(Link to AcmlmWiki) Offline: thank ||bass
Register | Login
Views: 13,040,846
Main | Memberlist | Active users | Calendar | Chat | Online users
Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album
04-23-23 07:09 PM
Acmlm's Board - I3 Archive - - Posts by Sukasa
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
User Post
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-02-06 06:02 PM, in BlockTool Omega UI overview + demo Link
Thanks, here's the demo.

Attachments

blocks.rar (15614b) - views: 107
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-02-06 06:13 PM, in YOU'RE THE MAN NOW DOG.COM Link
starcraft Vs. South Park pretty funny.

Edit: This is what will happen to you if you break the law.

Eric Bauman's favorite Phrase (god is he a loser)


(edited by Sukasa + on 09-03-06 02:05 AM)
(edited by Sukasa + on 09-03-06 01:24 PM)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-02-06 06:21 PM, in BlockTool Omega UI overview + demo Link
That was mostly me goofing off whilst debugging the save/load routines.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-02-06 06:52 PM, in BlockTool Omega UI overview + demo Link
I do intend to add spport for that patch... And I'll maybe add an option for which view you like, or maybe change to the old-styled way of doing things.

And yes, no mroe slowmo.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-02-06 10:10 PM, in BlockTool Omega UI overview + demo Link
*Notes to self to set CancelError propety to true

Thanks for that bit of info, HH. The erason BTO will need an istaller is actually those filenames- since the built-in blocks would come in a /blocks directory in the BTO folder, the block database needs to be configured to account for differing installation paths. As an addon to my reply to Smallhacker's post, I only put in the offsets listed in blocktool. To add the other ones is a simple matter of adding hte entry in the pull-down box, as the data there is already stored (albeit as a null entry), which means that version of BTO to add new block offsets will work with older versions of blocktool's blockd database.

Also: Block list data will be saved alightly in the near future with the block list for ROMs, meaning that if you add a block, then change the database, BTO will let you know (provided the changes took place within the blocks known to be there when you last saved). I didn't explain it well, but it'll work. so, add a block, it won't matter. remove one, and you'll be warned of the database changes.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 12:26 AM, in Kirby vs. Shy-Guy Link
That expression Pwns. Seriously Peardian, good job!
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 12:36 AM, in MelGaiGar FINAL (Chapter 2: The Mystery of the Q-Parts) Link
As the dust settled, a rather happy-looking Snipes was still hovering in the air, albeit farther back and closing in on the remains of what apparently was Dr. Gauss and his robot. Smiling, Snipes shook off a good layer of small debris that had accumulated on him in the blast and looked for Smithy and the JDavis Robo. Upon finding them, Snipes commented on the last combined attack.

"That was fun."
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 01:14 AM, in MelGaiGar FINAL (Chapter 2: The Mystery of the Q-Parts) Link
Snipes grinned even bigger.

"A blast of antimatter from my pistol, an energy blast of some sort from our large robotic friend - sorry, I don't yet know your name - and a very nasty-looking attack from the guy holding you."
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 01:16 AM, in BlockTool Omega UI overview + demo Link
You don't need to do that

This version of blocktool saves your files to the same directory as the hack itself.

the blocks.bdb or whatever is the block database itself, you don't really want to mess with that. The block list itself is saved with your hack, e.g. opening and saivng the ROM mario.smc makes a mario.bdt file in the same directory.

that's the list file there.

EDIT: (*)_(*) Gah, forgot to ask: How would you rate the UI overall, and what do you like/dislike about it, if oyu haven't already mentioned it? Also, what are your specific opinions on the way the blocks are listed out?


(edited by Sukasa + on 09-03-06 12:17 AM)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 02:30 AM, in Some Art work of Mine Link
The granny and the street are the best.

At first I thought you were lying and had simply taken a photograph, the granny picture looks that real

Seriously.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 11:32 AM, in BlockTool Omega UI overview + demo Link
I need to actually add another byte to the formet, one for 'EOF'...

Anyways, I can add a search function, just look for text strings in the title and descriptions, non-case-sensitive.. For the bocks to caontain unassembled code... That is a good idea I'd like to pursue, but for now I think that using just .bin files will make the program less complicated at first. Unfortuneately, I *don't* know how to call other progrms from within VB6 yet, so that's my bggest problem.

And as for reloc offsets, I've had two ideas... one, adding a dialog to the block database with this format:

offset, reloc_to,offset, reloc_to... and so on, where you put in the offset in the .bin file, and then the offset it is meant to point to in said file.

The other way I thought of doign it was automatic- when insertig the block, 'emulate' it enough to find any JMP isntructions and repoint them as neccessary. This option would be a little harder, due to byte orders.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 11:37 AM, in MelGaiGar FINAL (Chapter 2: The Mystery of the Q-Parts) Link
Still floating, Snipes recalled some of what he'd learned about Tokyo-3, Including the bit about the main buildings.

"Whenever you're ready." Not even landing, Snipes flew towards the ring and grabbed on. "So, may I ask who that was anyways, and what was actually going on? All I know is that I show up and it's the police versus one big robot. anyways, good to meet you. I'm Snipes."
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 12:55 PM, in BlockTool Omega UI overview + demo Link
I like that. Can I use it?

And yeah: for anyone who is interested in the format:

All the data is entered/stored as strings in blocktool, and saved as that too. for the file, all that is done is the various strings are entered, with the byte $02 separating strings of the same block's entry, and $01 spearates the complete block entries.

Or were those two bytes the other way 'round? Gah, I forget already Anyways, byte $03 (not yet coded in) denotes the end of the valid data. anythign after that is garbage data left over from when the database was a larger filesize, and then a block was say, edited or deleted.

And yeah, where can I get the patch for the two other block offsets? I'll distribute that as well with BTO, so people can patch their ROMS for the two new effects (until I find out what to write in so I don't need the patch anymore)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 02:27 PM, in BlockTool Omega UI overview + demo Link
I don't need to, it's easily read. I meant that at that point in time, I couldn't recall the byte settings, and the code itself is on my other computer, so I can't just look at it and tell you in three seconds. That, and that computer is off right now.

5 minute boot FTL.

Oh, and I only comment my code when it's 6816 ASM, or really complicated VB6.

Or whn my teacher goes nuts because he can't read VB the way I do (he HAS to have comments or he can't read the code )

EDIT: Fiddled around, finish the installer and updated the .bdb file format to include the "EOF" marker, "Chr$(3)". Anyways, the installer seems quite good to me, it lets you choose where tou install BTO, lets you make a new folder to put it in, then installs BTO and configures the .bdb database file to reflect where you installed BTO to, and also makes a desktop shortcut for you if you so wish. (Yay!) One thing I woudl like to request now is the actual blocks though. Since all the blocks will have to be re-written slightly because they have to end in a JSL instead of a JSR, and I am too busy writing out the rest of blocktool Omega to get to re-writing the blocks themselves

Left to do (right now):
  • Search function

  • 65816 ASM

  • VB6 code to insert 65816 ASM

  • A way to fill the data table in the ROM with garbage in usused slots to prefvent LM from overwriting the table

  • 'delete block' button's funcitonality


EDIT2: Here is a link to the latest demo version of Blocktool Omega, with installer. Just run setup.exe to see how it works. you'll notice that the block database is also changed to reflect the install path of BTO ^^
BTOInst.rar


(edited by Sukasa + on 09-03-06 08:27 PM)
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 02:29 PM, in Mario Chronicles 2 Link
THAT looks great!

Lessee... LINEAR health bar... Plus Yoshi Health bar?! Please tell me that disappears when you're not on yoshi, that woudl be teh .

Oh, and your selecty item system kicks ass. no way around that.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 03:57 PM, in Mario Chronicles 2 Link
Missed that.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 06:39 PM, in So You Wanna Learn ASM [ASM howto] Link
I must have been moved there by accident, because it IS an SMW hacking thread. BBGen,txt mentioned there is still hosted by me too, I never took it down.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 07:02 PM, in ExGfx question Link
You have to import the MAP16 files with the MAP16 editor... read through the help file on that subject.
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 07:06 PM, in General Project Screenshot Thread Link
Originally posted by A#B-89
Hmm.
Should I make a Hack for Super Smash Bros?



Neat, but isn't that just vanilla SSB with a gameshark code on? I read about that code, but I can't remember it...
Sukasa

Birdo
Not quite as active as before.
Xkeeper supporter
Xk > ||bass
I IP Banned myself! Twice!








Since: 11-17-05
From: Somewhere over there

Last post: 5908 days
Last view: 5907 days
Posted on 09-03-06 07:08 PM, in Dungeon Escape Link
Using the power of his magical knife, Sukasa attempt to pin the chain to the ceiling right near the door. He hopes the knife doesn't come back like it did before and let the chain fall on his head.

Sukasa: "If anyone can get through that door, it's me. What with my 1337 lock-picking skillz and all. As for the bars, I'm working on that."
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
Acmlm's Board - I3 Archive - - Posts by Sukasa


ABII

Acmlmboard 1.92.999, 9/17/2006
©2000-2006 Acmlm, Emuz, Blades, Xkeeper

Page rendered in 0.046 seconds; used 453.34 kB (max 586.38 kB)