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| Acmlm's Board - I3 Archive - - Posts by Tatrion |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| t54r 39htw34qa th74yt3e5y y43q9wh-hgsdhjhte486549856w987
(I'm a baby, so the only thing I'm able to type are strings of garbage! Endless postcount++!) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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I'm fond of "Get-a-life" myself I let the timer get down to e-150 before I gave up on it
Also, I didn't shoot the puppy. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| No, Heretic2000 is Eyeless. This is someone different entirely.
And welcome. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| I think I used something called fury slash, where Cless rears back and swings his weapon, doing loads of damage. I remember that fight being really easy, so I don't remember what I did...
Just spam fury slash, see how far that gets you. Oh yeah, use flare bottles on Cless. Make Klarth and Arche cast many spells. Have Mint value HP over TP. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Anyone into score-farming for this game? I'd like to get 99M points, just for the heck of it, and I've made two methods that have worked best for me.
1. Do the 1-up trick on the koopa on the stairs at the end of 2-4, except jump off after you get 8000 points, then angle it just right and get another 8000 set.
PROS: * Extremely fast * No need to gather a valuable power-up * Not too repetitive, if you like seeing numbers go up fast CONS: * Easy to mess up (jumping on the shell at the wrong angle will cause it to ricochet back into your face) * Game timer forces you to go through a short section of the level again 2. Clear 8-8 over and over again, making sure to pick up the star for the 8000 point gain, and grabbing the flagpole at x66 or x55 time. PROS: * Easier than method 1, but still tricky to dodge meteors CONS: * Needs a blue shell for maximum point gain, and if you're hit, it's impractical to not restart the level. * Still tricky, but not so much as method 1 * Very repetitive and boring. Method 1 is far better at amassing score quickly, IF you don't mess up. For an example, I did method 1 for about 40-50 minutes and amassed 1 million points in that time, and I was messing up fairly constantly, sometimes not even getting one 8000-set. Method 2 allows for more room of error, but it's not as fast as method 1, as I've stated already. Has actually succeeded in getting 99M yet? And if you have, did you use one of these methods or something completely different? |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| You are one totally badass dude, Davros. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| I fail so hard at tetris attack...
...and bomberman... ...it's not even funny. Why did chess get owned D: |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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I like the music
Oh yeah, the jets are great too. Those guys must love their job. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Originally posted by DarkSlaya XD That's a perfect prank. *steals idea* Now... this has practical applications too. Such as, making it look like you're vomiting You'd have to aim it right, otherwise you could screw up horribly and... ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Man, so many broken quotes
What I meant was Alastor, getting them to eat mentos and coke at the same time. Saying something similar to "Hey, I heard coke and mentos taste really good together", same as DarkSlaya said. Then, when they put the mentos in their mouth and drink the coke, the reaction occurs, and a jet of soda shoots out of their mouth XD |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Lizardking.
( Sorry, I forgot I was in this ) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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I wish I was Bio's friend
No seriously, that is one of the greatest things I've seen come out of a As for the way the overworld itself looks. It's suprisingly not excessively busy-looking, despite the large amount of animation. ++ points there. The small grass animation looks a little off; it flutters, stops in place, then flutters again. It looks quite odd. The Yellow Switch Palace looks like it's about to teeter over the edge into the water. All you'd need to do there is extend the land out a bit more and it would be fine. The bulb-tree's shadow looks... wrong. Either remove it (the shadow) entirely or extend it a bit. There's a gold coin tile sitting near the upper right that seems to serve no purpose. Dunno if Mario goes there after clearing the castle, but there's no path, and it looks out of place. Your OW is fantastic overall. It's mainly nit-picky things that are wrong with it. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| That's easy, just set whatever tile editor you're using to 2BPP instead of 4BPP. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Interesting to say the least... what are your plans for it? Would you want it to be an external application that could control the emulator, or a hack inserted into the ROM itself, making it unuseable to actually play?
I'd give actual coding advice, but eh, see my avatar. I know nothing about any programming language you might use to program a SMW bot. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Ressetti sucks.
They should have never implimented him, and put in "Traveletti" instead, to get in Time Traveler's faces. Especially in AC:WW.
99% of resets are by accident in AC, because there's nothing you'd WANT to reset that can do permanent damage. Bees sting you, you heal. You lose a rare fish, they come back. Miss a UFO, it's by time, you won't see it again anyway. gnreuioaghutiohndh /rant |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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You'd break your game doing that Kyouji
And I've done things similar to that. Checking what's in Nook's/Able's, the bin and the L&F, etc. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| I wonder why everyone thinks the devil cares about the date on the Gregorain calendar :9 It's a human calendar, not a... devil calendar of some sort. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Another late update. I didn't forget you guys
QUESTION SIXTY-FIVE In _______, war was beginning. Finish this quote. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| I must be one of the few peoples who liked the super-long MK64 Rainbow Road. Although those Chomps and Bomb-Ombs... gaerahrthrtjfgf.
But a compilation of all of them might not be very good. They're not very varied; they mostly involve lots of loops and speed ramps. If you played one on one game, you've played them all. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Originally posted by Alastor the StylishOriginally posted by TatrionI... Don't think that's true, considering several people I know have apparently done it quite often. I've never played the game, so I couldn't test. If you're thinking of the same thing I am, you're thinking of the trick where you pull your game out of its socket. I mean, I ruined at least 2 NES games when I was 6 doing that (I owned a top-loading NES, for all of you OMG INCONSISTANCIES people.)
If that's not the thing you're thinking of, please elaborate. |
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| Acmlm's Board - I3 Archive - - Posts by Tatrion |