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Acmlm's Board - I3 Archive - - Posts by Kailieann
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User Post
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-07-06 07:07 PM, in OW questions Link
Originally posted by Joshua368
2) I'm pretty sure the maximum number of levels is 77, and I know of no way to increase that.


Actually it's 96.
But, yeah. No way in hell you're adding more.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-08-06 09:11 AM, in Did someone say bloatware? Link
Oh, and in the end, Nero screwed up the CD I was trying to burn.
Six times.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-08-06 07:37 PM, in Approval Request Link
Originally posted by killer7
Did everyone really have to kiss everyone's ass to get in or did they have to go under someones desk to get in?

It's called reading the damn stickies, understanding what they mean, and following the instructions contained within.

And Alexa's attitude is pretty much the norm for this board.

Also, your four-time moderator, five-time admin list? They must have been at pretty crappy forums, because anyone who's been staff at a forum with an actual userbase knows that saying "I've been an admin at such and such a place" means absolutely NOTHING.

You could be the founder of the 20 greatest forums on the internet, and still noone would care.
And anyone with half a brain would know that.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-08-06 07:57 PM, in ASM hacks / Custom Blocks / Custom Sprites Requests Link
The second request would almost definitely require a sprite, somewhere, because block code cannot be activated unless a sprite is touching it directly -- which means Mario would have to hit the tile where the new block appears, not the tile below it.

Any way I look at it, you'd need a custom sprite in there somewhere.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-08-06 08:33 PM, in IRC Quotes from Nowhere by Nobody Link
Kailieann: God damn volume-control-less headphones. Where the heck is the master volume control in xubuntu?
Cirvante: arrgh smwcentral
Kailieann: Dear god
Cirvante: their idiocy burns my mind
Kailieann: xubuntu's volume control is at smwcentral?
Kailieann: This is insanity
Cirvante: yes
Cirvante: that's why it's nonexistant
Cirvante: I bet even I could make a better hack than them.
Acmlm: just use common sense in level design and it's all you need
Acmlm: I guess
Kailieann: HI
Kailieann: For those of you just tuning in
Kailieann: common sense is an oxymoron
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-09-06 10:50 AM, in Did someone say bloatware? Link
Originally posted by Alexa
We call that "bad luck".


Nero screws up four different ISOs in the same way six times
Alcohol 120% gets it right on the first try. And the second try. And the third try.

That's not so much "bad luck" as "crappy program vs. not crappy program"
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-09-06 09:28 PM, in I feel empty. Link
I've had days like this.

Hell, I've had entire years like this.

All I can tell you is that things do get better eventually.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-10-06 10:45 AM, in "lol, standards" web design blows Link
Originally posted by FreeDOS +
Since when were tables non-standard? I didn't get the memo.

Since deafblind people started using the internet and their text-to-speech programs got mauled by tables.


(edited by Kailieann on 12-10-06 09:46 AM)
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-10-06 10:53 AM, in I don't see a thread for this yet... So... Link
Happy birthday!
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-10-06 11:05 AM, in Mysterious Screenshot Link
I made a walkthrough for Madou Monogatari once.

There was a dungeon-crawler style Madou Monogatari game for the Genesis. Someone should translate that.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-10-06 04:54 PM, in Level Names problem Link
hm. Well, for starters I would reccomend using a lower bank than 64. I honestly don't know how that would affect anything, but you just never know.

And, this has nothing to do with your problem, but you should delete all your saves whenever you change your ROM. Loading saves from an older version can result in glitches while you're testing.

Beyond that, I'm stumped.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-10-06 10:50 PM, in Winter Mosts 06-07 - Discussion Thread! Link
Originally posted by Koneko
4. Cutest Couple - Yoro & Kai

eheh.. technically we're not really a couple, officially

I think at this point we're both just having fun getting to know eachother.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-12-06 07:58 PM, in Approval Request Link
Read the fucking stickies!
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-12-06 08:03 PM, in ASM hacks / Custom Blocks / Custom Sprites Requests Link
Hm. I don't think that would be possible with just a block, but it should be easy enough to modify the jump routines to be bypassed when a certain RAM address is set, and make a block to set said address.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-12-06 09:27 PM, in OW graphical problems Link
Could you maybe be a little more specific about what exactly the problem(s) are and what you've done that may have caused them, and perhaps use a smaller screenshot?
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-14-06 08:11 AM, in "lol, standards" web design blows Link
To be fair, how many blind people do you know?

Several of them use the internet, Alice.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-14-06 08:20 AM, in What uses 8x8 Tile 7F in GFX00? Link
Hm. I was thinking of doing the same thing, only a little more complicated.

My version would've used a long address to load the text from instead of an 8-bit pointer, and if possible I was going to add a special 'wait for button press and load next message' command.

Of course, I've been too busy with other things to actually do any work, so.. moot point I guess.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-14-06 08:28 PM, in RELEASE: Slope Edge Fix v1.0 Link
Originally posted by pikaguy900
I'll try uploading the patch itself later on Geocities (I already have a Yahoo.com account, so it's easier for me to do it that way than to find a different server to host it on where you'd have to click a lot of links just to download ONE LITTLE FILE.), okay?



Attachments




(edited by Kailieann on 12-14-06 07:29 PM)
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-14-06 08:34 PM, in Microsoft XNA Link
It's also dependant on the .NET framework, which means:

Only windows users can use it
Only people who want to install .NET can use it
Only windows users will be able to play games made with it
Only people who want to install .NET will be able to play games made with it

Yeah, that sounds like one of Microsoft's ideas alright.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 12-14-06 08:41 PM, in How did you learn Hexadecimal? Link
hm.. I had a calculator back in grade 8 or so that had a hex mode.
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Acmlm's Board - I3 Archive - - Posts by Kailieann


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