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04-23-23 09:59 PM
Acmlm's Board - I3 Archive - - Posts by Tatrion
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User Post
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 12:41 AM, in next useless feature: user comments Link
It's still pointless, wheather it's one comment or many. The ideal applications a single comment limit would be like:

"xxx helped me with my SMW overworld"
"yyy is an intelligent debater"
"zzz is a bumbling moron, he needs to learn to read threads"

Things like that; that describe in other people's words what they think a person's strengths and/or weaknesses are.

Multi-comment style (like on the ice board if I recall correctly) would be like this -

yyy - "hey xxx, can u help me with my SMW hack"
xxx - "yeh sure, what is it"

...and so on. Like a miniature thread for things that are too short for a PM and too pointless for a proper thread.

The only practical use I see is the second option, where people basically disscussed personally with the user. Though that really wouldn't be "comments" per se, it would be more of a chat room based around a specific person.

OVERALL, I really don't see what could be done with comments that couldn't be done with a PM. If it exists, fine. If it dies, fine.

EDIT: I started making this post about 20 minutes back or so, so it's outdated. Sorry


(edited by RPG Eater + on 02-18-06 11:42 PM)
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 01:11 AM, in New Super Mario Bros? Link
A SMW style overworld would be the best in my opinion. Not being able to save would just be silly in this day and age...
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 10:48 AM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Originally posted by Skydude
It's rather interesting to watch such a thread develop. I was reading through a few pages and not exactly sure what the point was, only to realize that to some extent there isn't one. Sometimes it takes a little while to get one's bearings, I guess.


I also just realized recently that topicality was thrown out the window in here. It's basically a slow-moving chat room...
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 11:11 AM, in True Color. Link
Originally posted by Ran-chan +
Ookay, from what I know, different colors depends on how the light is bent. If it wasn�t bent, you�d only see it like....well, can someone fill me in here?


Actually, interpretation of colors comes from what materials absorb what wavelengths of light, and which they reflect. The mixture of the color wavelengths that reflect allow you to interpret color.

In fact, we could compare this to standard color mixing in hex numbers - as you know, 000000 comes out to be black, because it mimics the color as it would if it reflected 0 of the light rays and absorbed them all.

as you can see
in this table


FFFFFF, the maximum reflection of all light, produces white.

as you can see
in this table


Obviously, it's not distilled to increments of 256 in real life, but that's the basic idea.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 01:50 PM, in New Super Mario Bros? Link
Originally posted by D3stiny_Sm4sher
I guess Mario World did have more levels than that, didn't it?


You'd be right. I counted, and SMW had 73, give or take one or two. Going by your math, 8x8 = 64 levels in the GBA version of YI.

And I'm not even counting alternate exits in SMW. (Though I am counting the levels that branch off them)
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 02:26 PM, in Super Mario Universe III - The Gates of Chaos (SS) Link
Uh, nice. You and your girlfriend are awesome at overworld design.

Might I suggest adding some "window-dressing" to the kero sewer submap, like sewer pipes, or grilles.

And on the main map; is mario standing on a level tile or not? I can't tell...
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 02:42 PM, in Rabble Rabble Link
The way it is now, it's not really a FAQ since it doesn't have questions, only rules. It's more like a TOS (terms of service).
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 05:25 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Wikipedia knows all.

As for where it originated, maybe you could try following some of the external links on that article.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 08:33 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Uh, in other news, I missed a x-millionth view. AGAIN.

(really just wants to veer the topic away from a flame war ;


(edited by Tatrion on 02-19-06 07:33 PM)
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 09:59 PM, in I'm new to the board and I wanted to post an idea I have for a hack. Link
Hey, you actually followed my link on GameFAQs

As for your idea... I think it has promise. Would M&L actually be able to find their bodys once they beat the game?

Or maybe, for a really crazy but totally plothole-punching idea, their souls could face off against their cursed bodies at one point :O then once they beat their own bodies, they can use them again.

The crazy thing is, a program that lets you replace the Mario GFX was recently made. Maybe you could utilize that.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 10:44 PM, in A layout of my own Link
This is a very simple layout that I made basically because I didn't want to... not have one anymore. Tell me what you think of it; I know it's not the best layout; I definatly don't claim it to be. If it's too cluttered, tell me... I think it might be a bit too cluttered, but I want your opinion.

Also, the background may be a bit weird... tell me if it's working for you or not, and comment on it too.

Don't be afraid to be cruel (not like some wouldn't be anyway), but I want constructive critisicsm, not "YER LAYOUT SUCKS NEVER POST AGAIN".

EDIT: typo fixing
EDIT: lol


(edited by Tatrion on 02-19-06 09:45 PM)
(edited by Tatrion on 02-19-06 10:24 PM)
(edited by Tadpole on 02-19-06 11:09 PM)
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 11:23 PM, in Mario Kart: Acmlm Board Bash Link
This is RPG Eater. I'm now known as Tatrion, so I guess you could just replace the (E) with a (N) or something.

Or better yet, an interrobang. But you don't have to do that
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 11:26 PM, in Not-so-Lost Thread #7, which is still alive even after two hack attacks Link
Nothing beats refresh button bashing Or the keyboard shortcut I forgot. Either one.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 11:32 PM, in A layout of my own Link
Originally posted by asdf
On the serious side of things it's not bad. But it's not that good, either. As you mentioned yourself, it is a little cluttered. Perhaps try using different formatting, rather than just using center the whole way through?


I'll see what I can do. What do you suggest I do?


Originally posted by >8(
Urm, that background meshes together. It doesn't connect in the appealing way.


That was the best screenshot I could get that aligned. I'll see if I can get a better one... or try to fix it myself. Improvements will be made either way.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 11:51 PM, in A layout of my own Link
I cleaned it up a bit... I wanted it to be single table, so I just squished the two advertisements together and moved the stats up, and removed some line breaks.
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 11:54 PM, in I AM NOT AMUSED Link
Oh crap, I smell another fad.

Yet fads are fun...
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-19-06 11:59 PM, in I AM NOT AMUSED Link
Oh crap, I'm a baby frog.


(edited by Tadpole on 02-19-06 11:02 PM)
(edited by Tadpole on 02-19-06 11:02 PM)
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-20-06 12:03 AM, in I AM NOT AMUSED Link
I deleted my layout from my post and the thread is still messed up. So it's not my fault.

EDIT: Nvm I'm safe ; I think...


(edited by Tadpole on 02-19-06 11:04 PM)
(edited by Tadpole on 02-19-06 11:05 PM)
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-20-06 12:11 AM, in I AM NOT AMUSED Link
Asdf, I'm going to stick you in my ear so I can understand any language instantly. Do you mind?
Tatrion
<_<;


 





Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 02-20-06 12:14 AM, in I AM NOT AMUSED Link
Whoa, that was like, doing 50 pushups, then drinking a case of Mountain dew.

I cannot tell which is real.
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Acmlm's Board - I3 Archive - - Posts by Tatrion


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