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04-23-23 08:31 PM
Acmlm's Board - I3 Archive - - Posts by cpubasic13
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cpubasic13
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Since: 11-17-05
From: Citra, Fl.

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Posted on 12-10-05 01:17 AM, in Hardest/Easiest bosses you've ever fought? Link
Hardest: Kurt Zisa from Kingdom Hearts. This guy makes Sephiroth look like a pansy! Wait... he is a pansy... hehehe... seriously. Kurt first off disables all magic skills. Then he reenables magic only to become invurnerable to physical attacks, and then his sword skills the second time around are practically impossible to dodge. When you have your magic blocked during that time, it is hard to cure. Took me about ten to twenty times to beat him, yet he is so awesome.

Easiest: Lots of bosses can qualify here, mainly since the first boss is usually the easiest in all games. However, I'll stick with Bowser in Super Mario Bros. You don't even have to touch him. Just run, jump, and hope you made it over him. Boss ends in a matter of seconds... for all the worlds...
cpubasic13
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Since: 11-17-05
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Posted on 12-11-05 05:04 PM, in The ExGFX Workshop Link
Windows Classic? Alright! That would be an excellent tileset. A background to go with it?

If there is no background, I could try making one...

EDIT: Forgot to add something...

A little more of an update...


(edited by cpubasic13 on 12-11-05 04:12 PM)
cpubasic13
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Since: 11-17-05
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Posted on 12-12-05 10:45 PM, in The ExGFX Workshop Link
Originally posted by Techokami
The background will come with the foreground (foreground is windows, background is icons/desktop)


Genius. Just genius. Hehehe...

Forte.EXE: I just got an idea for a palette change for it. Make it a bit purple for a night scene. That would be awesome! However, that will be a side palette for it. I might add in three palettes for that one tileset...
cpubasic13
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Since: 11-17-05
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Posted on 12-12-05 11:35 PM, in User bars? Link


Hope that was what you are looking for. I got lazy with the text, so I used Small Font and put a line stroke on it. Saved me some time.

Twinkle Star is creeping me out. It just keeps staring with that... horrible but happy grin... gah!
cpubasic13
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Since: 11-17-05
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Posted on 12-12-05 11:56 PM, in User bars? Link
...always the text with me...

Reload the picture to see the text moved a bit. Better or worse?

cpubasic13
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Since: 11-17-05
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Posted on 12-13-05 09:42 PM, in The ExGFX Workshop Link
Originally posted by BlueCar
Someone host the prog for me, when I go to the site the link to download it doesn't show up.


Originally posted by Coby
The workshop is temporary unavailable, story in a nutshell: I couldn't upload the update because of some error ("Disc is full." ), so I deleted the old functions.php and tried uploading the new one. Well. Tough luck, doesn't work.
Anyway, I've already freed some webspace and I can still not upload it, but it shouldn't be a big problem. So err, stay tuned.


When will it be back? I want to get some of the tilesets to make a hack...


(edited by cpubasic13 on 12-13-05 08:43 PM)
cpubasic13
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Since: 11-17-05
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Posted on 12-13-05 10:09 PM, in Coming soon... Link
Wow... all I know is that I need to get into GBA hacking a bit more. I just want to learn how to edit some more things in AW2 and then...

Ummm... I might just see about getting into Pokemon Ruby/Sapphire hacking just for the music editing.

Uhhh... maybe not just for the music, but hey, music editing sounds super awesome. Can't wait for this utility. I'm a gonna have fun!
cpubasic13
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Since: 11-17-05
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Posted on 12-13-05 10:28 PM, in Mario Party Gamecube a Good Gift? Link
Ummm... as long as it is multiplayer, then go ahead and get any one of them.

It gets boring playing them single player. Although I did that with MP6, I only did it because I want to unlock stuff for when my friends want to play with me (which they LOVE Mario Party multiplayer).

I tell you, though, Verbal Assault in MP6 is one hilarious game multiplayer. Long game, too, if you are good...
cpubasic13
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Since: 11-17-05
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Posted on 12-13-05 10:46 PM, in Linkemon (working title) Link
Ummm... the only thing "Christmassy" is the map screen. Otherwise, you have a video game version of Pokemon which you can have a Goomba, Tingle, and even a Mario if you are lucky!

If you want it more of a Christmas theme, put in some Christmas Pokemon! COME ON! Sudowoodo + Chritmas Ornaments = Awesomeness on a friggin' rock!
cpubasic13
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Since: 11-17-05
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Posted on 12-13-05 10:54 PM, in - Pokémon Naranja - Link
Hehehe... this is what I need to help me with Spanish class. Yay!

Also looks very nice. Good work.
cpubasic13
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Since: 11-17-05
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Posted on 12-13-05 10:58 PM, in The ExGFX Workshop Link
File > Palettes > Import Level Palette

Yes. It is that simple.
cpubasic13
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Since: 11-17-05
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Posted on 12-13-05 11:38 PM, in Temporal Flux 2.00 Interviews out (program in a few days) Link
Hmmm... very neat. Looks like a very nice editor to use.

I might just have to give it a shot. I need something else to do in my free time since I have plenty of it at home now... minus studying for midterm exams...

Can't wait to try it out.
cpubasic13
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Since: 11-17-05
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Posted on 12-14-05 10:12 PM, in The ExGFX Workshop Link
Alright. Tiny update on the tileset.


Nothing much. Blocks don't have to be so square anymore. Ledges on the brick scenery have been added. I need to put in a shadow for underneath them.


A night castle palette for it. I want to use it as a castle, actually. It would look very nice. I should probably add in some water tiles to make a basement to a castle... hehehe...
cpubasic13
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Since: 11-17-05
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Posted on 12-15-05 01:45 PM, in Mario Kart DS: Alastor owns your soul. [List Updated 02/13] Link
My emblem is of a Black Hole Infantry that is mainly orange...

It can't do the dark colors of the Black Hole, so I made him orange, my favorite color. I also put a little 13 beside his head where there was room, so... might post it later...

I am thinking about changing it though...
cpubasic13
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Since: 11-17-05
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Posted on 12-15-05 09:25 PM, in EEnE Hex Values Link
*sees thread title*
*gleams*
*opens*
*finds no data*

You BASTARD! YOU RUINED MY DREAM! I THOUGHT YOU FOUND THE LEVEL DATA! ARGH! *

Well, all anger aside, that text is not something that I find funny. Not at all. That is not something Double-Dee would say. A simple text edit is not that great... especially just two words.

Anyway, if you want to find the level data, you are better off finding it yourself. Corruption helps wonderously, as well as looking for patterns in the rom. I could find the data, but out of my free whim (and GBA games are a lot bigger in corrupting than NES or SNES for that matter). Asking for someone to find data is kind of frowned upon... but I could look up some... after I get the rom and beat the game on my GBA...

Also, be sure that you can edit the graphics (and sound for that matter) before you rename the characters. Having Eddy be Alex and look like Eddy makes me feel like he is still Eddy. Because he is, but anyway...

*Note: Ed, Edd n Eddy is my favorite show. This was showing how much I like the show. No offence against you... well, some, but all in joking.
cpubasic13
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Since: 11-17-05
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Posted on 12-15-05 11:33 PM, in The ExGFX Workshop Link
Lighter, huh? Hmmmm... that can easily be done!

Better?

Oh wait... uhhh... the platforms could use a little touching up. AND I just thought of adding in torches on the bricks.
Yay!
cpubasic13
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Since: 11-17-05
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Posted on 12-17-05 09:46 PM, in The ExGFX Workshop Link
Originally posted by Bloyburt
When I insert the ExGFX, if I load up the emulator or switch to a different level, the ExGFX Dissapears! Please Help!


When you insert the ExGFX, move something in the level and save, just for a fail-safe. Also, when you import tiles, make absolutley sure that you press F9 to save the tiles. Otherwise, when you move to one level or load it up in the emulator, you will get nothing shown.

Help any?
cpubasic13
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Since: 11-17-05
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Posted on 12-17-05 10:09 PM, in What's your "slow spot" in SMW hacking? Link
Overworld.

It takes me a long time to figure out how I want it all to look. Plus setting up everything takes more time for me than anything...

Graphics take me no time at all. I come up with a set theme, make the graphic bases, then improve upon the set. Takes no time at all.

Levels don't really take that long for me either. I generally have an idea on how the level is going to look like and work on it. If you count testing it, then the time doubles. But not nearly as much time as figuring out what the overworld looks like...

I don't do ASM that much, and when I do, I don't take a lot of time on it. I may do the occasional "Change this to that" thing if I feel it necessary, but very rarely do I do that...

So yeah, the overworld is my slow part. Placing down one small tile after another can get so tedious at times...

Right now, my timekiller is my stupid laptop with a messed up tablet. My arrow moves at random times and can hardly stay still. Plus, random clicks makes my messages sometimes get erased because it highlights and overwrites something with one letter... let it be posts or essays...
cpubasic13
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Since: 11-17-05
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Posted on 12-17-05 11:53 PM, in The ExGFX Workshop Link
JJ: I was wondering about those two tilesets. I still like the lego tileset a lot better than mine. That last tileset looks awesome too! Nice job!

Luigi Fan: The ExGFX for the overworld are pretty much the same as in levels, but you don't have to do the Map16 importing. I don't think you can really import palettes though... unless you get an overworld palette...
cpubasic13
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Since: 11-17-05
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Posted on 12-18-05 12:45 AM, in HOLY SHIT I GOT ACCEPTED Link
Well good for you. Congrats, man. Good luck with it.

*drinks tea, since I'm out of soda and not 21 yet*

Next to NoA? Nice!
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Acmlm's Board - I3 Archive - - Posts by cpubasic13


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