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04-23-23 09:58 PM
Acmlm's Board - I3 Archive - - Posts by Tatrion
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User Post
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-04-06 12:14 PM, in New Screenshots of Mario's Awakening Link
Heh... This looks quite nice. Let me see... The title screen is very plain. You could spruce it up a bit by creating a logo (Like the one in my signature, except with less suck).

The overworld looks VERY good. My only complaint is the lack of anything newly drawn, but it's still really nice looking.

Lava castle... you used my idea (of course, I was going to use sludge, not lava...)
Of course, since it's my idea, I think it's brilliant

The on/off block area looks really difficult. I could see many failed attempts already... maybe you should lower the level of the blocks 1 or 2 tiles so you have some room to jump and/or breathe.

Dark dungeons looks nigh impossible to navigate You might want to make it at least a little bit lighter...

Black hole idea is spiffy. Though technically, a black hole would absorb even light, making everything around it pitch black, but this is Mario, not physics class

Spike fort looks stupidly hard. One suggestion I may give is to avoid blind traps at all costs, such as that screenshot with the red switch blocks and many falling spikes. It seems like as soon as you get up there, Mario has to dodge, either by falling right and restarting to god-knows-where, or the U-jump you'd have to do, which most people not cheating won't have the reaction time to keep up with.

For the invulnerable spike area, might I reccommend the player putting a star in their reserve, and having to use it instead of finding another star within the maze? Keeps them on their toes...

If it involves a glitch to get that key, that's a big no-no. You shouldn't ever have to use a glitch to get anywhere in a game. If it's not a glitch, of course, carry on

And heh, more physics-defying black holes

Your ice cave screenshot looks nice as well. I don't have anything especially good/bad to say, however.

Overall, I would play this. Please, keep up the nice work so far.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-04-06 08:50 PM, in A Celebration of Many Things Link
Banning more firetards is a good start.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-04-06 11:28 PM, in A Celebration of Many Things Link
You guys were really asking for a dose of my art.

Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-05-06 01:21 PM, in Link
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-05-06 08:50 PM, in Guys. I'm pregnant. It's Kyouji's Link
Originally posted by King Kattwah
Anyways, more stuff happens, I meet people, and later, Im PROMOTED TO FULL MOD YAY. (After a very long story.) Needless to say I used the power for good not evil (well... maybe just a LITTLE evil ).




That mad face is a link. Click it.

Oh yeah, happy anniversary, jerk


(edited by Tatrion on 11-05-06 07:51 PM)
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-05-06 10:13 PM, in Introduce yourself here! Link
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-05-06 11:59 PM, in testing on the internet Link
Don't mind me, I just want to see tunabot's green text. (again)

It's for the wiki.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-06-06 05:21 PM, in Worst SNES music tracks Link
A lot of the dungeon musics of Breath of Fire get on my nerves really fast. All three overworld musics and the first regular battle music are quite good (only saying that so it doesn't sound like I'm dissing ALL of the music).

Uhh... Bubsy II. While the first one kicks ass, this one sucks ass. Almost every music piece in this game is absolutely awful to me. (I won't even go onto the physics and hufguhdsguhgsdfuhdfiu)

Lastly, the opening theme of Tetris Attack really makes me want to mash start as fast as possible. I find it irritatingly high-pitched, and it's comparable to my hate for the opening theme of Yoshi's Story, to a lesser degree.

If anything else strikes my memory, I'll edit this post or post again.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-06-06 06:03 PM, in Super Baldy Kart: Mushroom Cup Demo (inc. AI Guide) Link
You can skip major parts of tracks 3 and 4 with the feather. Intentional or not? Also, the "Fuck U" in the background is stupid. Who wants to play a game that makes gibes at you in the title screen? :/

Baldy is drawn well. I found it amusing to see a DK/Baldy fusion at the end, though. If this weren't a serious hack, I'd say leave it like that.

Overall, good. Unlike Icegoom, I think the mushroom tracks are easy, but I've been playing SMK a lot recently. Maybe make a few less death traps that require Lakitu to replace you.

(I also ponder with icegoom- what are those white puddles? And why do monty-mole pipes pop out of them?)
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-08-06 08:34 PM, in Link
What, are you talking about the topic redirecting to Tarale's topic? I didn't do that, heh.

EDIT: Doesn't seem to do it anymore, anyway.


(edited by Tatrion on 11-08-06 07:34 PM)
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-10-06 06:21 PM, in NO VOMITTING IN THIS THREAD Link
 
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-11-06 01:47 AM, in Pirates vs Ninjas Link
Pirates have loud freaking cannons that would wake up the dead.

Ninjas will slit your throat before you even know they're there.

The obvious choice is ninjas.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-11-06 09:53 PM, in 1K? Link
Hmm, that was unexpected. I would have said you only had 600 or so posts if I had been asked.



I would have said something about how your activity spiked recently (which I thought it did as well), but that hasn't happened either.

I can't think of any more... cross-references... that I can run on you. Heh. Happy 1000 posts day.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-12-06 11:54 AM, in PS3 launch in Japan causes riot Link
Line dummies, huh. I have to say I agree with the guy who wrote the article; if you're poor, getting paid ~200$ to stand in line is a great deal. But it's quite a nefarious practice to buy as many PS3s as you can just to resell at two or three times the SRV.

I highly doubt the Wii launch will go any better unless Nintendo goes to specific lengths to quell people who would repeat this.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-12-06 09:57 PM, in I quit. Link
I don't even know what he's quitting.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-12-06 10:00 PM, in I quit. Link
Mushdoom-

[19:06] *** Kailieann sets mode -b on *!*@CPE0013104bc924-CM013469900085.cpe.net.cable.rogers.com
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-13-06 08:37 PM, in curse you Xk! Link
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-14-06 06:18 PM, in I am watching one of the most win things ever. Link
I'll take a stab it's one of three things.

1. You need a </table> at the end of your footer.
2. You left out one quote and put in the other when you defined an attribute in an HTML tag somewhere.
3. You left out a </div>.
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-14-06 06:26 PM, in IRC Quotes from Nowhere by Nobody Link
[16:21] *** MeanScottishGuy has joined #rohmacking
[16:21] < MeanScottishGuy > If you don't eat your beets, you cannot have any pudding! How can you have any pudding if you don't your meat?!
[16:21] < Glyph > Yeah
[16:21] *** MeanScottishGuy has left #rohmacking
[16:21] < Tatrion > what the hell
[16:21] < ||bass > hold on
[16:21] < Glyph > Someone should title that
[16:21] < quaker3332 > I haven't beaten the entire CT, but I never listen past what I haven't done yet.
[16:21] *** Apophis has joined #rohmacking
[16:21] < Apophis > lol
[16:21] < Glyph > Just because it's so stupid
[16:22] *** ||bass sets mode +b on *!*@wm169-154.unwired-upperclass.wm.edu
Tatrion
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Since: 11-17-05

Last post: 5909 days
Last view: 5907 days
Posted on 11-16-06 05:28 PM, in So, what's exactly the point of this... Link
http://acmlm.org/xkeeper/wiki/index.php/Lost_Threads

That should give you the basic idea.
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Acmlm's Board - I3 Archive - - Posts by Tatrion


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