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| Acmlm's Board - I3 Archive - - Posts by Tatrion |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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So guys, let's all say thanks elementry-school-classroom-wise to Xkeeper (And anyone else who may have helped code attachments, but I only know Xkeeper ) for making these nice attachment things.
Thank youuuuuuuuuuuuuuuu |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Originally posted by Alastor the Stylish Pics?
It's not like I only found star world 2 and not one As well, the wtf ground tile never bothered me. I was still laughing at the Koopas and the power-up graphics
Also attachment test |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Zomg on the charts with 2 points!
...And not in 13th place ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| DID I MISS A FAD?
CRAP ...*plays one of his 256 poke flutes* |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| I believe it's QFT (Quoted for truth). I didn't figure that out until a few minutes ago either.
On-topic, I do agree with everyone else. Make Bowser Jr.'s spikes not as sharp, and the claws less sharp as well. The face is good, but it could use a bit of shading. As for remake levels, don't use them. They have been done 8388607 times ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Of course, now you're compelled to do the brambles song, right? ;;
It's good. It's not ear-splitting like many of the remixes you hear, since it keeps instrumental elements to the original song. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Final, lol.
(not quite ) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| How about this -
Star (3rd tier)- Guaranteed move of 7 spaces. Why 7? It's a lucky number Whatever you'd get for a roll is null.
If you are passed by someone with a star, you're back 2 spaces instead of 3. Lighting (3rd tier)- Instead of simply being knocked back, you next roll value is multiplied by .75. (rounded up). As well, you have the (shrink) status, and being passed by someone without the shrink status will slam you to the side of the track, causing you to move one space back. Bullet Bill (4th tier)- Guaranteed move of 10 spaces. If you pass someone as a bill, they're knocked back 3 spaces. Only move 10 spaces; your roll is null. Also, I've got a new item too. Reflector shield - (3rd tier) When holding this item, being hit by an item will cause it's effect to reflect with the same power back on whoever used it on you. If the reflection was caused by a status item (bill or star), they don't lose the effect, but the number of spaces they get to move with the item is slashed in half. As well, a new rule. Being hit with a bill, or lighting will cause you to drop your least valuable item. They now become either assets or obstacles on the track. As for item values - Banana - 1 x Green shell - 2 x Red shell - 3 x 'shroom - 4 x Boo - 5 * Thwomp - 6 x Spike shell - 7 x Star - 8 x Lightning - 9 * Bullet Bill - 10 x 1-up mushroom - 11 x An X means it is left on the track. Moving past it (not neccesaraly landing on it) will give you it's effect, positive or negative, instantly. A * means it vanishes when it's dropped. It does not appear on the track. (edited by RPG Eater on 02-05-06 10:13 AM) (edited by RPG Eater on 02-05-06 10:18 AM) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Lilac. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Lamps. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| 50 Across is either PLATA or PLATO, which is spanish for silver. It could be either ending though. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Wide picture upload test |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Roll. I need to get closer to KATW for a clear shot ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Lasts?
As in, it lasts for a long time? |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Keep.
Nice banana shot Traps ![]() (edited by RPG Eater on 02-05-06 12:52 PM) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Caper. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Yoshi's so cute
I can't see the overworld sprite very well on the white paths though. The sliding yoshi GFX is a bit messed, but I'm sure you'll fix that. As well, the easiest way to make a ExGFX file is to copy an existing GFX file and go from there. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Cubic? | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Flick. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Aw I just handed Teddy that one ![]() |
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| Acmlm's Board - I3 Archive - - Posts by Tatrion |