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05-28-24 01:27 PM
Acmlm's Board - I3 Archive - - Posts by asdf
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asdf

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Since: 11-18-05

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Posted on 04-11-06 11:19 PM, in Why gamefaqs why!? Link
Originally posted by Skydude
Yes, the site looks more "professional" but I'm not convinced that's really for the best. The message boards worked just fine and some of their charm was the rather simple style they had. No better functionality now, but aesthetically it's just too...I don't really even know what to call it. But it's just ugly.


!

That's exactly the point I was trying to explain all along. Thank you for that. Just because something is professional, doesn't mean it's the best for a situation. As a matter of fact, a huge part of advertising (and more) is knowing your target audience. A professional looking site wouldn't have such a good effect when it comes to advertising, except when it comes to much older, more formal audiences. Which there are few of on the internet. By keeping the site design simple, not only would it be more attracting to more people, but it would also make the current and long-time users happy.
asdf

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Since: 11-18-05

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Posted on 04-11-06 11:38 PM, in Acmlm, are you there? Link
I believe there was another trick in Tetris DX. If you held a piece against a wall all while rotating it against the wall rapidly (counterclockwise for the left wall, clockwise for the right wall), it would slowly go upward. It was useful under certain circumstances, but if I remember correctly, you had to spin them too fast for it to be helpful at higher levels.
asdf

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Since: 11-18-05

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Posted on 04-12-06 12:07 AM, in Can you change the language of Jap KH2 into english? Link
Originally posted by Colin
Square Enix does that sometimes with big games, though. It's just another way to cash in, but it's proven to be an effective one since it's like a special edition, basically.


And that's a fact. Unfortunately, the U.S. (and to some extent, Europe) tends to get the shaft very often when it comes to special editions, most notably with RPGs. I'm looking at you, FFX.
asdf

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Since: 11-18-05

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Posted on 04-12-06 12:52 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Umm...it isn't exactly that. It just adds a couple of extra features, such as a quickpost box and post numbering. The rest is just stuff to help implement the old blue scheme from GameFAQs, among other things. It hardly turns it into "every crappy message board".
asdf

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Since: 11-18-05

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Posted on 04-12-06 12:55 AM, in Ooh, what does this red shiny button do? Link
The ideas and ways of non-public in-jokes are irrelevant! And therefore, your opinion is irrelevant! >8(


(edited by asdf on 04-11-06 11:55 PM)
asdf

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Since: 11-18-05

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Posted on 04-12-06 02:36 AM, in Videogames make you pregnant! Link
Originally posted by Valcion
Originally posted by Black Lord +
Explainable, my girlfriend gets off by watching me play SMB3 sometimes, because I'm that good at it.


Every fifth consecutive enemy stomped on= orgasm?


Sounds kinky. Now, if only Vanilla Secret 2 was in SMB3. The ending section of that level just before the goal tape/goal card would be INTENSE. But I suppose he'll just to master the 1-2 infinite lives "trick", or maybe go on a Rocky Wrench killing rampage in the Airship levels.
asdf

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Since: 11-18-05

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Posted on 04-12-06 03:49 AM, in Videogames make you pregnant! Link
Yeah, it was beaten here. Funny too, because it's actually quite easy to top the "old TAS video" time if you know what you're doing.

However, the lack of an NES no whistle warps 100% run on SDA saddens me. There's an All-Stars Mario 3 100% one, but...it just doesn't have the same feel to it as an NES run.
asdf

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Since: 11-18-05

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Posted on 04-12-06 07:45 PM, in April 2006 ACS Rankings Link
Originally posted by insectduel
Drained, Rained. What's the difference between them.


The letter D. That and the fact that they have two completely different definitions, being opposites if you have the [stupid] mind to stretch their meaning into a broad format.
asdf

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Since: 11-18-05

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Posted on 04-12-06 07:49 PM, in help with smashable brick Link
You could try BMF's smashable blocks for a slightly different style of smashable blocks if you wish. Also, if you're using the blocks included initially in Demo World, I believe their code is erased if you try to use BlockTool. I'm not sure, though.
asdf

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Since: 11-18-05

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Posted on 04-12-06 07:52 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Meh, I only check out the original site if I need to look up information on an old, old member. I do visit the second incarnation fairly often, however. Mostly to retrieve old ROM/Hack information and stuff.
asdf

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Since: 11-18-05

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Posted on 04-12-06 08:52 PM, in SMW2 what? Link
Uhhh...that's one of the fine points of SMW2 hacking. Since it takes a lot of dedication and time to get one done, you know they'll be top quality. No one else would get as far. And Eggvine still is quite functional. Look at the SMW hacking state, for example. Because of all the features of Lunar Magic and stuff available, things are a LOT easier to do, and there is a lot of room to expand on other stuff. But on the other hand, this ease attracts idiots who make...garbage. It's annoying having five terrible hacks for every one good hack.

See, you need a balance of complexity and simplicity for the hacks to be good and plentiful. Something too complex will virtually guarantee excellent hacks, but they will be very few in number. Something too simple will have no lack of hacks, but a lot of them will be garbage. For instance, Lunar Magic is an example of something far too simple. Eggvine, on the other hand, is just about right, although it might be a little too complicated at times. SMB3 editors are another good example of level editors that are not too simple nor too complex.


(edited by asdf on 04-12-06 07:55 PM)
(edited by asdf on 04-12-06 07:55 PM)
asdf

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Since: 11-18-05

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Posted on 04-12-06 08:57 PM, in Getting my exp from last year added... Link
Sure. You're a very special person and are a unique member of the community, of course we'll add your old EXP to your current total. Nobody else can get this bonus though, because you're so special.
asdf

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Since: 11-18-05

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Posted on 04-12-06 10:18 PM, in Killer phone bill cost Link
Originally posted by Thoughtless
No matter how bleak things look for you. There is always someone worse off.


So...uhh...what happens when we run out of people? There is a limited number of people, and even if we include dead ones, there has to be someone who is worse off than EVERYONE ELSE.

Oh, and this was probably a computer error, like HyperHacker mentioned. If not, there's treachery about in Malaysia's phone company.
asdf

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Since: 11-18-05

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Posted on 04-12-06 10:32 PM, in Weirdest Thing You Ever Saw in a Mario Game Link
Originally posted by Schwa
SMW's Tubular was a NIGHTMARE! After my 10th life left me, my little brother got too close to me and I almost beat him up in frustration. That was almost as bad as SMB Lost Levels's W8-4 and WD-4, though, which actually DID give me nightmares (the first one, anyway) for a short while.


Tubular was a joke. Just take a Blue Yoshi into it, and with the help of a cape and some basic floating skills, eat a Koopa. Then just fly through the entire level, skipping all the power balloons.

And I killed both Bowsers with fire. Both times.
asdf

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Since: 11-18-05

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Posted on 04-12-06 10:41 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Sounds pretty interesting, Skydude. Indulge me on the subject. I'm...curious, you know?
asdf

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Since: 11-18-05

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Posted on 04-12-06 10:50 PM, in The Lost Levels (smb2 J) Link
Originally posted by insectduel
Yeah, he's copying data from YY for SMB1 in SMB Utility. I had no idea where Worlds A-D Came from. That game is real for Super Mario all-stars for SNES and the FDS Version of it.


I believe that in the Lost Levels version, it is those extra levels, but in the SMB version, they are his own, custom made levels, made in a SMB-esque style.
asdf

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Since: 11-18-05

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Posted on 04-12-06 11:41 PM, in Should I stay or should I go? Link
I think he should leave for making such a lame joke. Seriously, what the hell?


(edited by asdf on 04-12-06 10:42 PM)
asdf

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Since: 11-18-05

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Posted on 04-12-06 11:55 PM, in Killer phone bill cost Link
Originally posted by Snow Tomato
I never really understood why long distance costs more than... short distance. Or why phone services costs so much at all. As far as I can see, the only costs they have are to pay their employees, and just maintain the system they have working. I mean it's not like it costs any physical labor for an electrical charge to move from point A to point B... it's just maintenance... making sure the phone lines don't all fall down and whatnot.


Isn't it obvious? It's because they want to make a lot of money. Sure, it doesn't cost much to maintain the company. But since it's really an artificially necessary aspect of life today, they can jack up costs and get no complaints.
asdf

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Since: 11-18-05

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Posted on 04-13-06 12:47 AM, in The next person who says "shenanegans" gets pistol whipped! Link
You spelled "shenanigans" wrong. (I'd forward this topic to Danielle, with her firearm fetish and all, but...)
asdf

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Since: 11-18-05

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Posted on 04-13-06 12:49 AM, in Just a quickie... Link
What is love, baby don't hurt me, no more, etc. That and the 1337-5p34k rocks. A+++++++!
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Acmlm's Board - I3 Archive - - Posts by asdf


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