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04-23-23 07:39 PM
Acmlm's Board - I3 Archive - - Posts by asdf
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User Post
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-29-06 09:39 PM, in Hurt and Heal! (Theme #1: Acmlm's Board Staff) Link
Hurt Danielle x2

King Kattwah-19
Xkeeper-11
Danielle-16

Dead

Hyperhacker
Ailure
Alastor the Stylish
Racer Xeo
Colin
NSNick
Tarale
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-29-06 09:49 PM, in ATS ate: Tourney on I guess? Link
But...we're around you and we're people. Are you calling us stupid? Huh!? Because if so, that's not cool. >8(
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-30-06 03:24 AM, in Multiplayer Lingo: Attack! Link
DRUNK
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-30-06 07:29 PM, in Multiplayer Lingo: Attack! Link
ZEROS

MURDERER
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-30-06 08:02 PM, in Multiplayer Lingo: Attack! Link
MAYBE

MILLIONS
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 12:05 AM, in Multiplayer Lingo: Attack! Link
BooUrns I'm going to kill you.

MIGRATES
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 12:08 AM, in Multiplayer Lingo: Attack! Link
BRING

MISTRESS
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 02:08 AM, in Happy Halloween. Link
Make a black newreply.php. And make this a permanent scheme, although optional!

Also, I noticed the image of Acmlm in the banner kind of resembles a die. Kind of.


(edited by asdf on 10-31-06 01:16 AM)
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 02:57 AM, in Multiplayer Lingo: Attack! Link
BINDS
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 03:00 AM, in ... Link
Wow. What an ass-kisser. Who is that clown, anyhow? I'm curious to know.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 03:25 AM, in Multiplayer Lingo: Attack! Link
EAGLE
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 07:32 PM, in Multiplayer Lingo: Attack! Link
AFTER
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 07:34 PM, in Happy Halloween. Link
Most of them were just whining because they love their precious Night scheme or whatever to death and don't like to be parted with it. And they really need to get their eyes checked and/or not type in a dark room. I, for one, didn't mind the change, and like I said, you should bring it back as a permanent option.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 07:37 PM, in October 2006 ACS Rankings Link
But isn't that (taking candy from strangers) always what you do (or at least 75% of the time) at Halloween?

o wait...
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 07:47 PM, in Hurt and Heal! (Theme #1: Acmlm's Board Staff) Link
Originally posted by fabio
Theme 2 begins now:


Take it to another thread, foo. No point in having one inexcusably huge thread clearly labled with theme 1 (removing the label would be silly too). In fact, I'll make said thread as well.

EDIT: Done.


(edited by asdf on 10-31-06 07:02 PM)
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 08:01 PM, in Hurt and Heal! (Theme #2: Donkey Kong Country Animal Buddies) Link
OLD TOPICS
Theme #1: Acmlm's Board Staff

You know the rules. If not, here's a quick refresher. Take this situation for example...

A - 20
B - 20

Every turn, you could do any of the following actions, but only one.
Hurt something twice: (e.g. Hurt A x2 OR Hurt B x2)
Heal something twice: (e.g. Heal B x2 OR Hurt B x2)
Hurt one, heal another: (e.g. Hurt A, Heal B)
Hurt two things: (e.g. Hurt A, Hurt B)
Heal two things: (e.g. Heal A, Heal B)

Now, expand it to include many more choices, and we have our game.

Right now, picked up from the tail end of the previous thread and adding in something important that was missed, the score is as follows...

Rambi - 11
Enguarde - 10
expresso - 10
Winky - 10
Squawks - 10
Squitter - 10
Rattly - 10
Clapper - 10
Glimmer - 10
Ellie - 3
Parry - 10
Purple Squawks - 10

NOTE: Squawks includes both the lightbulb version from DKC and the carrying and egg-spitting version from DKC2. Purple Squawks includes both the parachute version from DKC2 and the barrel throwing version from DKC3

Let us begin.

ROUND 2
FIGHT!
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 11:23 PM, in Happy Halloween. Link
Hey, it's back. Nice. I don't care what others think, I still believe this is still a pretty nice scheme, aside from the cream-colored usernames which can be fixed later.
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 11:36 PM, in Multiplayer Lingo: Attack! Link
ANKLE
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 11:43 PM, in Multiplayer Lingo: Attack! Link
NUDGE
asdf

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Since: 11-18-05

Last post: 5909 days
Last view: 5907 days
Posted on 10-31-06 11:48 PM, in Gentlemen, my mind has been blown... Link
If you know Pokemon, you'll know their names come from various plays on words, word combination, etc. Mareep is a Pokemon. You might think its name derieves from Sheep and something else. Since the "eep" is present, so sheep is part of how its name is formed. However, Mareep is an anagram of...Ampere! It all makes sense now!
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Acmlm's Board - I3 Archive - - Posts by asdf


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