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| Acmlm's Board - I3 Archive - - Posts by Simon Belmont |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| yay.
I don't know about you, but I love the pixels. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| I'm the guy who wishes he was hacking CV but I'm actually just making gfx out of boredom.
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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Originally posted by Hiryuu You don't know how much you rock. As for the storage, I"ll never be able to afford it, so frankly I don't care at all. I'll use the mother-fucking ENIAC. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| Eh, you wont really notice the circles getting cut off after awhile. Thats the problem with tiling, though.
Peardian: Your sig area is way huge, and its full of nothing. its like a giant waste of space. =O. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| It seems either too skinny, or too long for a NES cart. As for the art styles not matching, you could always use your own art? =P
I'd say the contrast is fine: The main character, and the title stick out most of all, and if I was younger and seen that art on a cart, I'd probably pick it up based off of that. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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Originally posted by C:/DOS/RUN QFT |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| So anyways, I went to put the trash out this morning, since I forgot to do so last night, I look out my window and the trash is already out there. That would normally be fine and dandy, except it wasn't trash from my house. I know this for certain because there was a christmas tree with the trash. I go out and put our trash with that trash anyways, but its really bugging me because this sort of thing has never happened to me before.
Just why exactly would you put your trash infront of someone else's house? there was a good 8 bags there. Its not even like it would be a shorter walk, you're going out of your way to put out your trash what the fuck |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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Originally posted by Hiryuu But it can't be laziness, its farther to get to my house than it is to just walk infront of your own house and put the trash out. There's like no limit on trash, also. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| destroy into a million pieces.
twice. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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Originally posted by Gideon Zhi
I thought like many other #rom-hacking projects that had been forgotten about and swept under the rug. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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| While I don't know if it makes "good" level design, I'd say take a straightaway and throw "loops" into it; blockades, pits, jumps, floating blocks. Kind of as if it were a painting and you speckled some paint onto it, and those areas the paint hit you'd touch up. Try to make the areas feel natural, a forest wouldn't be flat, but a castle would, apart from stairwells and such.
Keep in mind that every block doesn't have to be where it is for a reason: a block in the middle of nowhere leading up to nothing would be fine, it would encourage the player to explore even if there's nothing up there. |
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Simon Belmont Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days |
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Originally posted by Young Guru all I could think was nipple ring |
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(restricted)| (restricted) |
Simon Belmont |
Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days
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well if it was, they took 'em. |
Simon Belmont |
Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days
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but the hack is still up for download, at romhacking.net. Unfortunately panicus.org is no longer with us |
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Simon Belmont |
Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days
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Even though sliver has updated the main post with the new website?
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Simon Belmont |
Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days
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I played a small portion of this once I heard you had translated it, and I have to say the game mechanics are very smooth, and it seemed like an awesome game. Can't wait to play through this |
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Simon Belmont |
Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days
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Perfect Dark was pretty much the reason I got a n64. |
Simon Belmont |
Except I'm totally fucking hyped about Dracula X: Chronicles. Since: 11-18-05 From: Pittsburgh Last post: 5907 days Last view: 5907 days
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Wrong forum.
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Might have your answer here. | ||||||||||||||
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| Acmlm's Board - I3 Archive - - Posts by Simon Belmont |