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05-16-24 12:41 AM
Acmlm's Board - I3 Archive - - Posts by interdpth
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User Post
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-23-06 01:48 AM, in VB6: a scrollbar and a picture Link
In WinAPI means it's just a static class with a border really.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-23-06 02:43 AM, in Getting a single digit out of an X and a Y Link
Ok so here's what I need to know

Say you have a hested for loop and a buffer that is a single digit array i mean a 1D
dim buffer(0 to 512) as byte
dim x as byte
dim y as byte
dim counter as integer 'counter is the single digiit we want created
for y = 0 to somenumber
for x = 0 to some number
buffer(someweirdmathhere)
next x
next y

So what do I do to make them into a single digit and get the effect I want?
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-23-06 02:49 AM, in Metroid Zero Mission hacking Link
Well I don't want this thread dieing down. If a mod see's this, mind changing it to something more apporpriate anyhow. Here's a new pic. I'm really proud. I got Tileset scrolling done and a litte preview thing right now i'm working on the map so I can present a tile viewer as ASAP gimme some c omments.

interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-23-06 03:44 AM, in Metroid Zero Mission hacking Link
Oh you know MZME will expand the ROM to 16 megs by default.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-23-06 09:17 PM, in Metroid Zero Mission hacking Link
I'm having a bit of Trouble Decompressing because my code says the header leads to an overflow. For the map data I am diligently working and any one that can code and wants to help, help is welcomed.


(edited by interdpth on 04-23-06 08:19 PM)
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-26-06 12:59 AM, in Metroid Zero Mission hacking Link
Ok, so like I fixed the door code it was mean it's not 100% yet but here's the new pic I promised Remember any comments or support is appreaciated. So is donations
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-26-06 09:21 AM, in Metroid Zero Mission hacking Link
I'm hoping this weekend actually.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-26-06 08:59 PM, in Metroid Zero Mission hacking Link
Going to try to implent something new tonight. Any suggestions appreciated.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-26-06 09:34 PM, in Metroid Zero Mission hacking Link
My header editor allows that and it's included.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-27-06 12:34 AM, in Metroid Zero Mission hacking Link
if and when I get better and graphics, sure why not.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-27-06 11:22 PM, in I am shocked and appalled at you people! Link
HAPPY BIRTHDAY!!! Hope you like the birthday presents moi gave you!

Enjoy it!!!

You can get in my skirt if you want. Maybe an egg will be laid
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-28-06 10:02 PM, in Metroid Zero Mission hacking Link
Ok so a lot has happend since the last picture. And a level viewer this weekend is inevitable. Quite a few rooms are viewing perfect! Or near perfect i've included 2 screenshots this time for you guys to love. And hopefully get more comments. And this project isn't just you guys, for I as well so i'm working hard for everyone. Well, enjoy!


One from Norfair palette is freaked and I wish I could find the landing level
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-28-06 10:58 PM, in Pokemon New Jersey Quest - My First Attempt at Hacking Link
Wow. All I have to say is Wow. Well not all I have too say. It looks great for your first hack and you seem to be able to understand it. Although I doubt people will get the yiffy quote. Leave it in if I can help in some way like questions lemme know. Keep working on it looks brillant.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-29-06 12:47 AM, in Metroid Zero Mission hacking Link
As soon I as I get these random tiles corrected into what they are supposed to be, the release will be made.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-29-06 04:17 AM, in Metroid Zero Mission hacking Link
Ok and after a long days work with my bum hurting and my head hurting and my eyes red and dreary Brinstar I bring to you the current levels I have working. Image load heavy, caution!

Then

Then

And lastly
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-29-06 01:49 PM, in Metroid Zero Mission hacking Link
Alex I belive I'll be able to release a minimap editor today maybe in fact lemme see.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-30-06 01:18 AM, in ROM hackers mass interview Link
Nick is interdpth, real name Matthew Sartain. 15 soon to be 16. My handle is usually affiliated with Pokemon as I have a certain degree with that trying to get that off of pokemon and on to Metroid..

1.What draws you to the ROM hacking community?
Not really sure it just interests me.

2. Do you think playing/modifying hacked ROMs should be more user friendly?
Not really sure what you mean tools wise or ROM wise if by tools, just get used to a program and it becomes user friendly

3.What are the advantages/disadvantages of ROM hacking vs. ripped sprites with code written from scratch?
Homebrew tends to be worse because it's usually people in the company > then people in the homebrew

4. Do you think there are limits to what people should be allowed to do with their games?
Depends

5.What do you think about the future of the ROM hacking community?
Can't wait for the Revolution hacking
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-30-06 01:42 PM, in Metroid Zero Mission hacking Link
I'll be doing a fusion editor after this Jigglysaint has the data and so that'll probably a 2 in Anyhow I am also looking forward to this editor all I can say it i'll release a viewer tonight after I fix chozodia, and maybe do a tease like Jathys did and if a mod see's this please change the topic to something better~!
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-30-06 02:59 PM, in VB6 Overflowing NES rendering... Link
'<<
Public Function Shr(BasNum As Long, Rot As Integer)
For s = 0 To (Rot - 1): BasNum = basenum * 2: Next s
Shr = BasNum
End Function
'>>
Public Function Shl(BasNum As Long, Rot As Integer)
For s = 0 To (Rot - 1): BasNum = Fix(BasNum / 2): Next s
Shl = BasNum
End Function

Easier
Basnum is the number to be shifted Rot is how many shifts.
interdpth

Mole
MZM rapist


 





Since: 11-18-05

Last post: 6296 days
Last view: 6296 days
Posted on 04-30-06 03:07 PM, in Metroid Zero Mission hacking Link
When the event system is figured out then yeah
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Acmlm's Board - I3 Archive - - Posts by interdpth


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