. Overworld looked nice, especially bowser's castle (which can't be reached in the demo). Level design was solid and pretty creative at times (Castle 3 comes to mind).

Only complaint I had was the stingy time limits, having to rush through the last 25% of levels isn't fun. An extra 100 time would be fine.

Nice work, although this probably won't be finished...
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 07-04-06 06:06 AM, in Sprite Tool teaser screens Link
A sprite I'd like to see, one of those spinning firewalls (from smb1 or zelda). You could just hack the ball and chain for that to work.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 07-06-06 03:46 AM, in Mario's Lost World, first screens Link
Holy SH1T!!!!!!

I thought Ghettoyouth was the only one who could make GFX like that, but this is a step above.

Can't wait to play this...
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 07-06-06 10:54 AM, in Sprite Tool teaser screens Link
1 stomp, 2 stomp, 3 stomp, boom boom's dead. Yeah, kicking his butt was fun.
R0xm2n

Goomba


 





Since: 06-04-06
From: Begind you

Last post: 6294 days
Last view: 6284 days
Posted on 07-11-06 06:02 AM, in Tsk..tsk..Legoman's new hack: Dangerous Mission 3 Link
Boring thread....
Pages: 1 2
Acmlm's Board - I3 Archive - - Posts by R0xm2n


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