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| Acmlm's Board - I3 Archive - - Posts by Sukasa |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Well whaddaya know. Thanks
I'll have a look through that doc. EDIT: ZOMG you found most everything I need to start tracing! !
Now, I just need to get some stuff of mine working again, and I can try and undertstand how the 3D data is stored and used (compression, and then how each vertice is stored / used) (edited by Sukasa + on 02-10-06 10:45 PM) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Neat. ASAP, I'm going to GSD this game and find out how the sound works, on the 65c816's side.
Also, for some of the ASM bits where the track number is loaded, some things I thought of that weren't listed are...
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yeah, I use about 21 blocks, and the code for it (the part of blocktool that loops, not counting the rest of blocktool) would fill about 4 pages of paper, if I were to print it.
Yeah. Huge. Now, you have about 1 page of actual code in my blocktool version to execute, regardless of the number of blocks you have. so, unless you use only 1 or 2 blocks, blocktool W is the way to go. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| I don't have that packet thing.
Well, I have $7 in my bank account, and with $15 left for the second Februrary issue of sonic the Hedgehog, yeah, I guess I'll get this next chance I get. EDIT: Looks pretty good. I'll get these. VHS, so I can watch them downstairs, but the only problem is, they're eps 1 and 4, so I miss a good bunch of the main story. Ah well, I'm sure bittorrent might have something, unless I can find the other episodes hidden in that stack somewhere ![]() (edited by Sukasa + on 02-11-06 01:00 AM) (edited by Sukasa + on 02-11-06 01:01 AM) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Cool. Well, it's meant to be available to whoever wants it. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| ...Plus, with LM I got into SMW hacking, and learned everything I know about it because I donated the time to LM that I needed to generate the interest.
Now, I'm working with SNES graphics, and I'm making new ASM and everything for the game, all because of the ease of use LM featured. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Awesome.
I just compared that track to my game after beating master class, they match - well, allowing for the differences in the sound systems. just pitch was off a little bit. EDIT: Nevermind, it's not. (edited by Sukasa + on 02-11-06 02:25 PM) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Ooh! That could be used to change the blacking to make nice borders around the enemies! Awesome find, Smallhacker! Now, with the start position settings, how does that tranform into X/Y data?
Object based... just like so much of SMW. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Cool.
I guess I know where my <$6 is going. (discounts rock.) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Originally posted by Millenia Niiiiiiiice. I agree with Alastor though - SNES would do it more justice. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Y'know, I think I can see at least one texture that wasn't used in the final game. I looks almost like you could sorta do the inside of a casino with those textures ![]() |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Keep marth and I'm happy.
Still, I'd definitely like to see more levels and characters. More stages too, and bigger ones. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| 5µXa5a. Wow, I almost didn't recognize that.
Looks almost like "pukasa" or something ![]() |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Can I sign up for Boss 11? | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Even if I could rent it around here, it would cost something like $7 for one ep... No, buying it would be a better choice, money-wise. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Ah, thanks.
Since those a probably in increments of 8x8 tiles... Now, where is the pointer table to these (there is a pointer table for them, right?) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Xk: Robitussin.
Riku: What sort of sprites do you need from me for my character? |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yeah, I meant what sort of poses.
Just those 16? |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Radical.
Then I'll just have to try and update those to be 24-bit... Imagine, your own levels in LM showing up there! Um... Time for Geiger's SNES9X debugger? |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| All right, so something along the lines of the first peardian sprite, just angled a bit?
I'll do a hit sprite and an attack sprite too, if you'd like. |
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| Acmlm's Board - I3 Archive - - Posts by Sukasa |