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05-27-24 07:21 AM
Acmlm's Board - I3 Archive - - Posts by Tatrion
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User Post
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-03-06 07:47 PM, in Multiplayer Lingo Link
sound
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-03-06 09:27 PM, in Lyle in Cube Sector Link
I wouldn't say that

Also, the HP value for Klobbur is wrong. I can say with confidence that it is 6.

EDIT: And hey.... I don't know if it's coinsidence, but your teleporter color changes are exactly the same as mine, and I posted mine first


(edited by RPG Eater on 02-03-06 08:28 PM)
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-03-06 09:35 PM, in Lyle in Cube Sector Link
In my copy if it, it's definatly 6. I even checked to make sure before I posted that comment.

Maybe you have a later/previous version then mine. Mine is 1.2, I think. Is that what yours is?
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-03-06 09:56 PM, in Lyle in Cube Sector Link
fsdfsdfsdfsf I'll check again... there's no way I miscounted twice

EDIT: I'm beyond a shadow of a doubt that Klobbur has 6 HP in my version. I don't know what version you guys are using.


As for Alastor's mappy... well... The only notable part is that it looks better aesthetically, and it has the secret room. (I forgot to put it on mine I'll give you that. Yours can become the LiCS map of the internet, while mine is reserved for sites with low bandwidth


(edited by RPG Eater on 02-03-06 09:03 PM)
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-03-06 10:35 PM, in Return of the Abbreviation Thread - CIV Link
Cat's interesting Vacation.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-03-06 10:37 PM, in This space grave yard, created by Andross's experiments, is where your father vanished, Fox!! Link
I thought the next time you made an AWESOME BLACK HOLE, you were going to lock normal users out of posting

Not based on any quotes, just an assumption.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-03-06 10:59 PM, in This space grave yard, created by Andross's experiments, is where your father vanished, Fox!! Link
I was told in very clear large letters that this isn't a spam forum (i'll dig up a quote later) So we should just keep quiet and try to avoid the pull of the ABH.

EDIT: Ah, here we are... http://board.acmlm.org/archive//thread.php?id=20344&ppp=20&page=1#340355


(edited by RPG Eater on 02-03-06 10:02 PM)
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 09:52 AM, in testing continues Link
HEY

NO

Don't envoke the wrath of Xkeeper plz
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 09:58 AM, in New layout Link
EDIT: now I see it. I think the gray on the sides is too big. And the text box is too small It only shrinks when you make small posts, never mind.

Also, you head looks like it's being crunched by the top and bottom boders


(edited by RPG Eater on 02-04-06 10:21 AM)
(edited by RPG Eater on 02-04-06 01:35 PM)
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 10:01 AM, in Multiplayer Lingo Link
Kayak.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 10:39 AM, in Sprite paint help Link
A9.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 11:12 AM, in N00bosity Link
The common belief is that the yoshi intros are affected by tilesets. Try changing the tilesets until you find one you want.

Make sure you unchecked that disable thing too.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 11:23 AM, in Multiplayer Lingo Link
Oh heck yes XD Too bad I have zero chance of catching up

Polar.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 01:50 PM, in Multiplayer Lingo Link
Pouch.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 02:34 PM, in The attachments thread Link
So it's too late to suggest anything?

In any case, everything seems to work properly for me.

Another test

Attachments

Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 02:37 PM, in Multiplayer Lingo Link
But once he wins, none of us will be able to get postcount ++ have fun anymore

FOLLY!
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 02:43 PM, in Glyph Phoenix's SMW Artifacts Link
If you could apply gold rush to only be in effect in certain levels, you could make a level like the Doomsday Zone in sonic 3 As soon as your invulnerability runs out, you're dead.

And lol @ Bowser Inky XD
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 07:32 PM, in Nes SMB or Snes SMB? Link
Originally posted by Cheveyo Chowilawu

I don't know about you, but I'm not one to praise a game because of its glitches. =/


Quoted for truth. Exploitable or not, glitches always are angrifying to me, considering they usually occur at the worse possible moment in the worse possible way.

Not to mention, in this case, the superficial differences do matter, considering the two objects being compared are the exactly the same gameplay wise, level design wise, and plot wise.
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 07:38 PM, in Mario's Return demo 1 Link
I'm assuming the paths don't work lined up like that

As for all the path splitting... there doesn't appear to be any real incentive to follow the secret path rather then the normal path (assuming the upper path is the secret path), since the switch palace is on the regular path. Of course I could be backwards.

As well, I never liked worlds that had two alternate paths to the same destination. Seems mostly a waste of Overworld starter levels to me
Tatrion
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Since: 11-17-05

Last post: 6308 days
Last view: 6307 days
Posted on 02-04-06 07:42 PM, in Have you ever been banned from something for Link
I have, suprisingly, never been banned from anything. Maybe being ignored most of the time is a good thing.

I've received moderations, sure, but they were mostly off-topic qurribllibll on GameFAQs and forgetting to cover spoilers, or minor trolling. I've never received an offensive moderation or something serious. (To clarify, I didn't suicide my account )
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Acmlm's Board - I3 Archive - - Posts by Tatrion


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