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Acmlm's Board - I3 Archive - - Posts by Trax |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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I feel like someone already evoqued that subject, but I checked the last few pages of thresads, and it seems not... In brief, don't go too hard with your Wii, you may break something. It could be a glass, a lamp, your TV or your knee (maybe your Wii, but the thing seem quite heavy duty so far)...
http://www.wiihaveaproblem.com/ Quite hilarious... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Fireworks are illegal in the USA ?
I doubt... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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That's right, I never realized that a chunk of matter with a velocity could actually disrupt the binding energy between atoms of another chunk of matter... Until I've seen THAT website...
We learn everyday... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Your speed was: 73466 wpm.
Congratulations! You made no mistakes, practice does make perfect. If you add a space after the block of text, you won't get errors. I do 44 wpm if I take the test seriously. Most of the time, I have to watch the keyboard, so copying a text is quite a task. And I always correct my errors... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Actually, it's an acute accent, not a tilde... | |||
Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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"ono" means "axe" in Japanese, but who cares ?
Ahem... I do... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Whew, the Y2K7 bug was pretty nasty this year...
Everyone survived ?
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Yeah, after a few ASM tweaks, I've succeeded in making the dialog bubbles taller in Zelda II. I'd prefer to make it wider, but I think it's still a good start...
If I could find a way to type text one line at a time, instead of two. The extra space was probably used for accentuation in the Japanese version... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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So how about the other special powers ?
What would Toad look like in the Frog suit ? Or the Hammer suit ? Did you make graphics for them ? |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Good good good ! It means much more space to store level data and stuff...
Yet, I'm having doubts about a few things. Dwedit said the bits that determine whether an object was taken or not are shared by all palaces in the same RAM space. But how about objects like Heart Containers, Bagu's Note, Mirror, etc ? Can you place them in the second half without problem ? Does the expansion affects saved games or saved states ? |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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So it would mean some objects share the same "bit pointer"...
Since you can't pinpoint a bit in SRAM, there must be another mechanism, and maybe a specific table somewhere in the ROM... If we can find a pattern in how the objects bits are set (or cleared), then we could determine if there's more space around to add objects. There's probably at least a few unused bytes that could be used for extra objects bits, even in the save data block. One byte means control over 8 objects. It adds up quickly without taking much space... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Originally posted by Ice Ranger Yes, I've seen that. Starting from 0x607. Seems like it takes a bit of work to find all this stuff. What I'm looking for is the logical association between the byte, the bit and the item... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Great work, Tweaker...
If a picture is worth 1000 words, a movie is worth 1000 pictures... I like the ending tune. And is the Fire Shield (the thing that prevents damage from lava) a new feature or it's in the original game too ? I'm not very familiar with the Sonic series... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Red Eyes are the cancer of the photography universe...
But at least they are fairly easy to remove with the right tools... Bonus points to the one who can guess the movie's title... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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D'ah... I couldn't do it after all. I can't produce a working ROM with Dwedit's explanations. Everything is okay until the very last set of modifications. Then, the ROM just doesn't load, and stays black...
Actually, I wonder what's up with the last opcodes: A9 00 LDA #$00
What's the point in repeatedly shifting the accumulator and store it in the same memory spot? |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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I didn't know that. Thanks for the link...
Anyway, I guess the only reason why I can't expand the ROM is because the original ROM I'm using is somehow corrupted... |
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Trax Red Tektite Since: 05-01-06 From: Québec Last post: 6306 days Last view: 6306 days |
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Okay, I got another one...
I think I'm easily recognizable on this one... Bonus points to the one who can guess the boot's brand... (edited by Trax on 02-18-07 11:16 AM) |
Pages: 1 2 3 4 |
Acmlm's Board - I3 Archive - - Posts by Trax |