Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
Acmlm's Board - I3 Archive - - Posts by jensthecomposer |
Pages: 1 2 3 4 5 6 7 8 |
User | Post | ||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
I didn't say it looked nice, 'cause it doesn't | |||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
And the code creators are back... | |||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Make sure you put in the code BEFORE you give it a name!!
So....first write the code........then write the name.......now confirm!!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Originally posted by ~Sly~Originally posted by Prince Kassad I got the same problem myself with project 64, so I say it again: Make sure you put in the code BEFORE you give it a name!! So....first write the code........then write the name.......now confirm!!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
SM64 runs much smoother on project 64!! And it's easier to input codes on pj64 when you know how to do......and by reading my previous post, there shouldn't be any way of failing that!!
EDIT: I just realiced that you must have qouted my post just a few seconds after it was posted, it contains the mistake on the text bolding:p (edited by jensthecomposer on 07-02-06 05:21 PM) |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Originally posted by Critical Error Some good advice: Wait until you got something worth saying before posting here!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Originally posted by Marioman64 |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
sorry sorry......I was thinking of Jollo Roger Bay (edited by jensthecomposer on 07-03-06 04:05 PM) |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Have you tried Hackman Suite 9.0?? http://www.download.com/Hackman-Suite-Lite/3000-2352_4-10529593.html?tag=lst-0-4
I'm not so much into asm hacking but I think this is a good one!! By the way, I'm very happy to hear about this project, I really hope it suceeds!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Is it just me or is this thread getting closed? | |||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
WHAT?? A thread about a SMRPG editor was closed but this will not??!!! | |||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Originally posted by KeiiChi Kun 2nd that!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Originally posted by anders339 Hello newbie, there are a few rules here you should know about: -Don't ask noob question which have been answered several times earlier in the thread!!! -Don't ask noob question which have been answered several times earlier in the thread!!! and the last:-Don't ask noob question which have been answered several times earlier in the thread!!! So......what are you waiting for.........go on, read the thread!! EDIT:Welcome Anders (edited by jensthecomposer on 07-04-06 04:45 PM) |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
For debugging: use Nemu 64!!! | |||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Originally posted by Prince KassadOriginally posted by anders339 Both changing music and physics of a level is easy to do with a hex editor!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Have you ever tried out Risios Cartoon Mario 64??
http://www.emutalk.net/showthread.php?t=30498 It's awsome!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
If you're interested in texture packs you should rather go to Emutalk!!! http://www.emutalk.net/forumdisplay.php?f=110 | |||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
It's still awsome, whatever if it's not perfect!! | |||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
They're not just flaming me, they're flaming the one who made the texture pack. He's done a great job, and f### those ###holes who flame a guy who spend a lot of work to give us some fun stuff for our favorite game!!!!
Enough about that, I've made a document which explains something VL learned us in a post on the first side of this thread, how to edit physics or music with a hex editor. I made it to give you something to mess around with while you are waiting for Toadstool 64!! |
|||
jensthecomposer Paratroopa Since: 05-18-06 From: Norway Last post: 6283 days Last view: 6279 days |
| ||
Originally posted by ImInvisible Hey, someone do a graphics hack to do that.......but it's not a very popular game so I guess nobody cares to do that. |
Pages: 1 2 3 4 5 6 7 8 |
Acmlm's Board - I3 Archive - - Posts by jensthecomposer |