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04-23-23 07:39 PM
Acmlm's Board - I3 Archive - - Posts by asdf
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asdf

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Since: 11-18-05

Last post: 5909 days
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Posted on 02-09-06 11:16 PM, in Useful Links Link
Originally posted by Zerodius
I believe that there is a problem with the download on FuSoYa's niche ; the zip file for Lunar Magic 1.63 is corrupted (both Winzip and Winrar give me errors).


Odd. I just tried it, and it worked for me. Try re-downloading. Failing that, you should try restarting your computer. Because it obviously isn't the download itself.
asdf

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Since: 11-18-05

Last post: 5909 days
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Posted on 02-09-06 11:34 PM, in Hmm. I would appear to be banned. Link
Oh no...don't tell me you turned over to the grey side too, Alastor.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 12:00 AM, in The New Adventure...Again. Link
Meh, it's all right. Fix miscolorings such as this one in the Oil Slick, though.


Notice how there is a peculiar yellow boarder around it?
asdf

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Since: 11-18-05

Last post: 5909 days
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Posted on 02-10-06 12:04 AM, in The New Adventure...Again. Link
Originally posted by Sparx
In the sand? It's supposed to be sand with oil all over it.


Well, it looks more like oil with sand all over it to me. At any rate, it looks bad and you should look into fixing that, or at least making it look better.
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 12:10 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
-. --- .-- .-.. --- --- -.- .-- .... .- - .-- . .----. ...- . --. --- -. . .- -. -.. -.. --- -. . .-.-.- - .... .. ... - --- .--. .. -.-. .... .- ... -.. . --. . -. . .-. .- - . -.. .. -. - --- -- --- .-. ... . -.-. --- -.. . .-.-.-
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 12:17 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Originally posted by Danielle
Originally posted by asdf +
-. --- .-- .-.. --- --- -.- .-- .... .- - .-- . .----. ...- . --. --- -. . .- -. -.. -.. --- -. . .-.-.- - .... .. ... - --- .--. .. -.-. .... .- ... -.. . --. . -. . .-. .- - . -.. .. -. - --- -- --- .-. ... . -.-. --- -.. . .-.-.-

Okay, see, that just fails.
It loses the point of the "..." and it has no meaning.

*stamps asdf's forehead with a "FAIL" stamp*


.-.-.- .-.-.- .-.-.-


(edited by asdf + on 02-09-06 11:18 PM)
(edited by asdf + on 02-09-06 11:18 PM)
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 12:28 AM, in Favorite quote? Link
Grand Theft Auto: Vice City...
Spoiler:
Tommy: "This is the last dance for Lance Vance!"
Lance: "I said I had enough of that at school!"

Umberto: "And I call him a little girl, Papi. Look at him, all dressed up like that. What is this, ladies night? You some kind of tough guy, you dress like a woman? You got on panties like a woman too, huh?"
Tommy: "What you got against women? You prefer men, big boy?"

KILL ALL THE HAITIANS!!



(edited by asdf + on 02-09-06 11:29 PM)
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
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Posted on 02-10-06 12:47 AM, in CHKSUM : FAILED Link
Just ignore it. As far as I know, there is no way to stop that, but it doesn't affect anything. No harm done.
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 12:49 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
--- .-. -- .- -.-- -... . -.-- --- ..- ... .... --- ..- .-.. -.. ..- ... . .- -. .- ..- - --- -- .- - . -.. - .-. .- -. ... .-.. .- - --- .-. --..-- .--. . .-. .... .- .--. ... - .... .. ... --- -. . .-.-.-


(edited by asdf + on 02-09-06 11:50 PM)
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 01:06 AM, in FLFACMORLFO!?GM: Link
It was closed, but someone reopened it. I fear the worst might come out of this, so I might as well sit back and enjoy the show. Or at least until it is closed again.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 02:04 AM, in *more innocent whistling* Link
Originally posted by Alastor the Stylish
I'm getting bored of this. I want my plus removed. And everyone else' plus.


I agree. Remove my plus, too.

Oh, and so what if Ace found the plus. It doesn't matter anymore.
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 07:32 PM, in Threads that didn't quite make it. Link
I once wanted to make a topic about the worst thing you've ever done. I even still have the story typed up and ready to post, but I thought it might get too out of control ("piracy lol")
asdf

Link's Awakening
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Since: 11-18-05

Last post: 5909 days
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Posted on 02-10-06 07:39 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Damn, it's a sea of buttons.

And Xkeeper, do that. But make it a "ban user" button, put it in profiles, and rig it to set the user who clicks it gets set to sex three, effectively making it look as if they have been banned.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 07:41 PM, in Ghettoyouth proudly presents, the 1st SML2 Hack!!! Link
Originally posted by Kyoufu Kawa
You all lose.

GameBoy Classic had a green to yucky yellow gradient, not black to white.


And you could change the screen contrast to the point of it being just a dark green patch, or to the point of it being blank, but still on. I daresay that was fun to mess around with from time to time.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 08:26 PM, in Update on Blocktool §Ù [Omega] Link
Originally posted by Sukasa +
Give me couple of weeks...


There's your answer, Bio. Oh, and I believe the idea with Blocktool Omega was to make it sound like it's the ultimate version of Blocktool.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 09:32 PM, in Stunt Race FX Link
Hm? I don't think that has ever happened, especially considering Stunt Race FX is one of those games that doesn't seem to behave properly on any emulator. It'd please me to no end to see a hack of it done though. Since they were released around the same time, it probably uses a similar object format to Star Fox, and we do have information on that. Perhaps you could use that information to help you find Stunt Race FX's data.


(edited by asdf + on 02-10-06 08:33 PM)
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-10-06 09:35 PM, in Don't you hate it when applications do this? Link
Setzer screwed up good this time. Not that it's a bad thing; you can learn from mistakes. But a memory leak that got that out of control? Damn! That's ridiculous!
asdf

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Since: 11-18-05

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Posted on 02-10-06 11:16 PM, in Coming back into the level messes the Background up Link
SM_Gamer summed it up. Make sure you're selecting the proper secondary exit, though. By the way, although the way you pulled it off is nice, SMB3 1-1 Remakes are starting to get rather old.


(edited by asdf + on 02-10-06 10:17 PM)
asdf

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Since: 11-18-05

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Posted on 02-10-06 11:28 PM, in Coming back into the level messes the Background up Link
Originally posted by Andy
You were right about it being set on 90 but setting it to C0 Didn't help. Is it possible that the exit from the bonus level and the entrance to bonus level being in the same frame cause a problem?


Nope. Try another setting if that doesn't help. Try setting it to the same setting as your main/midway FG/BG position.
asdf

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Since: 11-18-05

Last post: 5909 days
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Posted on 02-10-06 11:47 PM, in Where would we be without Fu? Link
Well, I heard someone is working on that Linux/Mac problem. But I still disagree. Lunar Magic made hacking Super Mario World very appealing. A good, user-friendly editor such as it benefits everybody, from the dumbest of n00bs to the smartest of intellectuals. Just think how cumbersome the editor would be if it had a "cycle through the objects with your keyboard" interface that many other [Mario] editors seem to have. For the former, it helps them learn the basics of hacking and introduces them to good level design. For the latter, it allows them to not have to screw around with the slow processes of manual insertation and stuff. Therefore, they can devote more time into ASM hacks and such.
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Acmlm's Board - I3 Archive - - Posts by asdf


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