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| Acmlm's Board - I3 Archive - - Posts by Tatrion |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Well, once I maxed out Valsu to level 80 and utterly slaughtered... everything for the rest of the game plus I had a level-glitched Lux who was one level above the maximum So I had a pretty easy time.
You might not want to do that though. Who are the character(s) you're using? That's a important factor. (edited by RPG Eater on 01-16-06 10:28 AM) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| I'll go with the popular vote and go SNES. It had the funnest games; and the control scheme had enough buttons to do 95% of tasks without weird button combinations while not having 869376357 extra buttons that sometimes aren't even used in every game.
Also, the graphics were probably the peak of 2D. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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What are they saying? I can't read any Eastern languages ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| That cat didn't look real to me. If it was real, one eye would probably be partially developed with the other eye, and it probably wouldn't cause the cat to die.
This is totally unrealistic; the eye is centered and HUGE. It's gotta be fake :\ |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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You can try contacting him on his site, but... good luck ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| For Collosus Bill, maybe you could make a layer 2 auto-scrolling level where Mario has to run away from Collosus, dodging various obstacles. Put Collosus on layer 2, and the level on layer 1. (edited by RPG Eater on 01-16-06 01:48 PM) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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I have to agree with Taryn; I never liked Mario Party in the first place, and now it's on a bullet train downhill ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| So if I follow you correctly, you should go from
Goldeneye 007 to NASA NASA to Australian Capital Territory Australian Capital Territory to Sydney Sydney to Sydney Opera House |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Grag, I was trying to get it too. Oh well, I still got, uh, view 1,500,000 ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| I'm making an elevator-type level for my hack, and I want it to go slowly downward. However, the normal auto-scroll sprite command doesn't seem to work in vertical levels.
I've tried using layer 2 sinks (Layer two turned into garbage and I fell to my death), and Layer 2 falls (It fell much too quickly). I also need the level to not scroll horizontally (I tried using sideways short, but that caused layer 2 to rock back and forth). Basically, I want it to be like the elevator level in SMWR 2 (Yeah, I'm taking the idea I'll give credit).
How do I do it? |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Well that didn't work like I hoped it would.
Unban, for great justice ![]() (edited by RPG Eater on 01-16-06 07:58 PM) |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Are you talking about this thing?
It seemed like an intriguing device when I was ten or so. I've never actually used it before. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Originally posted by Alastor the Stylish We did Kyouji. I still think it's fake, regardless. The "deformities" look too perfect; and since when is photo editor Tom Stathis the be-all end-all confirmer of this? If there are multiple photos, where are they? I want to see them. Not to mention an official news appearance, not some stupid AOL News thing. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| All right, I'll run a google search on holoprosencephaly...
. . . . Well it seems you're right. This article explains holoprosencephaly quite well. Basically it's when your eyes fail to divide in two. The deformities caused by this usually kill the fetus, but when the case is less severe, they can live a few days after birth. Quite weird, seeing it appear in a cat though. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| This thread is about the Acmlm Championship Series. Basically people post; and the top ten posters are given points according to the number of posts they made. At the end of the month, the person with the most points wins glory. It's just a fun thing. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| Unfit. | |||
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| THE DATA htrJTr ITS fdsfsdfdsfsdfsdfsdfs
I think the newer is better then the older. The text at least makes coherant sense in the older, but the plot of the newer version is deep. |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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Any luck finding Big Boo Boss's HP yet guys? ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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| So YOU stole my super suit! :O
Uh, I mean, welcome. I'm sure I confused you with something else ![]() |
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Tatrion <_<; Since: 11-17-05 Last post: 5909 days Last view: 5907 days |
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90% of YTMNDs have stolen stuff in them though ![]() |
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| Acmlm's Board - I3 Archive - - Posts by Tatrion |