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Acmlm's Board - I3 Archive - - Posts by interdpth |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Small update just a name change, Ziffie is now Zero Fission, more updates later.
And here's something everyone that's hacking using a hex editor might like, All the header dumps 2 folders per game ZM -Folder Room all 7 rooms and all their headers -Tileset Pointer List All the header dumps Same for MF but it has 10 rooms and yes 0 counts as a room. |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Alright so we have an update it's too the VB Zero Fission but meh I love it. And I have tauwasser to thank for this but it's implented none the less!
Now view this! =D Yes I might make it animated ala Lunar Magic. Now reply! (edited by interdpth on 12-20-06 08:38 PM) |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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He just helped me fix my code. From a disassembly showed me what I had wrong and helped me with that. Being friends with someone and talking with them usually puts you and said person on better terms. If I could get the god damn clip data recompressed I wouldn't have to recode it. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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When I start sprite hacking i'll let you know. o.o
But for now after I get clipdata compression working. I'll be working with the animation tiles. =D Ala Lunar Magic |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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I do have a life, girlfriend, school, games. Yet there's nothing to do around here so I code, i'm hoping to fix my Clipdata stuff tonight if I can then there shall be a test patch!
For both ZM and MF |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Ok I have some bad news
Well due to me having various breakdowns currently. I have decided to take this break off from coding Zero Fission. Needless to say it's still in development and who knows I might do more work on the C port. But for now. Unless someone who knows VB would really like to help out. This project is on hiatus. By help out I mean reverse the decompression code. Or make my compression code work. I have all the needed files. The original disassembly of the decompression code, the decompressed file the original compressed file to test with. And my current Decomp code and my current compression code. So if anyone would like to help. Please by all means! Contact me on AIM please ._. |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Am I the only that finds it sad that the Mexican-Americans reclaimed California as a part of mexico then proclaimed it an independant nation after California started floating away. I mean they got what they wanted, but why are illegal immigrants swimming to Nevada and Arizona borders? I mean come on that's so 20 years ago. | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Um, yeah
I'm the dude |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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He does a jump to mid-air screw attack ala MF and ZM.
And the metroid evade Ice beam |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Ok, so well apparently my compression works for non clipdata so um enjoy this vid?
http://www.youtube.com/watch?v=_OSJ_z3yUyA |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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And here's the latest update what the little doohickey entails. Loads and Save's all minimaps =D
If you load the minimap for whatever area you're editing the current room will be shown on the map editor =P I'm that cool. There's like a math bug I need to fix but that's it any way. Sorry no release planned soon :/ but here's a pic IPS will be provided for non believers of course |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Hey, just thought i'd let you guys know a user friendly beta with a new interface will be released before or on new years so yup.
Replies? |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Ok, so due to my friends coming over spur of the moment I did not get the chance to finish the one I wanted to but.
This release is the bigger build of what I wanted What we have Nifty Save System located in the advanced menu Nifty Minimap editing and saving ;D from Advanced -> Minimap Level Data editing Nothing else will save For enemies Just drag and drop, right click to change the enemy number for some reason Crocomire just died and won't even bother to show up Oh well But um i'll have a new vid by the end of next week and stuff So enjoy Oh and if anyone has a fast computer click update animations and tell me if it runs smooth? Thanks! Happy new year Thanks to these people Jigglysaint Jathys Kawa Leno Disch And lots of other people ;D Edit: Gettin really bad error reports from people from missing file stuff So download at own risk will have plausible editor out tonight (edited by interdpth on 01-01-07 04:10 AM) |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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http://youtube.com/watch?v=kjNpeu0AaCU
Anyone who doesn't believe the video will get an IPS patch to the face! =D |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Copy and Paste sounds kind of advanced if your talking about straight maps
If your talking about coping from the tileset You just click your block. and put it wherever on the map. Simple as that |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Actually i got the idea to start looking how the sprite system works so that'll be fun. I might have found it already. Dunno but heh ;D | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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That'll all bugs will be worked out by tommorow night and a new version will be released due to the help of the 13th Prodigy | |||
interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Ok, here's the new version working thanks to the 13th prodigy for being my beta tester
Minimap editor Advanced Freespace system editor Saftey checks Layer editing Enemy index change (support for only one enemy set ATM) But Enjoy Zero Fission. Edit: VB6 runtimes are needed. (edited by interdpth on 01-06-07 01:00 AM) |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Ok, like right after the release I somehow mysteriously got clipdata working.
Power bombs mess up the game So here's a new video. A full room hack =D With bad coloring!!! http://www.youtube.com/watch?v=vTq3LvOyD1I (edited by interdpth on 01-06-07 03:38 PM) (edited by interdpth on 01-06-07 04:20 PM) |
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interdpth Mole MZM rapist Since: 11-18-05 Last post: 6295 days Last view: 6295 days |
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Fixed it
Words can't explain so just watch it. =P Alex you'd have had a copy sooner if you would ever go on AIM. |
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Acmlm's Board - I3 Archive - - Posts by interdpth |