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| Acmlm's Board - I3 Archive - - Posts by Sukasa |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yeah, it's been there for a while. Usually I just overwrite it when I don't need it. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| 15. I like being this age, it's kinda the best age yet.
Life's good. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| MMX. The first MM game I ever played, and it took me years to get past Rangda Bangda, then another few years to beat Sigma and then Velguarder. MMZ3 is also good, but I didn't vote for it. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Easiest: Final boss from Sigma Star Saga. That guys can't even lay a finger on me, and he's so fricken' slow!
Hardest: Final Boss, MMX2. Only a PAR code kept me alive with him. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| That was my first time with a webcam. Mostly, I just use whatever pieces I can find, but trust me- it looks better in real life. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yeah, it took a while.
The biggest problem was a small structural spot where I missed a small plate, and pressed it together, which made it weak. after I fixed that, it worked beautifully. BTW, it's essentially a big spaceship with bigger guns- 20 in all. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| I'm not joking. I never close TD's, TR's, and IMG tags. I've never had problems when I don't... so, yeah. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| COTMK 1
Author: Sukasa Status: Incomplete - Demo available Description: The beginning of a new saga in the Mario universe. Length: Not yet counted - too many to easily count! Custom Features:Original/ripped GFX, custom ASM hacks, new blocks, etc... Credits sequences: 2 different sequences Difficulty: Progressive - Starts easy, ends hard. Locked: Demo- no. Full version- Custom locking FAQ: Unneccesary. Rating: Got a fairly good response |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| You'll need to copy over the palettes from the FG into an unused level, then when you've imported the OceanBG palette, overwrite the FG palette with your custom palette. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| EDIT: Try putting htis code into your layout, Riku.
Header: < Signature: < Oh, and make sure that when you copy the code, there are no line breaks in the header or signature. That's what causes the big spaces above and below your post. It should come out somehting like this:
(edited by Sukasa on 12-19-05 01:50 PM) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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You're welcome ![]() |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| You'd have to have a custom block which checks to see if it was hit by a shell (there is some RAM address or another which would tell you... I'll look it up sometie for yo), and if it's a shell sprite, then it acts like another block which blows up, AND ends the level via a goal.
To do that, have the MAP16++ block act like the goal block,so that both blocks will be triggered at the same time. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Try this:
a = INT(rand() * 10) That should help- it multiplies the output of rand() by 10, and then it rounds it off to the nearest whole number. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| You didn't add me to HTML.
That's one of my best languages. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Which router do you use?
I might be able to help if I know which one it is. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Hey, since I've got this one done, any ideas for something new I could make?
I finally reinstalled my USB tower, so I can program my RCX and make LEGO robots again, so any suggestions? |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Cruel Justice, to test that thing out for strength, i hit it with a golf club. The result: It survived happily.
I've since taken it apart though, because I'm building a robot with treads and rack-and-pinion steering (well, not really- i've finished building it, and I'm just programming it). |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| The strech is my fault, because I didn't put any line breaks into the code I had there for riku to copy, so it would be easier for him. sorry. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Probably someone who meant to click yes, but missed- I do that sometimes. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| NES: Super Mario Bros., Super Mario Bros. 3, Duck Hunt
SNES: Super Mario World, Super Mario Kart, Simcity, Mega Man X, Scooby-doo (broken) N64: Super Mario 64, Bomberman 64: The Second Attack!, Mega Man 64, Super Smash Bros. 64, Harvest Moon 64, Star Wars: Battle for Naboo, Star Wars: Episode 1 racer, Paper Mario, Gameshark v. 3.30 GCN: Timesplitters 2, Timesplitters: Future Perfect, MK D (stolen), Mario Party 4, Super Mario Sunshine, Sonic Mega Collection (I'm getting Sonic adventure DX soon!), NFSU 2, LoZ collectors disc, Animal Crosing, Harvest Moon: Another Wonderful Life (My sister's), Pokemon Colloseum (my sister's), Pokemon Channel (my sister's). |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 |
| Acmlm's Board - I3 Archive - - Posts by Sukasa |