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| Acmlm's Board - I3 Archive - - Posts by The Kins |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by DischI've tried v0.11 and the SSBM music works perfectly. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| The actual animated tiles are down the very bottom of AllGFX.bin. The one up the top is the sprite used by the flying blocks and when you hit them. | |||
The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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![]() (edited by The Kins on 03-18-06 07:46 AM) |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by whatthehellI can't remember that floor, but from the sounds of it, here's a hint: You can "ride" on thwomps and use them as a lift by spinjumping on them. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by CluelessOne Forcing people to use headered ROMs lessens the possibility of lots of different hacks requiring either a header or no header, which would make patching a big mess. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by Twinkle StarFlash. Thanks for the comments! |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by Twinkle StarYeah, it's just a signature but you can't really read it due to the resolution. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| The font looks terrible, and the white lines on the treetrunks look odd, but apart from that it looks fairly nice. | |||
The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| I've said it before, I'll say it again.
SMW. Hammer. Bros. Suit. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| A decent start, at least. The levels and especially the overworld are dissapointly plain-looking though. Maybe make the overworld resemble the ones from SMBDX. | |||
The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| What's going on here, then? | |||
The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| This thread's missing a few chromosomes.
EDIT: Fuck, I meant "has a few extra cromosomes". Guess I have a few too ![]() (edited by The Kins on 03-25-06 01:19 AM) |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| Those Mario sprites are all in the SMAS rom, equally unused. I'm guessing an overdump off a multicart or something.
HH, the heart is from the SMB1 ending |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by HyperMackerel And only in the English version, so it was probably added by NOA during localisation. Unless Ninja Warriors Again was Nintendo in-house, I highly doubt they'd give out their internal ROM cartridges without wiping them clean. With fire. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| DOSbox site
Some important changes off the site:
DOSbox is quite frankly the best thing since sliced bread porn. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Drew the character in flash, then shrunk it and sprited over it. Will post the Flash image once I'm happy with it. I kinda messed up a hand, but this sprite version's OK for now. (edited by The Kins on 04-06-06 05:46 AM) |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by TaraleThanks very much! |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Kinda strange that there are still some bugs in the Mario games that aren't mentioned on any websites. Shmorky mentioned this on the SA forums:
Originally posted by Shmorky Here's a animated gif someone made of it:
So anyway, I was wondering if someone with experience with how SMB2 works (BMF?) knew why this happened. Does the key use Birdo code or something? Or is it just a really obscure easter egg? |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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Originally posted by legomanI don't think Shmorky uses emulators. I haven't tried it on an actual console, but I can't see why it wouldn't work. |
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The Kins![]() Hoarder Since: 11-18-05 From: Hurf. Last post: 5922 days Last view: 5908 days |
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| Doomworld Thread
Now you can import Doom levels into the GBA game! Be careful, though: The GBA can't even handle some of the original Doom levels (hello e3m8) |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 |
| Acmlm's Board - I3 Archive - - Posts by The Kins |