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04-29-24 06:37 AM
Acmlm's Board - I3 Archive - - Posts by jensthecomposer
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jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-01-06 08:39 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
I didn't say it looked nice, 'cause it doesn't
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-02-06 08:37 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
And the code creators are back...
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-02-06 10:02 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Make sure you put in the code BEFORE you give it a name!!

So....first write the code........then write the name.......now confirm!!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-02-06 05:49 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by ~Sly~
Originally posted by Prince Kassad

What emulator are you using?

It could be one of these problems:

1. There are spaces behind the code
2. There is no name typed in
3. The codes aren't in the proper format (XXXXXXXX XXXX)
4. If using ????s, the number of ????s in the code is not even


I am using project 64 and its supposed to be like XXXXXXXX XXXX from what i read under its help menu...I got it "ungrey" the add cheat button but it had no code or anything but I had a title..(yoshi, im trying to add that cheat) and so i added it went back to edit it and it said "KE ll or it said KE II" The first 2 ll are L's and the second are i's but i never typed it and if I change them I can't "update the code" I know im doing something wrong....Got any ideas? Thanx for the help Prince Kassad and Jensthecomposer


I got the same problem myself with project 64, so I say it again:

Make sure you put in the code BEFORE you give it a name!!

So....first write the code........then write the name.......now confirm!!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-02-06 06:16 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
SM64 runs much smoother on project 64!! And it's easier to input codes on pj64 when you know how to do......and by reading my previous post, there shouldn't be any way of failing that!!

EDIT: I just realiced that you must have qouted my post just a few seconds after it was posted, it contains the mistake on the text bolding:p


(edited by jensthecomposer on 07-02-06 05:21 PM)
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-03-06 01:22 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by Critical Error
Sorry, just thought it would be funny, I am a newbie ya know.


Some good advice: Wait until you got something worth saying before posting here!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-03-06 04:48 PM, in Super Mario 64 GameShark Link
Originally posted by Marioman64
Never go to Dire Dire docks with jesus mode on

There's no way out of that...



Just climb a pole, jump down, climb again, jjump down again.....until you're dead!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-03-06 05:04 PM, in Super Mario 64 GameShark Link
sorry sorry......I was thinking of Jollo Roger Bay


(edited by jensthecomposer on 07-03-06 04:05 PM)
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-04-06 12:44 PM, in All I need is a MIPS disassembler :( Link
Have you tried Hackman Suite 9.0?? http://www.download.com/Hackman-Suite-Lite/3000-2352_4-10529593.html?tag=lst-0-4

I'm not so much into asm hacking but I think this is a good one!! By the way, I'm very happy
to hear about this project, I really hope it suceeds!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-04-06 01:06 PM, in Dark clouds gather on the horizon... Link
Is it just me or is this thread getting closed?
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-04-06 02:57 PM, in Dark clouds gather on the horizon... Link
WHAT?? A thread about a SMRPG editor was closed but this will not??!!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-04-06 03:43 PM, in Dark clouds gather on the horizon... Link
Originally posted by KeiiChi Kun
As far as I can tell by reading this seemingly random thread of posts, it's a load of crap. You haven't even said what this is a hack of.


2nd that!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-04-06 05:43 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by anders339
I don't wanna stress you up, VL-Tone, but if you have time over, could you be so kind and say what we are can do with the editor?


Hello newbie, there are a few rules here you should know about:

-Don't ask noob question which have been answered several times earlier in the thread!!!

-Don't ask noob question which have been answered several times earlier in the thread!!!

and the last:-Don't ask noob question which have been answered several times earlier in the thread!!!


So......what are you waiting for.........go on, read the thread!!

EDIT:Welcome Anders


(edited by jensthecomposer on 07-04-06 04:45 PM)
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-04-06 05:48 PM, in All I need is a MIPS disassembler :( Link
For debugging: use Nemu 64!!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-05-06 07:03 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by Prince Kassad
Originally posted by anders339
I know that you can :
[...}
Change the music.

What?
Have I missed something?

Anyway, you can also replace the textures of Super Mario 64, though this needs Tile Molester and an extended ROM.


Both changing music and physics of a level is easy to do with a hex editor!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-06-06 04:34 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
Have you ever tried out Risios Cartoon Mario 64??

http://www.emutalk.net/showthread.php?t=30498

It's awsome!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-06-06 07:59 AM, in n64 texture packs Link
If you're interested in texture packs you should rather go to Emutalk!!! http://www.emutalk.net/forumdisplay.php?f=110
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-06-06 09:57 AM, in General Super Mario 64 hacking / TT64 Progress thread Link
It's still awsome, whatever if it's not perfect!!
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-06-06 06:37 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
They're not just flaming me, they're flaming the one who made the texture pack. He's done a great job, and f### those ###holes who flame a guy who spend a lot of work to give us some fun stuff for our favorite game!!!!

Enough about that, I've made a document which explains something VL learned us in a post on the first side of this thread, how to edit physics or music with a hex editor. I made it
to give you something to mess around with while you are waiting for Toadstool 64!!

Attachments

Tutorial.txt (4162b) - views: 132
jensthecomposer

Paratroopa


 





Since: 05-18-06
From: Norway

Last post: 6283 days
Last view: 6279 days
Posted on 07-06-06 07:13 PM, in Hack Ideas (Got an Idea? Post it here!) Link
Originally posted by ImInvisible
Snake Rattle and Roll - Could be made into a Yoshi Game.


Hey, someone do a graphics hack to do that.......but it's not a very popular game so I guess nobody cares to do that.
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Acmlm's Board - I3 Archive - - Posts by jensthecomposer


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