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Acmlm's Board - I3 Archive - - Posts by the_icepenguin |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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where do i go to edit them? | |||
the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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What exactly am I going to search for?
Zelda 2 documents? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Is the name of the program, FCEUXD?
I am having trouble finding it....... |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Yeah, I am new to hacking. basically, I just need help finding whats what. i would have never guessed FCEUXD was what i was looking for...
Once i have the program, i can pretty much figure it out... i had to figure out text editing on my own. i dont know if that is a good thing or not....i dont know. I have a question by the way... Here are the files: Download the FCEUXD SP 1.06 binaries Download the FCEUXD SP 1.06 source code which one do i download? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Alrighty, Im stuck...
I think ive been doing it right so far...(not really sure) well anyway, here is where im stuck and i dont know what to do....i took a picture of the screen. http://www.geocities.com/the_icepenguin/HelpImage.JPG Let me know if Im doing it right so far, if its possible to tell... |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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I did it. I changed the first level boss's HP on Ninja Gaiden 1!!!!!
but there is a problem. I went to change the first boss's HP in Zelda 2, I did everything the same way, it was working, but then when i right clicked the offset, it didnt give me the option "go here in the ROM" so i couldnt change his HP. how do i get the option:"go here in the ROM"? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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I dont get it.
This is what i did. I learned how to change HP on Ninja Gaiden 1. It worked fine. I went to go try it on Zelda 2 and it wouldnt give me that "go here in file" option. here is a picture.. http://www.geocities.com/the_icepenguin/Helppic2.JPG |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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So basically, when i changed the enemy HP in Ninja Gaiden, the offset was automatically pointing to the ROM
and When i tried to change the enemy HP in Zelda 2, it wasnt? The thing i dont understand is that when i right click the offset, sometimes it will give me the "go here in ROM file" option, and sometimes it wont. for the times it doesnt, does that mean i went to the wrong offset? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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That actually kind of made sense.(I think)
Now i have more questions, but i dont know which ones to ask or how to ask them. When trying to locate where the enemy HP (or anything) is coming from in the ROM, i use breakpoints in the RAM, correct? or almost correct? I noticed that there were a few different kinds of breakpoints. writeable executable ....and one more, i forgot. arg! so much info! .................... |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Alright. Im gonna go try to figure this out.
Since i dont know what the outcome will be, ill ask my question now. when i put the write break point (?)on the enemy HP in the RAM, will i be able to see(somehow) where it is in the ROM? so i can change it. like will it give me an offset of some kind? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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is there a way of knowing which one it loads from?
i mean when i back track in the debugger. or do i just guess. or something. ... ... ... i did do something, when i just tried. i made every monster in the game have infinite health. i dont know exactly how i got there, but i can remember.(Zelda 2 by the way) the RAM offset is: E66D basically i figured out how to make every monster stronger. the offset was originally at 02. i changed it to 08 to see if it would take 8 hits to kill the bot instaed of 2. it actually made it weaker. so i changed it to 01 and it took 3 hits to kill, making it stronger. i then changed it to 00 and every monster had infinite health. ... |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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wow, this stuff is harder than i thought!
im getting it though. and what you said about the"Zero ATK" that makes sense. i didnt think of that. anyway, i messed around with the game some more and this is what happened. when i changed the "Zero ATK" code, it messed up the game. like the first cave to the first palace didnt have that crawley monster. it has a worm thing from the deserts. and in the first castle, it loaded a boss fight that i couldnt fight so i was stuck. all i did was change the offset E66D from 02 to 01. anyways, here is my main question. seeing that Zelda 2 has been hacked before, is there a list of some kind that someone made giving RAM/ROM addresses for stuff in the game? if so, can i have the link? im not good at google.......ing... |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Alright this is what Ive got.
I got a clean Zelda 2. I leveled up my sword from lvl1 to lvl2......and the offset E66D didnt change. Then i tried this. I started over again. I changed offset E66D from 02 to 01. This made my ATK Power at level 1 decrease making all monsters harder to kill. i then leveled up my sword to level 2 and everything went back to normal. so this is my theory. offset E66D is the ATK Power for Link's level 1 Sword. and every sword level has a different offset. |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Is there an NES emulator that records you playing?
and that is fairly easy to use. I tried NESticle, but i dont know how to get the file ".nsm" to play. or if you know how to get the ".nsm" file to play that will work too. (edited by the_icepenguin on 07-24-06 04:41 PM) (edited by the_icepenguin on 07-24-06 04:42 PM) (edited by the_icepenguin on 07-24-06 11:37 PM) (edited by the_icepenguin on 07-24-06 11:37 PM) (edited by the_icepenguin on 07-24-06 11:38 PM) |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Originally posted by Trax I just found this out last night... Link's ATK Power for each level has a different offset. Lv1. E66D = 02 Lv2. E66E = 03 Lv3. E66F = 04 Lv4. E670 = 06 Lv5. E671 = 09 Lv6. E672 = 0C Lv7. E673 = 12 Lv8. E674 = 18 I dont know if this has already been discovered...... and if it hasnt..... yay for me! |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Alright, i have been online all day learning hex values.
I got to 9F which equals 159.(i think) whats next? A0? If so, what is after FF? What is the hex value for 1000? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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3E8....?
Does that mean i cant use this value for my Zelda 2 Hack? Offsets only have two digits. |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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I figured out how to record the game i play..(wasnt that hard)
anyway, how do i make the file so it can play in windows media player. is that possible? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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I dont want to make another thread so ill just ask here.
I am almost done with my Zelda 2 Hack. Seeing that this is my very FIRST hack.... 1.What do i do when im done? 2.Also, how should i credit myself in the game. i mean, is there a correct/incorrect way for that or something? |
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the_icepenguin Bit Since: 05-28-06 Last post: 6297 days Last view: 6297 days |
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Can i just leave the title of the game the same? thats probably a silly question but i really dont want to change it. |
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Acmlm's Board - I3 Archive - - Posts by the_icepenguin |