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Acmlm's Board - I3 Archive - - Posts by The Kins |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Aha! Which ones? Chances are a more mac-centric person then I could dig them up, unless you mean hardware plugins. | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by Chris Da Lunatic |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Thanks for the suggestions! While I'm here, what's a good GBS (Gameboy) Winamp plugin? | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Very quickly done and shoddy, but I think we're onto something here. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by DahrkDaiz Originally posted by DahrkDaiz Make up your mind! |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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I have never seen a project get un-iced, but should you restart a SMW hack would be very interesting. A PC fangame however, would completely kill the point. | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by KarioConsidering the content of all the non-VLtone posts in this thread...Originally posted by tahu363 |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Well sure, but invoking Ken Silverman wins any argument. | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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I've lost a whole shit-ton of projects to a hard disk crash before.
I decided to just do it better the second time around. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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I may be misremembering on this, but didn't you regularly post betas of Mario Adventure on IRC? Even if not, it seems like handing around regular releases to trusted people seems like a decent safe measure against schizo locksmiths with a Windows install CD.
Ah well, time makes fools of us all, I suppose. Just ask that Ninji Saga 2 beta I accidentally and permanantly deleted a while back. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by HyperMackerelKeep your fool common sense out of this! This is a thread for over-reacting and throwing away months of work! |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Flower Isle ground looks ugly. Spiky Cave floor looks plain terrible. The "lol gradient and wobbly backgrounds" effects look completely ignorable at best and malevolently distracting and annoying at worst. And some of the levels seem to be very empty of coins/enemies (see some of those grass world shots)
I'll wait until the full thing comes out to judge it. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Fan-fucking-tastic! The lack of SNES SMB1 hacks and editor support was depressing. Best of luck with this! | |||
The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by kennametal Originally posted by kennametal Originally posted by The Thread Title |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Hello! I are The Kins. Ahem.
I've been around for christ knows how long... I think I joined around September 2000, and in all that time I've put out only one hack, which I seem to always make broken patches of, due to my terminal case of can-a-project-itis. People seem to like it, though. However, I've also helped out behind the scenes with some sprites and tilesets in Techokami's hack. While I can sometimes get on people's backs, I'm smart enough to not act like a jerk for the sake of it, and like to help people who are extra nice. Oh, and I ask questions, too. As far as future contributions? New graphics for folks, helping out, and maybe, just maybe, the odd hack or two. I'm a slow contributor, but I contribute. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Decided to clean out my SMW folder of old WIP files, decided to save some sheets, make some new ones, and let you have them for no expected favor in return (credit would be nice, though)
Click the GIF or thumbnail for the sheet! Everything is under 16 colours, but actually putting in the game is up to you. Also the tilesets will likely be real fixer-uppers... And here's where I'll put any loose tiles that don't fit elsewhere. Enjoy! Also if you have requests, go ahead, but that doesn't guarrentee that I'll actually do them. I might, though, so you may as well! EDIT: Nearly 200 views and no replies? Come. ON. (edited by The Kins on 08-16-06 10:25 PM) |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by Rex Zemenheart Disable Hide Advanced Options. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by icegoomEither classic-style Goombas (or something similar) or a custom sprite. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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Originally posted by Squash MonsterThis would be a very interesting idea, especially if it was possible to make them destroy certain blocks when kicked into them...Originally posted by The KinsThey're begging to be made nearly industructable versions of SMW-goombas that detonate when thrown into same-colored viruses.Originally posted by icegoomEither classic-style Goombas (or something similar) or a custom sprite. |
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The Kins Hoarder Since: 11-18-05 From: Hurf. Last post: 6322 days Last view: 6308 days |
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It's supposed to be a Doki Burger joint. It would have had a tileset for a SMB2-themed burger joint interior, but that hack went none too far. |
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Acmlm's Board - I3 Archive - - Posts by The Kins |