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05-19-24 01:23 PM
Acmlm's Board - I3 Archive - - Posts by asdf
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asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 03-31-06 01:37 AM, in March 2006 ACS Rankings Link
Originally posted by Sniper Skydude
Yeah, but an activity spike for just a couple of days isn't going to affect what happens in the monthly standings all that much.


It can if it's near the end. Remember all those times Danielle got screwed over because she wasn't here for happy hour? Well, apply that to one of the people who are close to others in the standings and...yeah.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 03-31-06 02:14 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Skydude, don't open Pandora's Box now. We know that Danielle does have a firearm and/or technology fetish, but we don't know the extent of it yet. It could be anything from androids to mind control devices.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-01-06 02:43 AM, in March 2006 ACS Rankings Link
I would have posted more today, but my computer is in the shop. Motherboard was fried. It turns out it was taken in (by the store) before. PSP wins, though.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-01-06 07:09 AM, in Wow. Link
Son of a bitch! Figures that this day fell on the day my computer is in for repairs.
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-02-06 02:15 AM, in April 2006 ACS Rankings Link
Hmm...the random joke errors still seem to be present for me. Looks like they haven't put a stop to that yet.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-02-06 02:38 AM, in SMW: The Castle [Re-release and a little something I'm working on] Link
Originally posted by peter_ac
But here's a tip: Never, I mean never, use a Note Block with a Castle Sprite Tileset. But I blame FuSoYa for not putting it under the list of Tileset Specific Objects.


Uhhh...it doesn't qualify as a tileset specific object in the game code. The order and sorting of objects on the object list comes from there.
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-02-06 02:41 AM, in Wall glitch Link
You may have tampered with the Map16 settings by accident. If that's not the problem, there is some factor involved that you are not telling us about. Try to be specific about the situation when asking questions
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-02-06 02:46 AM, in Random Poll #845 Link
This is NOT a joke, you guys! We really need to know who did this! Seriously!
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-02-06 02:49 AM, in SMW: The Castle [Re-release and a little something I'm working on] Link
Originally posted by Bio
yeah, but he put the on/off block in extended object with a specification about the bounce sprite...


Yes, but standard and tileset specific objects can have X/Y expansions. Extended objects cannot. That's why the note block is in the standard objects list: it can have expansions.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-02-06 02:53 AM, in Ooh, what does this red shiny button do? Link
It vends you a can of gray spraypaint. What the FUCK do you think it does? Blow up the Earth? Because that would be a grim red button that says "blow up the Earth". Considering it existed, which it doesn't. But if you want gray spraypaint to paint your house or something else with, you press that red shiny button on the vending machine that says "release gray spraypaint". Got it?
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-02-06 03:11 AM, in Seriously glitched games. Link
Donkey Kong 64 is also one of those very glitchy games. Many of which involve being able to go through walls. There's little that can hinder normal gameplay, though. Wario Land is another one of those games with good glitches that can be triggered at will. Tons of secret worlds can be accessed through an exploit with the hat code and doors, but the specifics escape be at the moment.
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-02-06 03:21 AM, in Seriously glitched games. Link
Originally posted by Yoronosuku
You'll never get Rice Beach 3's alternate (or, was it 4?) without first causing the flood after you beat the submap boss, even with the jet hat. That's just a example, though!


No! That's not what I'm talking about! For example, there was one on Rice Beach 1. If you do the hat trick with the proper specifics and enter the door leading to the exit area...I believe it gave the level the winter tileset (it was all screwed up, though) and did something to the camera.

EDIT: Found what I was looking for.


(edited by AK47 asdf on 04-02-06 01:22 AM)
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-02-06 03:34 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
I'm quite close to 2000, but I still have a ways to go. Don't go wasting post 3000 if it means that much to you, now.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-02-06 03:38 AM, in huge gay dicks in your face/mouth Link
Late comment #2i+3: If God or whomever allowed people to punch people in the face over the internet, I would so punch a bunch of random people and disconnect my modem immediately afterwards. Then I'd start wearing spiked gloves.
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-02-06 03:42 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
...

On a random side note, the only notable post number I've ever done anything special for was 666, but nobody seemed to notice. I even made direct references to Satan and Hell, all without directly saying it was my 666th post.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-02-06 03:44 AM, in Wow. Link
Originally posted by Skydude
Well if you want to get technical it would probably be the other way around, since April 1st is kind of, you know, established. And GameFAQs is great as always.


Last year's wasn't so good. The only thing they did was make it seem as though all the mods and admins were banned, and set up automatic random "humorous" moderation contest replies that depended on the time it was contested at (which was removed shortly after). The year before that year, though, was awesome. As was "GameFAX" from a few years before that.
asdf

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Since: 11-18-05

Last post: 6301 days
Last view: 6299 days
Posted on 04-02-06 03:45 AM, in Multiplayer Lingo v2.0 Link
IDIOT
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-03-06 10:38 PM, in Redrawing every sprite... Link
You need to work on the overworld. It's good, but there is far too much blue in the cliffs. It also seems a little too bright. In addition, you need to fix the donut bridge tiles to look right. Other than that, everything new seems fine to me.
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-03-06 10:42 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
AcmlmWiki is pretty much dead at the moment. Poking fun at Danielle seems for fun anyhow. No need to worry about bureaucratic guidelines. Because poking fun is a sport for all to enjoy!
asdf

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Since: 11-18-05

Last post: 6301 days
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Posted on 04-03-06 10:43 PM, in Ooh, what does this red shiny button do? Link
Originally posted by Zachio
Oops, I already pressed the blow up the earth one. I'm on mars.


Liar. They stopped production of those machines there in 1974. And don't give me that crap about being a time traveller. Because if you were a corrupt one, you'd have taken over the world.
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Acmlm's Board - I3 Archive - - Posts by asdf


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