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09-22-24 08:31 AM
Acmlm's Board - I3 Archive - - Posts by zaphod
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zaphod
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Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 05-19-06 01:42 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I started playing your hack yesterday, drew, and may I say that it is the most challenging and fun hack I have ever played.

I need help in the acid chamber with the reflecting block. I extended the bridge but I can't figure out what to do next. Is there something that I am not seeing because I can't jump across the last stretch of acid without being too weak to fight the Torizo.
zaphod
Newcomer


 





Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 05-19-06 02:21 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Alright, I got the bombs and beat the Torizo, but I probably did it the wrong way. I jumped in the acid from off the pipe and got out of the acid with 19 health. How was I supposed to do it.


(edited by zaphod on 05-19-06 01:22 PM)
zaphod
Newcomer


 





Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 05-19-06 03:15 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I believe that I know how to get across, I just need a few pointers on how to do it. After I extend the bridge and jump across to the last grass covered platform there is a tunnel above me. I believe I need to get in there as a morph ball but I can't see how it is possible. Is there a trick to it.
zaphod
Newcomer


 





Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 05-19-06 03:34 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Figured it out. Thanks for the help.
zaphod
Newcomer


 





Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 05-22-06 02:35 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I have been trying for the past hour but I cannot figure out how do do the shinespark, or specifically, the one where you store your speed boost and then activate it on a ramp allowing you to run further. The best I can do is I glide over the surface and ram into the nearest wall. I was able to do it in Fusion and Zero Mission but I am at a loss as to how it works in this game.
zaphod
Newcomer


 





Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 05-31-06 12:08 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Drew, I applaud you for putting the Magmoor theme into your hack. It fits perfectly and is one of my favorite area themes from the metroid series. Your entire hack, as far as I have played it is both wonderful and evil. How you could keep such a difficult game so fun must have been very difficult, but I believe that everyone should try this hack out.

I'm looking for Ridley's hideout, and is it in the same area as the place with the Magmoor theme music. I thought so, but when I reached the end I was forced to speed boost out of a room before it filled with acid. I thought that you were immune to acid after you got the Varia suit.

Edit: nevermind, I can't believe I missed that.


(edited by zaphod on 05-30-06 11:15 PM)
zaphod
Newcomer


 





Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 05-31-06 12:22 AM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
Its been a while since I played the original Super Metroid so I can't remember if the Magmoor music is in it already. I just know that the music in lower Norfair is exactly the same as the Magmoor music in Metroid Prime.
zaphod
Newcomer


 





Since: 05-19-06
From: United States

Last post: 6682 days
Last view: 6682 days
Posted on 06-06-06 11:56 PM, in Super Metroid: Redesign OFFICIALLY RELEASED, Keep all the related questions here Link
I'm not sure if this has been covered, but there are two grey doors in Crateria that I cannot figure out how to open. I have found all twelve of the guardians( by the way, the Norfair sector 1 was very well hidden, good job) and cannot understand why they haven't opened yet. One is in room with Samus's ship and the other is just a screen or two below there. Is there a hidden entrance I'm missing because I've X-rayed just about everywhere.
Acmlm's Board - I3 Archive - - Posts by zaphod


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