(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
05-11-24 08:59 PM
Acmlm's Board - I3 Archive - - Posts by 1184
User Post
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 03-30-06 10:09 PM, in Super Mario Bros 3 data Link
I need alot of Super Mario Bros 3 data. Like this for example:
What item is in the Treasure Chest on each level. Where can I find some of that data? Better yet all of those hex datas?
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 03-31-06 06:09 PM, in Looking for a girlfriend Link
Guys, I'm not working on my game today........I'm depressed and crushed.........I need a girlfriend.............Guys can post sympathetic suggestions..........Girls can do the same...........I won't be working on my ROM hacks today..............But if I can get over this tomorrow then I can get back to working on them...........
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 03-31-06 08:36 PM, in Looking for a girlfriend Link
You guys don't remember me that was known as Waluigi_Fan? Ah well nevermind.
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 03-31-06 08:47 PM, in Super Mario Bros 3 Level Discombobulator Link
How do I use that level editor? I want to edit all the levels of Super Mario Bros 3 but how do I switch Map Screens?
And the levels too?


(edited by Luigi_Fan_9999 on 03-31-06 06:48 PM)
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 03-31-06 09:03 PM, in Super Mario Bros 3 Level Discombobulator Link
Well because of that annoying error. So how do I use it?
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 04-04-06 07:33 PM, in Super Mario Bros 3 data Link
Yes it does. Thanks, I already have the data saved in My Documents. Now not to be off-topic or anything but I also need SMB1 data, SMB2 (J) data, and the American SMB2 data to make level editors for them.


(edited by Luigi_Fan_9999 on 04-04-06 06:34 PM)
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 04-05-06 11:51 AM, in ASM hacking with FCEUXDSP Link
Hi, I'm sort of new at this but I have a question. From what I've heard you can actually put new stuff in old NES games using the Emulator I just downloaded. So I got a question or two:
Is it possible for me to put in World 9: Moon Land's map and its levels in a Super Mario Bros 3 ROM? If so then I can put Master Hand, Crazy Hand, and Dark Mind (A.K.A. Dr. Topper the green Hammer brother from Super Mario RPG) in those levels?
One more question:
Can I put myself on the Pterodactyl's back in Big Nose the Caveman?
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 04-05-06 07:06 PM, in Super Mario Bros 4: Bowser's Revenge (Coming Soon) Link
Thanks to alot of you guys, I'm ready to do some ASM hacks. First I'm making a copy of the Mario3 ROM I'm editing for experimental purposes. I'm going to get a good amount of data I can get. So if you guys are interested, I need some ideas on what the levels should have that's not in the original game.


(edited by Luigi_Fan_9999 on 04-05-06 06:07 PM)
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 04-07-06 03:37 PM, in Super Mario Bros 4: Bowser's Revenge (Coming Soon) Link
Ok I will but first I need help. I made the Dungeon of World 1 exactly like SMB 1's World 2-4, (Well, almost.) How do I change the Hammer Bros music in it to where it'll have the castle music from SMB 1?
1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 04-08-06 06:44 PM, in Super Mario Bros 4: Bowser's Revenge (Coming Soon) Link
Here is one screenshot of my hack.
So can you help me get the SMB1 castle music implemented in the dungeon levels? How do you do it?

Attachments

1184

Micro-Goomba


 





Since: 03-30-06

Last post: 6607 days
Last view: 6607 days
Posted on 04-08-06 11:16 PM, in Super Mario Bros 4: Bowser's Revenge (Coming Soon) Link
What do I have to do to implement these things into my game?
Poison Mushroom
Master Hand
Crazy Hand
Dark Mind
Do I have to make them as chr files and look at their codes or what?
Acmlm's Board - I3 Archive - - Posts by 1184


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.013 seconds; used 377.34 kB (max 464.16 kB)