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Acmlm's Board - I3 Archive - - Posts by Kailieann
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User Post
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 09-30-06 09:56 PM, in Is inserting custom blocks via ASM better than using BlockTool? Link
If you want to insert blocks via ASM, go ahead.
But, I'm sure you already know it'd be an unholy pain in the ass to say the least.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-01-06 12:16 AM, in Is inserting custom blocks via ASM better than using BlockTool? Link
Originally posted by Watermelon
Well, the new BlockTool Omega doesn´t has slowdown . I recommend to use that instead.

That would be a little tricky, seeing as BTO doesn't actually do anything yet.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-01-06 12:17 AM, in Super Mario in Yoshi Heaven - Demo 1 Link
Originally posted by 3.14159265358979323846
IAnd what does"toadstool manor" mean? Is it"toadstool mansion"?

dictionary.com is your friend
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-01-06 01:02 AM, in Weird Al's New Album Link
Existing thread
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-01-06 01:24 AM, in The Mew Giveaway! Link
Except the ones they were giving away were sharked anyways. Real legit Mews are level 30.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-01-06 10:06 AM, in The Mew Giveaway! Link
Originally posted by Darkdata
Besides it's easy to fake an offical Mew using a gameshark, since you can change the OT with a few codes.


Actually, it's even easier than that. Just use a code to get to World's Edge Island and, like.. actually catch Mew. Like you're theoretically supposed to.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-01-06 10:12 AM, in Aproval Link
Originally posted by Bloodstar
Originally posted by Tanks
edit, sorry about the background, It was a stupid test to see if I could at least make one.

You can remove it, you know.

You can also preview layout changes in your profile
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-01-06 08:16 PM, in Pokemon Diamond and Pearl Link
The Mysterious Dungeon games are the same as any other Mysterious Dungeon game, only with Pokemon sprites instead of Chocobos or what have you.

And, Serebii has a pretty extensive list of the new features, scattered between the current news page, the first few entries of the news archive, and the still under construction D&P pages.

Keep in mind that most of the stuff on the D&P pages is pre-release info. The news pages (and of course the discovery thread on the forum) has all the stuff that's been discovered from actually playing the game, which is still being (slowly) added to the D&P pages.

"Secret Base + WiFi = Capture the Flag" sorta piqued my interest, but it was the "you get a partner and have double battles with wild Pokemon" part that really got me interested.

Of course, I don't actually have a DS, and DS emulation is.. not. So, no Pokemon for me.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-02-06 12:35 AM, in Walk on unrevealed overworld paths! Link
Originally posted by 3.14159265358979323846
You need to clarify another thing:
This code doesn't work for Star Roads. (Since Star Road has level)

Originally posted by Stifu
Hmm, looks like it doesn't let you access the Star Road path, as it makes you enter a different level... Also, the door after the castle of world 2 still blocks your way.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-02-06 07:35 PM, in The Mew Giveaway! Link
Originally posted by Alastor the Stylish
Wait wait wait. I knew about the mew thing. But they released Mewtwo previously?

I'm going to assume you're joking, but on the off chance that you're not, Mewtwo was available in Red, Green, Blue, Yellow, Fire Red, and Leaf Green, as soon as you beat the Elite 4.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-02-06 09:25 PM, in Does anyone know where i can get a US Version of SM64 Rom? Link
TDFB. No Rom Requests. Period.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-02-06 09:28 PM, in Does anyone know where i can get a US Version of SM64 Rom? Link
No.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-02-06 09:30 PM, in Does anyone know where i can get a US Version of SM64 Rom? Link
You'll go away when you get banned for requesting ROMs, which, far apart from being against the rules, is also illegal.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-03-06 12:01 AM, in Individual Properties For Fire Mario [Help] Link
Shouldn't be too difficult. Just a couple CMPs, BEQs, and JSRs.

The problem is you'd have to find the code for the lava, and all the different fireball types (there's at least two I can think of).
Aside from that, though, shouldn't be too overly hard.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-03-06 12:19 AM, in Individual Properties For Fire Mario [Help] Link
Originally posted by Sparx
And as for the lava, couldn't I just make a custom block to replace the lava completely?

You could. But then you'd have to recreate the lava code anyways, and you'd have to use individual tiles instead of working with the default lava objects, which increases the size of your ROM.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-03-06 08:17 AM, in The Mew Giveaway! Link
You can catch Celebi in the Japanese version of Colosseum.
And since GBAs are region-free, it wouldn't be too much trouble to get it from there onto a US cart.

Of course, I suppose that doesn't help if you don't have a Japanese Gamecube...
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-04-06 12:14 AM, in Okami Link
I just got this game the other day. It had so much potential. Potential they decided to crush with the most ear-bleedingly irritating pseudo-voice-acting in the history of the universe.

Don't get me wrong, it's a wonderful game.
Just as long as you put your TV on mute when anyone starts talking.

oh, and obligatory 'It's actually spelled Ookami but American translators have an irrational fear of Japanese double-vowels, so meh'


(edited by Kailieann on 10-03-06 11:15 PM)
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-04-06 12:19 AM, in Taking away holding and Small Mario? Link
The original memory map has the location of the Mario hurt subroutine, but SMW Central neglected to add it to their ROM map.
Just look for the JSL in any of the hurt blocks in blocktool.

As for the rest, CMP + arbitraty branch statement.
Kailieann



 





Since: 11-18-05

Last post: 5909 days
Last view: 5909 days
Posted on 10-04-06 12:22 AM, in In-Game Menus Link
The one and two player patches wouldn't help, anyways. I'm pretty sure all they do is just branch/jump past the character select menu.

Of course, if you found said branch, you'd find said menu, which could at least point you in the right direction.
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Acmlm's Board - I3 Archive - - Posts by Kailieann


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