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| Acmlm's Board - I3 Archive - - Posts by asdf |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Hello Johnny the Robot Cactus, welcome to Acmlm's board. I hope you enjoy your stay, and I wish you become an active member (even if you rarely leave the hacking forums).
Yes...I rather like that "alternate name" of yours. Johnny the Robot Cactus. It has a nice ring to it. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Originally posted by Kitty Such as? ...somehow I think that I just gave you some ideas. On a side note, my username can be rearranged to say "fads". |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Have you properly inserted the palettes? That might be your problem. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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| Well, personally my favorite one was the second one (AKA Gex 64). It was the first one I played, so nostalgia bias might be involved in that statement. Never got a chance to play the third one much, but I liked it just as well. (edited by asdf on 02-23-06 11:58 PM) |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Well, when you put it that way, I suppose I'll step up to the challenge. After all, as you said and I said before, the time zone disadvantage is Trap's weakness. If...that's what you want to call it. ![]() (edited by asdf on 02-24-06 12:00 AM) |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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| Click here to see it. Be sure that you thoroughly read through it, as its concepts aren't clear at first glance. This includes the reasons as to why you would want to run away, as there are more reasons than just the police being after you. | |||
asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Originally posted by Skydude Exactly. That seems to be the case around 85% of the time. And I thought you said in your first post that you weren't going to be as active as you were on your first day back. (technically, you aren't, but in ACS terms, you are). Guess you changed your mind, huh?(edited by asdf on 02-24-06 12:09 AM) |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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With a few modifications, that could easily become a mugshot picture. Also, Mario 64 disagrees with the size of Bowser shown there. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Meh, when I stay up late, I usually wake up at around noon (regardless of what time I went to sleep at). Except that one time I actually fell asleep at my computer desk. I woke up around three or four hours later at 5AM. Although only slightly related, I fell asleep that time while a TV show was on, and I woke up when it was being repeated late at night. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Uhh...Bloodstar? He's kind of using LTTP tiles. I don't think the Pure set's Gameboy oriented tiles would fit his overworld - even if they were recolored. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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I think he wants to have the GFX changed for just one level or something, like Space Zone in SML2. In theory, such a thing is possible. However, it would take quite a bit of coding to get it to work. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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| I mentioned this earlier, but if you're going to tamper with my name, rename it to "The Cat Burglar" or something. Only if you must, though. | |||
asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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I think those offensive images from hotlinking generally only come from sites that have a community full of middle-aged people with short fuses, or something along the lines of that. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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The one you can download from Zophar should be in English. So if you have a Japanese one, then go and get the English version. ![]() (edited by The Cat Burglar on 02-24-06 09:56 PM) |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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I know the eighth one is One Flew Over The Cuckoo's Nest. I forgot which one the fourth and ninth ones are from, though. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Yeah, I can see that one just fine, Sky. And there are offensive hotlinking images - you just need to know the right place to go (or rather, link) to. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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108012009000E78F47E8 is the code you need. You know the rest. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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Hm? I thought it was the flies that reduce the intensity of the scent. I might just be getting my various facts confused though - as I know it's flies that cause a certain food to go bad, not the food's spontanious going bad that attracts the flies. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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I disagree, Glyph Phoenix. It's not like there's a "thought-to-ASM" code device out there, and it's unlikely we'll ever see one. Simply put, there are too few people out there willing to learn the coding process. Only the really big time hackers would be able to code good custom sprites. ![]() |
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asdf![]() Link's Awakening ಠ_ಠ Since: 11-18-05 Last post: 5909 days Last view: 5907 days |
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MSD flounder is right. Lost Threads still exists, but it's staff only, apparantly. I don't know why. ![]() |
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| Acmlm's Board - I3 Archive - - Posts by asdf |