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04-25-23 09:13 AM
Acmlm's Board - I3 Archive - - Posts by Deleted User
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Deleted User
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Since: 05-08-06

Last post: None
Last view: 5910 days
Posted on 03-10-06 04:56 PM, in Hello everyone~ Link
Originally posted by Paragoon
Originally posted by CrimsonGX
Hey Paragon, where the heck did you come from?


Hey Crim <3. Ah, I just remembered I had swung by Acmlm Boards once, and since I love the Forums, and every other Forum I go to is pretty much dead, I came here. I don't shit to happen here as well, like slRO and such, so keep it cool, alright?

~Paragoon

I've no idea what you're talking about, sir.

But yes, Welcome, ect


(edited by CrimsonGX on 03-10-06 03:57 PM)
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Since: 05-08-06

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Posted on 03-10-06 05:15 PM, in Redrawing every sprite... Link
Originally posted by NES Boy
Originally posted by andres
Nice ghosts . Also, I prefer the Sumo Bros., itīs more original from SMW.

Which Sumo Bros? The Hammer Bro like one or the more sumo-like one?
I say Sumo Bros., not Hammer Bros .
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Since: 05-08-06

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Posted on 03-10-06 07:29 PM, in General Super Mario 64 hacking / TT64 Progress thread Link
Originally posted by VL-Tone
The full resolution version is too big for Photobucket (it's a 900k PNG), and I don't know where to host it, I don't feel like putting it on my own web server. Wasn't there a thing called "commons" or something like that on this board? I can't find it anymore... was it removed? Can anyone here host this file?
It was removed when the board exploded. Most people agree it wasn't that great anyways.
Xkeeper made a "Quik-Attach" Freature, but the limit size is 125 kB.
I'm sure someone will help.
\me takes a quick look through*
That's cool. Nothing stands out though. Probably because I've looked at most of this before (not the 100% right color, but meh).
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Since: 05-08-06

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Posted on 03-10-06 10:27 PM, in What Old One Will Be Next? Link
"What's that have to do with..." posts are so overdone.

Anyway, the next oldun will be Stanley the Bugman.
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Since: 05-08-06

Last post: None
Last view: 5910 days
Posted on 03-10-06 11:11 PM, in Super Mario Starlight: An SMW hack in progress Link
Getting new GFX is better, but it's not always about that; if you can design very good than you'll be alright; the name of your hack alone caught my attention; you can do it!
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Since: 05-08-06

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Posted on 03-10-06 11:12 PM, in Hello!!! Link
So you take the songs and make them into music? AWESOME! Welcome to la board de la stuff. I need to learn more spanish besides how to say there's a party in my pants and I pissed myself. Ignore that. I like a lot of Nintendo music too, mostly the Mario songs.
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Since: 05-08-06

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Posted on 03-11-06 07:49 AM, in Redrawing every sprite... Link
May I specifically have a patch for a graphics only hack of your work? I just want to see how everything animates in the game.
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Since: 05-08-06

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Posted on 03-11-06 01:12 PM, in Hey, I'm new here. Link
*chants Joe since it sounds cool* Wassup man? Avoid traps at all times and you'll be fine...
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Since: 05-08-06

Last post: None
Last view: 5910 days
Posted on 03-11-06 02:38 PM, in Post Linkage Link
That's because in 1.92, they didn't link to the exact post. Xkeeper just didn't do it yet. In versions after 1.92, it was added. Speaking of versions after 1.92, the last post link didn't link to the exact post, so now, it's the opposite.
Just as long as Xkeeper reads this thread, he'll probably do it.
So, it's not impossible, just not added yet.
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Since: 05-08-06

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Posted on 03-11-06 03:06 PM, in Super Wolfie Bros Link
Originally posted by Neo
Wow, Good Idea
Peach must be changed to Mario

A fox that rescues Mario? I donīt believe that .
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Since: 05-08-06

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Posted on 03-11-06 03:27 PM, in SMW ROM addresses Link
Originally posted by Mattrizzle
Now we can edit the enemy scenes entirely!

Yeah! We have the enough data to edit the ending escenes !. Itīs time to make a program... Iīm not, I donīt have the enough knowledge to make one .
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Since: 05-08-06

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Posted on 03-11-06 05:28 PM, in Redrawing every sprite... Link
Those Reznors are incredible!
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Since: 05-08-06

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Posted on 03-11-06 06:24 PM, in Redrawing every sprite... Link
Now Buzzy Beetle looks like a really turtle .
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Since: 05-08-06

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Posted on 03-11-06 06:34 PM, in "Mario's Return" progress thread - NEW 5 World Demo Link

Something about this seems very bland.


I think I know why he thinks it looks "bland" besides the fact that it is just a screenshot, take a look at the background, it is a plain navy blue, maybe add something into it, like a ghost ship, or misty clouds, something to spice it up
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Since: 05-08-06

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Posted on 03-11-06 06:54 PM, in Training in Thought Patterns Link
What's happening to you is practically the definition of ADD. Do you have problems sitting still? Or are you very lazy? Because you could have either hyper or hypo disorders. Really, maybe you've had ADD but you haven't noticed it until now. Just my thinking.
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Since: 05-08-06

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Posted on 03-11-06 06:55 PM, in 0x200 byte header Link
Well, you found the right website, but not the right forum to ask that question. Welcome though.
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Since: 05-08-06

Last post: None
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Posted on 03-11-06 07:08 PM, in "Mario's Return" progress thread - NEW 5 World Demo Link
oh, maybe get a better screenshot next time then, other than that the game looks great
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Since: 05-08-06

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Posted on 03-11-06 08:20 PM, in Redrawing every sprite... Link
Ice Goom you never stop amazing me, i actually like the animation better, it gives a more realistic explanation for why dry bones comes back alive, because all that it looks like was that his bones go into his shell, your graphics for the dry bones look like a skeleton koopa, so when he gets hit it once again ties alone with the fact that dry bones is a koopa, I LOVE IT
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Since: 05-08-06

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Posted on 03-11-06 08:38 PM, in Redrawing every sprite... Link
There have to be a ROM address to make that the Bony Beettle uses a diferent death animation than the Dry Bones.


(edited by andres on 03-11-06 07:54 PM)
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Since: 05-08-06

Last post: None
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Posted on 03-11-06 08:49 PM, in Redrawing every sprite... Link
There have to be a ROM address to make that the Bony Beettle uses a diferent death animation than the Bony Beetle.

dont you mean different from a Dry bones, and yes there is another rom address, that one of my friends have used in order to have two different death animations.
I'll try to figure it out.
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Acmlm's Board - I3 Archive - - Posts by Deleted User


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