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Acmlm's Board - I3 Archive - - Posts by interdpth |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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In WinAPI means it's just a static class with a border really. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Ok so here's what I need to know
Say you have a hested for loop and a buffer that is a single digit array i mean a 1D dim buffer(0 to 512) as byte dim x as byte dim y as byte dim counter as integer 'counter is the single digiit we want created for y = 0 to somenumber for x = 0 to some number buffer(someweirdmathhere) next x next y So what do I do to make them into a single digit and get the effect I want? |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Well I don't want this thread dieing down. If a mod see's this, mind changing it to something more apporpriate anyhow. Here's a new pic. I'm really proud. I got Tileset scrolling done and a litte preview thing right now i'm working on the map so I can present a tile viewer as ASAP gimme some c omments.
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Oh you know MZME will expand the ROM to 16 megs by default. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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I'm having a bit of Trouble Decompressing because my code says the header leads to an overflow. For the map data I am diligently working and any one that can code and wants to help, help is welcomed. (edited by interdpth on 04-23-06 08:19 PM) |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Ok, so like I fixed the door code it was mean it's not 100% yet but here's the new pic I promised Remember any comments or support is appreaciated. So is donations
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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I'm hoping this weekend actually. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Going to try to implent something new tonight. Any suggestions appreciated. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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My header editor allows that and it's included. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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if and when I get better and graphics, sure why not. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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HAPPY BIRTHDAY!!! Hope you like the birthday presents moi gave you!
Enjoy it!!! You can get in my skirt if you want. Maybe an egg will be laid |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Ok so a lot has happend since the last picture. And a level viewer this weekend is inevitable. Quite a few rooms are viewing perfect! Or near perfect i've included 2 screenshots this time for you guys to love. And hopefully get more comments. And this project isn't just you guys, for I as well so i'm working hard for everyone. Well, enjoy!
One from Norfair palette is freaked and I wish I could find the landing level |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Wow. All I have to say is Wow. Well not all I have too say. It looks great for your first hack and you seem to be able to understand it. Although I doubt people will get the yiffy quote. Leave it in if I can help in some way like questions lemme know. Keep working on it looks brillant. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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As soon I as I get these random tiles corrected into what they are supposed to be, the release will be made. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Ok and after a long days work with my bum hurting and my head hurting and my eyes red and dreary Brinstar I bring to you the current levels I have working. Image load heavy, caution!
Then Then And lastly |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Alex I belive I'll be able to release a minimap editor today maybe in fact lemme see. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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Nick is interdpth, real name Matthew Sartain. 15 soon to be 16. My handle is usually affiliated with Pokemon as I have a certain degree with that trying to get that off of pokemon and on to Metroid..
1.What draws you to the ROM hacking community? Not really sure it just interests me. 2. Do you think playing/modifying hacked ROMs should be more user friendly? Not really sure what you mean tools wise or ROM wise if by tools, just get used to a program and it becomes user friendly 3.What are the advantages/disadvantages of ROM hacking vs. ripped sprites with code written from scratch? Homebrew tends to be worse because it's usually people in the company > then people in the homebrew 4. Do you think there are limits to what people should be allowed to do with their games? Depends 5.What do you think about the future of the ROM hacking community? Can't wait for the Revolution hacking |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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I'll be doing a fusion editor after this Jigglysaint has the data and so that'll probably a 2 in Anyhow I am also looking forward to this editor all I can say it i'll release a viewer tonight after I fix chozodia, and maybe do a tease like Jathys did and if a mod see's this please change the topic to something better~! | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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'<<
Public Function Shr(BasNum As Long, Rot As Integer) For s = 0 To (Rot - 1): BasNum = basenum * 2: Next s Shr = BasNum End Function '>> Public Function Shl(BasNum As Long, Rot As Integer) For s = 0 To (Rot - 1): BasNum = Fix(BasNum / 2): Next s Shl = BasNum End Function Easier Basnum is the number to be shifted Rot is how many shifts. |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6296 days Last view: 6296 days |
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When the event system is figured out then yeah |
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Acmlm's Board - I3 Archive - - Posts by interdpth |