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| Acmlm's Board - I3 Archive - - Posts by Sukasa |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yeah, those drives are pretty durable. Now if I could just undo the damage that the 'repair' shop did to the data on them... | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| That's right screwed.
Try copying the entire layer 1 level by selecting it all, then going cntl + C. Then press cntl + delete, click yes, and then paste the layer 1 level back into the level, put the sprites back in, and try again. Also try using a different level- I can't make heads or tails of why SMW would do that... |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Actually, in SMW bowser is stored as a 3bpp sprite, and is converted internally by the game itself. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Too funny.
I can't wait to see what's in the box... Be funny if the 'devices' end up not working. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Suckas. Security is the min at my school... I wound up letting them know about one hole in their security... They said they'd monitor it, but they never fixed it ![]() |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| I read your post Q, I think you summed it up quite well.
By that definition though, I still can't decide what the hell I am, whiny or some elite dude. Probably neither- I mainly use LM, and my forays with a hex editor were mainly for small hacks... so far. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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Originally posted by Techokami ... check the ROM address thread, I think there was data on how to make all levels use msic bank 2, but you won't be able to use any of the regular music tracks if you do that. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Did you import the MAP16 files into your ROM with the MAP16 editor?
If not, you should do that- but make sure you import them to an empty page, and then save the changes with F9. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yeah, that would be difficult.
To do that, yo'd need to know how to spawn a sprite, then spawn two instances of the "puff of smoke" sprite over mario, one for the head and one for the body. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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wow, that's looking pretty good!
The parts with the expanded horizontal pipes that you can see the water / green goop in aren't all that good though... They look messy, but that could be the BG behind them... |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yes, but you need to remember to change the MAP16 page to use for the background, at the bottom of the "level" menu item at the top of LM's window. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Thanks!
I added Case 8 just at the top though, to allow the backspace key. You really helped me, wboy! |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Actually, Blackhole89 sent me the addresses (3), one of which was supposed to be the routine to load the OW data to the SPC. I'll go get those for you guys.
Keep in mind they end with RTS, you you'll need to do some creative pushing with them- or place a small bit of custom ASM (JSL $xxxx RTL) at the end of that bank. EDIT: Here, try these addresses. They all end in RTS, and try them starting with #1. 1. SNES $00:810E 2. SNES $00:80FD 3. SNES $00:80E8 (edited by Sukasa on 01-25-06 10:23 PM) |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Well, I can't get into an SMW ROM, and I need some information. Before being changed, what is the byte value of the timer byte ($103F)? I need that to finish SMWOE. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| THANK YOU!
Now all I have to do is include that byte in SMWOE, and the v. 0.5 beta is done. Then, once people test it I can make it the 0.5 final. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Or have the road be Layer 2 BG, not a layer 2 level. | |||
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yeah, like the title says, I'm just giving you an update on progress.
So far, SMWOE version 0.5b...
BUGS:
To Do:
So, I'm done the version 0.5 beta, I just need to get one .ips to package up with it, then release it. Notes:
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Yep, it does.
I feel sorry for those kids. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Darkscript is designed to be a partial replacement for .ips's and a general script utility that will allow users to import .bin files to spaces in the ROM (like an .ips), except that if there is already data there (for example), the bin can be placed elsewqhere and any jumps to it or reads from it can be updated to match.
Also, the .bin files can be changed before being inserted, which allows you tro customize the files and also simply execute scripts to change parts of the SMW ROM. this is basically a General-Purpose expansion pack for SMWOE. |
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Sukasa Birdo Not quite as active as before. Xkeeper supporter Xk > ||bass I IP Banned myself! Twice! Since: 11-17-05 From: Somewhere over there Last post: 5908 days Last view: 5907 days |
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| Ha, go them.
Too bad I missed that though. |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 |
| Acmlm's Board - I3 Archive - - Posts by Sukasa |