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Acmlm's Board - I3 Archive - - Posts by luigi2024 |
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luigi2024 Newcomer Since: 04-29-06 From: Michigan Center Last post: 6590 days Last view: 6590 days |
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I must be dumber than a bag of rocks, but, in spite of many things that I've done, the attached pic is all that appears in ZSNES.
This is the order I did everything: 1. Use Lunar Magic to save ASM data into unedited SMW ROM and exported GFX. 2. Applied pipes.ips to ROM 3. Placed the two map 16 bin files into the ROM directory, and placed the three GFX bin files in the already-created GFX folder. 4. Went into Lunar Magic (again), went into the 16x16 editor and applied the two bin files by pressing F3 onto page 0x4. 4. Pressed F9 it insert the map16 into the ROM 5. Inserted the GFX into the ROM 6. Opened both the ROM and pipes.bin using XVI32 (a Hex editor) 7. Copied the entire contents of pipes.bin onto location $98200 of the ROM 8. Saved the ROM 9. Did the following edits. I overwrote the previous entries at these addresses. At x37890:EA EA EA EA 22 40 80 13 At x378A0:EA EA EA EA 22 80 80 13 At x378B0:EA EA EA EA 22 C0 80 13 10. Saved the ROM one last time. 11. Tested ROM in ZSNES. These are my questions: 1) I overwrote the entries. Was I supposed to insert them (so that the previous entries are shifted over, instead of being erased and overwritten) instead? 2) Was I supposed to do any additional steps, such as to clear the Checksum test run by ZSNES, or anything else? 3) Did I omit any other steps, add in too many unnecessary steps, or do something completely wrong (given that I actually did the steps correctly)? and finally 4) Could anyone release an ips file that changes an unmodified SMW ROM so that it has the encoding already installed, instead of it having to be manually entered through a HEX editor? |
Acmlm's Board - I3 Archive - - Posts by luigi2024 |